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  1. #21
    The Defense is ready, Your Honor
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    Well they're certainly diversifying all over the mobile market.

    Fuck it. I can't stem the tide of mobile roaches spreading across the land like a plague alone. Its making SE bank, so whatever. Enjoy, Japan.

  2. #22
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  3. #23
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    oh man the feels from the music

  4. #24
    Absolute Messenger of Promathia
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    Needs to stop reading this thread until i see a "NA Release" change in the title ._.

  5. #25
    Black Belt
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    Quote Originally Posted by Spira View Post


    battle music.
    XI shits on XIV

  6. #26
    Blue Magic is Best Magic
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    To be fair there are decent tracks in XIV but yeah XI's music is leagues ahead of XIV.

  7. #27
    A gigantic waste of space
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    So it's out, and you can grab the Japanese version off QooApp.

    You start up able to choose a job from WAR MNK THF WHM BLM (as far as I can tell). Combat is reminiscent of standard FF, waiting to be able to attack etc.
    The beginning starts around Ronfaure/San d'Oria, being guided by Curilla (I think).

    I can't read Japanese, but it's fun in a simple way. You can start fights with enemies, and other people can join mid fight, which is pretty neat.

    Anyone else given it a try?

  8. #28
    Nikkei's Hoe
    Worse than her at uno

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    What's the business model of this game?

  9. #29
    A. Body
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    At a glance from my japanese mobile It seems the standard type of transactions (gems for stuff though I can't play atm) but I'll try looking into it more the weekend. I can't find it on that program for my main mobile so can't really look into it now haha, it shows a lot of games but none of SE"s games.

  10. #30
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    played for a little bit. it isn't as polished as i'd have expected.. but does seem pretty fun due to the interactivity.

  11. #31
    RNGesus
    Sweaty Dick Punching Enthusiast

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    Is this JP version only atm?

  12. #32
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    yup

    i tried it using bluestacks and qooapp

  13. #33
    Blue Magic is Best Magic
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    Quote Originally Posted by Spira View Post
    yup

    i tried it using bluestacks and qooapp
    Which of those works better? I never played JP games on mobile, any links?

  14. #34
    Ridill
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    Seems pretty cool... western release please SE?
    I don't really have any faith in mobile FFXI but this can be decent.

  15. #35
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    Quote Originally Posted by Draylo View Post
    Which of those works better? I never played JP games on mobile, any links?
    gotta use both.
    i followed the guide that was posted here
    https://www.reddit.com/r/ffxi/commen...ters_has_been/

  16. #36
    Absolute Messenger of Promathia
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    I just created a Japanese Itunes account, ported it to my phone, logged in from it, and downloaded the game... same as I did FFRK. It was annoying but doable, there was a guide posted in the FFRK thread but I've lost it.

    Keep in mind I don't know a lick of Japanese, but here's a quick run down of the game. I'm in Ordelle's Caves at this point, which is the fourth "Explorable area" of the game, first three being Ronfaure, KRT, La'Theine, and then Ordelles. Unless you get people helping you, around La'Theine you'll need to start "grinding"(ish) enemies to level up your job, like in old XI but not as slow, to catch up to the level of the enemies you fight... but even 1-2 people jumping it makes it much easier.

    Navigating the menus wasn't too difficult at first but there is some learning to be had on which menu button does what... but its not rocket science if you've played something like FF:RK it follows a bit of the same trends. as it copies a lot of basics from Record Keeper like upgrading Weapons/Armor by using other Weapons/armor/unique upgrade mats. Again, i know no japanese so I don't know what any of the Buffs on armor and stuff do... but each has an element on it as well as a passive buff of some sort (some seem to be STR Up or attack power up but a lot of them I have no idea), for the elements, I assume it gives more of that elemental resistance than normal... theres a lot of stats, including every piece of armor giving resistance to certain elements... I don't know what most of it does aside from the common sense ones like DEF and elemental resistance.

    You can equip 5 weapons at a time, but aside from the one in your hand, the other determine what Weaponskills/JA you have... which I like but its kinda annoying trying to find a dagger with Dancing Edge or Shark bite . Theres also unique WS not in XI... for instance I have a Dagger that is clearly Viper Bite, but others that instead of poisoning, they blind, sleep, paralyze, silence, etc. Debuff bites. Each ability has a level, I.e Level1/2/3 etc... but I haven't found a way to level them up, I assume they level up as you level the weapon up through upgrading, as my main weapons skill is level 3, and it itself is in its 20's, where as the other ones are level 1 and attached to un-upgraded weapons. I also suffer from not knowing what like 90% of the abilities do as the icons don't always paint a clear picture... so that sucks.

    Combat is an ATB system and you have TP, each WS/JA costs TP. Again WS are determined by your weapons. People are so much stronger than me, and I have an S rank weapon... You can examine them but I don't usually look at their level, so they're either severely out-leveling me or know something about the game I don't lol... But, as for the enemies, When an enemy is being fought there is a red ring around it and you can join in the battle, if the ring is white, theres already 4 people in battle and you can't join. They also hold events ilke in FF"RK, the one going on now is a Behemoth fight, Its level 50 so I didn't get to play it, but I jumped into the event and its in the BCNM area with BCNM music playing, and there were 3 Behemoths in the circle... again, level 50, so I didn't touch them lol.

    You do quests which have you hunt certain enemies in a zone, these reward the "Gems" of the game and gil, some of them also reward equipment and upgrade materials too. It has a relic draw/banner system like FF:RK, each quest usually awards 100 Gems, and 1 pull is 500 Gems, and 10 for 5000. Weapons/Armor are graded from C to S Rank, (C,B,A,S) I don't think theres anything but those 4 levels but I could be wrong... so far I also don't believe you can combine two of the same items to create a higher level version of that item (I.E two Bs upgrade to an A), but again, Can't read japanese. I got lucky and pulled two S ranks on my first two draws >_> didn't realize how lucky I got lol. But yah, You can pull Armor/Weapons from the Banners which seem to always be B~S Rank.

    Notorious Monsters can appear, when jumping into a battle sometimes it will be an NM. They're part of quests so you'll be hunting them at one point. I know of Warchief Vatgit, La'theine's ram... and the Ghost in KRT... but theres also Hound NM in KRT... these NMs all have unique drops as well, usually B items but I'm just in low level zones so I'm sure they're A/S in further zones.

    Theres a lot I don't know about... I see there seems to be elemental gems (Sapphire, Ruby, etc) in 5 stages you can use to upgrade your weapons in some way... but I don't own any, haven't found any, and don't know if one of the menus lets you create them or what, so I'm lost in that department. Its a fun game, I enjoy it, and it has the nostalgia feels to it... games music is ported well.

  17. #37
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  18. #38
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  19. #39
    Relic Horn
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    I saw the bump, and naively got my hopes up. Why SE ;;

  20. #40
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    Because Synergy > NA localization.

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