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Thread: Escha - Ru'Aun thread     submit to reddit submit to twitter

  1. #1021
    Sea Torques
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    Sep 2006
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    While we were doing some Vagary runs I suddenly got an urge to try a 7 man Kirin (PLD WHM COR SMN SCH GEO and THF).
    We went rather unprepared, my only goal was to gauge Kirin's HP actually.

    Random notes :
    - Each MB Wind Blade was removing 8~12% to Kirin (Vs 4% with 17~), I did 7 BPs in total (6 MBs, 1 non-MB which still did 36k).
    - I forgot to tell our COR that Wild Card must hit both the RUN and me thus I panicked a bit and used Astral Conduit directly... Initial plan was to Apogee > Wind Blade > Wind Blade > Random Deal > Apogee (if reset) > Wind Blade > Wind Blade > Wild Card > Apogee > Wind Blade > Wind Blade > Random Deal > Apogee (if reset) > Wind Blade > Wind Blade > Astral Conduit > Wind Blade x14
    - I forgot that Kouryu will move toward the popper (who was down the stairs) then it double Breath'd us.
    - I'm very positive we can kill it with this setup, idealy with a PLD as popper instead of THF and maybe another WHM healing him.
    - I really love RUN and especially Rayke (btw, Futhark Boots enhances Rayke duration by 1 sec per merit lvl for 47 seconds total with 5/5 merits)

  2. #1022
    Salvage Bans
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    Jul 2010
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    Caitsith

    So the blood moons aligned with Jupiter and we finally had everyone on to try BLM zerg again:

    http://cdn.guildwork.net/albums/imag...61d1aa209b.jpg

    Party1: RUN, RUN, COR, WHM, GEO, PLD

    •Obviously RUNx2 is for Gambit/Rayke pairing(1 RUN was a total leech(me) and /thf).

    •COR is there to reset RUN if needed on phase2(wasn't, since COR died, oops).

    •GEO does Bolster Vex/Attunement for phase2.

    •PLD pops and runs down stairs for phase2.

    Party2: BLM, BLM, BLM, SCH, GEO, GEO

    •BLM for pure damage. SP1 and 2 for phase2.

    •Only 1 Idris GEO used, believe it or not. The Idris did Bolster Malaise/Focus at the very start of phase1. GEO2 did Bolster Attunement and Languor at start of phase2.

    •SCH there for SC and did Embrava/Regen5 at start of phase2.

    •BRD did songs before we popped and dropped.

    We killed 0 summons and, as you can see, this was a very sloppy fight on our part. major SC issues and COR died before they could reset rayke/gambit, so the last 20% was just free nuking for the most part. Eliminate our simple errors and this is easily a 3 minute fight.

  3. #1023
    Relic Shield
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    Sep 2006
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    FFXIV Character
    Ziz Gorlin
    FFXIV Server
    Hyperion

    Grats on the win! Is there any reason why you couldn't bolster the malaise/languor near the start of phase 2? Or does it die quick enough that it'll last the entire fight?

  4. #1024
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    Theoretically, it should last the entire fight. Phase1 should last no more than 45seconds once the first SC starts. Once you start damage on phase2, you have 1 minute to kill it before you run the deadly risk of everyone getting terrored, which will most likely end the run.

    Damage is certainly not the issue, though. It was melting like butter when we actually managed to SC/MB, but there were some really weird lag things going on for multiple mages. I personally couldn't see my BLM casting at all for the end of phase2. The spell damage would eventually show in log, but I'd get no casting animation and timers would show spells being ready that weren't.

  5. #1025
    Relic Shield
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    Ziz Gorlin
    FFXIV Server
    Hyperion

    Quote Originally Posted by EjinCaitsith View Post
    Theoretically, it should last the entire fight. Phase1 should last no more than 45seconds once the first SC starts. Once you start damage on phase2, you have 1 minute to kill it before you run the deadly risk of everyone getting terrored, which will most likely end the run.

    Damage is certainly not the issue, though. It was melting like butter when we actually managed to SC/MB, but there were some really weird lag things going on for multiple mages. I personally couldn't see my BLM casting at all for the end of phase2. The spell damage would eventually show in log, but I'd get no casting animation and timers would show spells being ready that weren't.
    That's cause they updated the hook, I think you need to do a full restart but I'm not sure if that'll fix it. Definitely fucked with me really badly today though.

