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  1. #21

    Sweaty Dick Punching Enthusiast

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    I'm hoping that NIN feet will keep the utsusemi enhancement and just be updated for 119. And I hope THF feet keeps the TH boost and will also be relevant for 119. I haven't really thought much beyond those.

  2. #22
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    Quote Originally Posted by TummieGaruda View Post
    Seeing as how the +2 relic augments were the same on reforge, I don't expect them to boost/change the set bonuses at all on empy.
    You mean that the job specific enhancements present on the level 90 +2 relic are the same as the level 119 reforged relic? Because I don't think that's true. Works for the "augments" of course, but some of the job specific enhancements got... enhanced!
    Chakra enhancement on Reforged Relic hands for MNK to name one, there are several others.
    Boost on Reforged AF hands for MNK, likewise reforged AF body and so on.

  3. #23
    Ridill
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    Quote Originally Posted by Sechs View Post
    You mean that the job specific enhancements present on the level 90 +2 relic are the same as the level 119 reforged relic? Because I don't think that's true. Works for the "augments" of course, but some of the job specific enhancements got... enhanced!
    Chakra enhancement on Reforged Relic hands for MNK to name one, there are several others.
    Boost on Reforged AF hands for MNK, likewise reforged AF body and so on.
    That's probably why he specified augments on the relics and the set bonuses and left out augment/enhance specific jas and such

  4. #24
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    The patch is tonight 1am est, right? Someone before said 26th, but I never know with SE.

  5. #25
    CoP Dynamis
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    Yes, 1am EDT

  6. #26
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    Well in Europe it will be the 26th already! xD
    Can't wait to see some datamining <3

  7. #27
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Same
    Im looking forward to some epic disappointments lol

  8. #28
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    Dunno, I have this tiny spark of hope that, being Vagary the last big content they will add to the game, it will drop good stuff.

  9. #29
    Ridill
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    I expect them to add more content some of it possibly big until November. I'd bet on ra'ka alluvion at least in late april or may

  10. #30
    Old Odin
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    Quote Originally Posted by dasva View Post
    I expect them to add more content some of it possibly big until November. I'd bet on ra'ka alluvion at least in late april or may
    nah i expect alluvion raka to hit around may earliest. aprils update will revolve about closeing some quests in adoulin that are still open. like the one with the 3 witches and velkk

  11. #31
    Ridill
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    Quote Originally Posted by Damane View Post
    nah i expect alluvion raka to hit around may earliest. aprils update will revolve about closeing some quests in adoulin that are still open. like the one with the 3 witches and velkk
    well I did say april OR may... but I seem to remember them saying it would be soonish a while back. Like the one after vagary

  12. #32
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    Well, going by how they upgraded Artifact and Relic for WHM, I would expect all five pieces of WHM Empyrean 119 to have some form of -enmity and +haste. Also, I've noticed quite a few random WHM bodies have about 3-4% Cure potency, so I wouldn't be surprised to see some on the Empyrean body, seeing as how it already has Healing Magic on it. But this is all assumptions based on trends I've seen on other pieces of WHM gear.

  13. #33
    Old Merits
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    Quote Originally Posted by Ophannus View Post
    Drg(not including unimportant stat vomit)
    Head: Str+25 Dex+18 Attack+30 Polearm Skill+12 wyvern: absorbs dmg 5% Smiting Breath recast-5

    Body: Str+35 Dex+30 attack+28 acc+28 stp+10 wyvern: food effect enhances steady wing

    Hands: STR+16 Dex+38 accuracy+18 triple attack+2%, enhances spirit link, wyvern breath+10

    Legs: STR+35 attack+22 enhances soul/spirit jump, critical hit damage +12%, conserve TP+10

    Feet: STR+16 Dex+15 attack+18 accuracy+18 spirit jump tp bonus restoring breath recast-5
    I rather doubt they're going to half the wyvern absorb rate compared to the +2.

  14. #34

    The only thing i want and expect is one piece having +1 summoning magic skill over current options, to finally give us that last tier of avatar's favor. My guess is that the body will break 12 skill, since' it's the only slot that still uses pre 119 gear for +skill.

    We'll probably see body match the 12% of convokers, making it a better piece to land pacts in because of the +acc from skill. head and feet i don't expect to see 15/14 skill on. I don't see them increasing or doing anything to hand's mana cede. Feet will probably get -5 perp. Doublet will probably see -5 perp and 2 refresh.

    Side wish is 3 a tic refresh on horn, just to further shit on other job's refresh options.

