If anyone finds the "rhapsodies of vanadiel" title .dat let me know which one it is
If anyone finds the "rhapsodies of vanadiel" title .dat let me know which one it is
Anyone know if ARR II still has the daily limit?
I thought the restriction was you cant do the same zone back to back
You just cant do same zone back to back. On the weekend I would save a tag on thurs, go in Sat early morning like 6-7am Arrapago, Get Fridays tag out Go to Bahflau. JP midnight comes around Cna do Arrapago again. Its how I did all my weekend runs since they did that. Can't just do same back to back is all.
The Arra lockout has nothing to do with back to back and everything to do with JP midnight. As long as you enter before JP midnight, you can enter again right after JP midnight.
bah wrong thread
So I just noticed Moghancement: Bounty...any idea what this comes from?
Also don't think it's been mentioned but seems the new npcs in yahse let you buy back old run/geo af stuff you might have toss or upgraded or stored
Inferno Howl got buffed as well. The Enfire does 114 dmg at 590 smn skill. No change on Rolling Thunder.
Just pointing out the english version for Onca suit or whatever is not just "legwear x", JP version of the item states no hand, leg, feet armor, so yeah, kinda lackluster.
両手両脚両足装備不可
Hands legs feet equip disabled
Same as Chocobo Suit for comparison.
Knew it ! So how does the statvomit hold up for 4 pieces?
wrong board. sorrry.
It's obviously awful for mages, since it has no macc/mab. For melee, just randomly comparing it to my 4-non head taeon peices we get...
DEF: 433 STR +89 DEX +101 VIT 76 AGI 92 INT 59 MND 74 CHR 73
Haste 19, 91 acc, 78 attk, TA 10
DEF:428 STR+93 DEX+76 VIT+102 AGI+70 INT+51 MND+60 CHR+65 Accuracy+124 Attack+147 Haste 16 DA 10
So, higher attack, but drops 10% TA for 10% DA. On a heavy DD the complete lack of sTP is probably going to ruin your x/hit.
All in all, never worth using for anything other than maybe the resist stun and/or meteor.
Edit: My mage comment above was for nuking, it actually might be a good option for mages to *melee* in... I don't really know what makes a good e.g. WHM or BLM melee set
Its the same model as the behemoth suits, so obviously its not meant to be best in slot guys. It most likely will be from the behemoth event. You may have noticed in the pics/video they had dudes in outriders or whatever fighting a Behemoth so that kind of made me think there might be something to do as a higher levels for the event. But for once in FFXI's life time they seem to be adding an item that isnt a completely useless lvl 1 item for an event (Ive seen tons of people complain about such things thruout all the time I have played ffxi that "event items are useless, why do them?") If it isnt from that event I suspect they might do what they did with lycopodium head. During the mandy event one head was available through the event and one was a login item right?
An interesting thing I found while searching for the new zone dialogs.
Abyssea zones got updated with this dialog:
You are now able to call forth alter egos here because you have obtained the ≺Possible Special Code: 01≻≺Possible Special Code: 05≻3≺BAD CHAR: 8280≻≺BAD CHAR: 80≻≺BAD CHAR: 80≻ key item.≺Possible Special Code: 00≻
So in the future we may be able to call NPC's in Abyssea. I don't remember this being in there and the abyssea dialogs did get updated yesterday.
Looking thru the Altana View Lists and i found at 333/22-28 there is a Behemoth Mask with that fiery coloring. I only found a normal behemoth colored suit and head before that.