  6. #1026
    Cerberus
    Join Date
    Aug 2013
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    458
    BG Level
    4

    So.... ZNM T1 pops are in the next login........ there's 4 tiers+PW for pop items... It makes no sense, but I think we've exhausted the AA pop items that make sense a long while ago.
    And it's kinda weird for them to be in the login campaign in the first place. AND last time SKY god pops were there....... I dunno. Grasping at nothing.

  7. #1027
    Relic Horn
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    Jul 2005
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    Quote Originally Posted by FaeQueenCory View Post
    I dunno. Grasping at nothing.

    Something might be brewing again or just another photoshop troll going on. So don't get your hopes up.

    Spoiler: show
    http://hello.2ch.net/test/read.cgi/ogame/1444172624/

    - Poster #101 shows photo of AA EV Sash KI.
    - Has more photos in another post with his screen shown ( http://minus-k.com/nejitsu/loader/up34522.jpg )
    - Rumors going around on that AA is being fought and shouted for on Siren
    - One guy said to have bought AABC crafting mats on FFXIAH. People speculating a combo of those and possibly divine sap.

    It's all pretty wild for now and till something more useful comes up I don't feel like watching it too closely.


  8. #1028
    Sea Torques
    Join Date
    Dec 2009
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    712
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by FaeQueenCory View Post
    So.... ZNM T1 pops are in the next login........ there's 4 tiers+PW for pop items... It makes no sense, but I think we've exhausted the AA pop items that make sense a long while ago.
    And it's kinda weird for them to be in the login campaign in the first place. AND last time SKY god pops were there....... I dunno. Grasping at nothing.
    It's not ZNM pops, it's the trophy item. But I'm just nitpicking.

  9. #1029
    Relic Horn
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    Jul 2005
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    Still warning of troll but more stuff being posted:




    Code:
    トリガ試行錯誤するのに1000万以上つかってるからもうちょっとナイショ、ごめんね>< 
    でもヒントだけなら。。 
    
    
    5パターンはすべて判明 
    
    ヒント1 
    トリガはA+B+C+Dになってて 全て1個づつ使う 
    
    ヒント2 
    トリガのうち3つは競売取引可、残りの1つは競売取引不可バザー可 
    
    ヒント3 
    トリガはA+Bと、C+Dがセットになってる 
    片方分かればもう片方もスグわかるはず… 
    
    明日6時おきなのでもう寝ます>
    Not telling us items yet if it's true but of course dropping mysterious hints:

    Hint 1: 4 different items, all in numbers of 1 (A+B+C+D)
    Hint 2: 3 Items can be bought by AH, 1 Item is Bazzar only
    Hint 3: Saying 2 each of these items have a common theme and if you know one, you might quickly guess the other (A&B C&D)


    So someone is putting a lot of effort into another troll or we are getting there....


    EDIT: Someone "leaking" Sif Lock + Sif macrame being one set for AAGK. Truth? Who knows !

    EDIT2: Lots of talk about Illumi Ink + Crayfish + AAmaterial + AAmaterialcraft... which most likely isnt it

  10. #1030
    Relic Horn
    Join Date
    Jul 2005
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    AA POPS SEEM TO BE HERE!



    Ark Angel HM Coat:
    Parchment + Illumi Ink + Ashweed + Gravewood

    Ark Angel TT Necklace:
    Parchment + Illumi Ink + Gravewood + Duskcrawler

    Ark Angel MR Buckle:
    Parchment + Illumi Ink + Duskcrawler + Ashen Crayfish

    Ark Angel EV Sash:
    Parchment + Illumi Ink + Ashweed + Ashen Crayfish

    Ark Angel GK Bangle:
    Parchment + Illumi Ink + Ashen Crayfish + Gravewood log



    Works and confirmed by LS mate ! Happy hunting !

  11. #1031
    Relic Horn
    Join Date
    Aug 2008
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    3,131
    BG Level
    7
    FFXI Server
    Sylph

    Watched a JP group do AAHM. From what I could glean:

    Uses Hojo: Ni, Kurayami: San, and Dokumori: Ni, but doesn't have Utsusemi
    Uses Circle Blade, Swift Blade, and Chant du Cygne; will self SC CdC > Cdc = Light at low hp
    Has about 500,000 hp with 6 (26k MB did 5%).
    I forgot to turn all my relevant filters off, so not sure if he uses Mighty Strikes or Brazen Rush, but he definitely does not use Mijin Gakure.

    No idea about magic evasion, of course, but his offense wasn't much of a threat to a Paladin, barring one time he did 1300 CdC > 1300 CdC > 100 Light. There was enough time between for an attentive healer to cure him, though. Not sure if spike in CdC damage was due to SPs or just random DAs + crits (earlier CdCs doing about 500).

