Originally Posted by
Kiarax
DRK can very easily hold hate just by spamming Unleash (which costs MP), just like a Paladin can with nothing but Flash and a Warrior with nothing but Overpower. The only time things can get flaky is if you jump in to a pull with absolutely no MP. If you happen to have burned the last of your MP at the end of one pack of mobs you'll often start the next pull with no way to generate any AoE threat. DRKs will typically keep Darkside (the silly looking red glowy aura) on at all times, which constantly drains your MP. Out of combat you'll regen a little more than the drain of Darkside, but it makes it extremely slow. If you're moving quickly through a dungeon it's real easy to start the next pack with only enough for a single Unleash, sometimes not even enough for that. It can make establishing initial threat a bit of a pain (especially if a healer immediately heals or throws a HoT on them) and whenever that happens it becomes very easy for any DPS worth their salt to start ripping hate off them. It's very easy to just pause for a moment before a pull if you do find yourself in that situation though, but ideally it's not something that should ever really come up much at all.