  15. #35
    TIME OUT MOTHERFUCKER

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    I'm kinda curious as to what they are going to do with Caller's Horn. Right now it's sitting at the same amount of refresh that Convoker's Horn has. If they up the refresh, it'll either make Convoker's horn a skill piece only, or if both refresh and skill get increased, Convoker's horn will be worthless.

  16. #36
    Relic Shield
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    Here is another question: Will the set bonus work with non refroged pieces?

  17. #37
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    Quote Originally Posted by Trumpy View Post
    Here is another question: Will the set bonus work with non refroged pieces?
    I think we all know the answer to that...

  18. #38
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    Quote Originally Posted by Trumpy View Post
    Here is another question: Will the set bonus work with non refroged pieces?
    My vote would be, "No." lol.

  19. #39
    Relic Shield
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    Here's my guess on PUP Empyrean Reforged.

    Dispersal Set 109

    Head: Dispersal Cappello: DEF: 85 STR +15 DEX +15 AGI +15 MND +10 INT +10 CHR +10 Hand-to-hand skill +20 "Double Attack" +6% "Automaton": TP Bonus +250 - Set: Attack Occ. Varies with Automaton HP
    Body: Dispersal Farsetto: DEF: 108 STR +20 DEX +30 AGI +20 MND +15 INT +15 CHR +15 Accuracy +30 Attack +30 "Haste" +6% Reduces "Overload" Rate - Set: Attack Occ. Varies with Automaton HP
    Hands: Dispersal Guanti: DEF: 70 STR +15 DEX +15 AGI +15 MND +8 INT +8 CHR +8 "Store TP" +10 "Haste" +7% Automaton: STR +20 DEX +20 AGI +20 MND +10 INT +10 CHR +10 - Set: Attack Occ. Varies with Automaton HP
    Legs: Dispersal Pantaloni: DEF: 100 STR +12 DEX +10 AGI +18 MND +20 INT +20 CHR +20 Accuracy +20 Attack +20 "Martial Arts" +20 Automaton: Combat Skills +20 - Set: Attack Occ. Varies with Automaton HP
    Feet: Dispersal Scarpe: DEF: 66 STR +18 DEX +18 AGI +10 MND +14 INT +18 CHR +15 Accuracy +25 "Tactical Switch" +100 Automaton: STR +10 DEX +10 AGI +10 MND +20 INT +20 CHR +20 - Set: Attack Occ. Varies with Automaton HP

    109 Set Bonus: 15% chance of your Automaton doing double damage. 3% per piece equipped

    119 Dispersal Armor set

    Head: Dispersal Cappello +1: DEF: 101 STR +22 DEX +22 AGI +22 MND +17 INT +17 CHR +17 Hand-to-hand skill +25 "Double Attack" +8% "Automaton": TP Bonus +500 - Set: Attack Occ. Varies with Automaton HP
    Body: Dispersal Farsetto +1: DEF: 125 STR +29 DEX +36 AGI +29 MND +21 INT +21 CHR +21 Accuracy +40 Attack +40 "Haste" +9% Reduces "Overload" Rate - Set: Attack Occ. Varies with Automaton HP
    Hands: Dispersal Guanti +1: DEF: 89 STR +20 DEX +24 AGI +19 MND +13 INT +13 CHR +13 "Store TP" +15 "Haste" +10% Automaton: STR +30 DEX +30 AGI +30 MND +15 INT +15 CHR +15 - Set: Attack Occ. Varies with Automaton HP
    Legs: Dispersal Pantaloni +1: DEF: 116 STR +18 DEX +15 AGI +22 MND +30 INT +30 CHR +30 Accuracy +30 Attack +30 "Martial Arts" +30 Automaton: Combat Skills +30 - Set: Attack Occ. Varies with Automaton HP
    Feet: Dispersal Scarpe+1: DEF: 97 STR +23 DEX +22 AGI +18 MND +18 INT +26 CHR +20 Accuracy +35 "Tactical Switch" +250 Automaton: STR +15 DEX +15 AGI +15 MND +30 INT +30 CHR +30 - Set: Attack Occ. Varies with Automaton HP

    119 Set Bonus: 25% chance of Automaton doing double damage. 5% per piece equipped

  20. #40

    Quote Originally Posted by Shirai View Post
    Frankly, I don't have very high expectations for most sets.
    Some items will be boosted enough to become a replacement for certain pieces now and other already awesome items will become even better, of course.

    But anything revolutionary? I guess I'll stalk the dataminers at work tomorrow.
    The Sylvan set will probably be awesome but only because of the general lack of RNG specific gear.

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