  12. #1032
    New Merits
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    Apr 2006
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    202
    BG Level
    4
    FFXI Server
    Bismarck

    Quote Originally Posted by Lyramion View Post
    AA POPS SEEM TO BE HERE!



    Ark Angel HM Coat:
    Parchment + Illumi Ink + Ashweed + Gravewood

    Ark Angel TT Necklace:
    Parchment + Illumi Ink + Gravewood + Duskcrawler

    Ark Angel MR Buckle:
    Parchment + Illumi Ink + Duskcrawler + Ashen Crayfish

    Ark Angel EV Sash:
    Parchment + Illumi Ink + Ashweed + Ashen Crayfish

    Ark Angel GK Bangle:
    Parchment + Illumi Ink + Ashen Crayfish + Gravewood log



    Works and confirmed by LS mate ! Happy hunting !
    Really? Now I feel stupid for not combining the parchment and ink with the mats.

  13. #1033
    Relic Horn
    Join Date
    Jul 2005
    Posts
    3,478
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    7

    Really? Now I feel stupid for not combining the parchment and ink with the mats.
    Pretty much anyones reaction that tested out stuff.

  14. #1034
    Ridill
    Join Date
    Apr 2011
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    23,594
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    10
    FFXI Server
    Bahamut

    haha so that's what they meant by 4 types... each one needs 4 different items to pop

  15. #1035
    Salvage Bans
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    Caitsith

    CL140, Vanquisher of Cowardice

    http://cdn.guildwork.net/albums/imag...61d1aa8b9a.jpg

    Our initial plan was to use the height difference to avoid meteor hitting mages, but it ports around like crazy, so ended up having everyone stand close and use vex/attunement.

    Was hitting 60K MBs on BLM, which was taking well over 20% HP per nuke with 6. Ended up being extremely easy compared to the other 140s, but I guess that's why gear isn't 100% off these.

    Unlocked STR/VIT vorseal.

  16. #1036
    Relic Horn
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    DEX+AGI Vorseal from HM

  17. #1037
    New Spam Forum
    Join Date
    Sep 2014
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    184
    BG Level
    3



    pretty trivial, kept aegis on for random mijins but nothing really came close to hurting my pld

    used rng setup, 1470~ acc with bolstered idris torpor capped and it went down extremely fast, last 5% dragged on after bolster wore

    dex/agi vorseal

  18. #1038
    Salvage Bans
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    Jul 2010
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    Caitsith

    Vanquisher of Rage

    http://cdn.guildwork.net/albums/imag...61d1aa9205.jpg

    Lots more HP, but didn't use any SPs this time besides SCH's. Aegis PLD was never in danger of dying at any point during the fight.

    Unlocked luck vorseal.

    Edit: It has avoidance down aura.

    And scythe drop from TT. Looks like weapons aren't extremely rare. We're 2 for 5 with TH3.


  19. #1039
    Relic Horn
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    Jul 2005
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    INT Vorseal from MR. It took a ton of Magic damage, summoned a sheep and for us just melted without charm used or anything special.

    HM seems to take magic well, too.

    GK has so far been the most resistant to magic.


    Setup used: PLD RUN 2x SCH 2x GEO(1x Idris) WHM


    > 2nd LUCK vorseal from EV. Arrogance spread between 2 tanks and 2 luopan did barely anything. Also went very unspectacular for us.

    >> Also downed TT. The tip of hugging it with VEX was golden. It did spam Sleepga but generally just melted.

    Modus Veritas usually lands once or even twice on these NM with 2x SCH leading to 50 000 helix ticks.



    These NM seem very weak compared to other 140 as others have said. I wish I could give fun details of the fights but it really just felt like AAs on VD minus their ridiculus MDT, thus making them easier.





    Compiled Vorseal List:


    TT: STR/VIT
    HM: DEX/AGI
    MR: INT/MND/CHR
    GK: Luck
    EV: Luck

  20. #1040
    Cerberus
    Join Date
    Aug 2013
    Posts
    458
    BG Level
    4

    For shame!
    I was hoping for a third set of DT/Killer/Occ0Dmg...
    Poo.
    But at least the "8th" stats come from them.

    Makes me think that Reisen Island Island is gonna be like the Empyreal Paradox... Just a battlefield area.
    Or at least no Geas Fete in that area. (Then again vorseals could go up to 11... Cause... Japan. But... Seems unlikely.)

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