Hmmm.... will SE go the lulz route and make AV the 8th Luck+ or will it end up being Rare Enemy+. I'm betting on Rare Enemy+.
Hmmm.... will SE go the lulz route and make AV the 8th Luck+ or will it end up being Rare Enemy+. I'm betting on Rare Enemy+.
AAHM drops Kerygma Belt.
Got a nice bonus during the EV kill.
It is pretty likely that each AA also drops a second weapon.
Elis Tome, Habile Mezraq, Dacnomania, Seki Shuriken, and Molybdosis.
Anyone have issues with Warder of Mercy? Sometimes he pops, I'll cast a spell on him and then he depops?
I had prudence spawn unclaimed once, and love randomly deaggro and fly back into the sky, but I was able to hit it with AoE and bring it back down.
Can confirm AA hume melts to magic. Dropped Kerygma Belt (Acc+5, STP+5, DA+3, WAR/PLD/DRK/BST/DRG)
Had this happen tonight also. Warder spawned, sat there unclaimed and when attacked it did nothing then just depopped. Was confused as hell, but I guess it was for the best, because as it depopped, a Yovra aggro'd, and Love popped off it, so would've been fun dealing with 2 at once.
Curious though, did yours pop off an enemy that also dropped a treasure chest? Cause mine did and I noted maybe that's what fucked it up.
I don't recall tbh, I thought it was because of the terrain. The area he pops in a lot of the trusts warp around and some mobs fall under the island.
Seriously doubt the third escha zone will be just a battlefield. They promised us a completely new zone, think it will be like Zi'tah and Ru'aun but without rehashed and grayed out old zone.
Vorseals cap might stay at 8 (I sure hope so) but don't forget there's a second page currently used only by regen and refresh. Shouldn't be hard to add some random stuff in there for the new zone.
Honestly I just hope they won't go overboard. Don't wanna see an Abyssea v2. So far so good with the "power" of these vorseals, but they need to keep it on a leash.
I thought about Regain vorseal from the "wyrm" of the next zone. Supposing there will be one.
Would make sense, no? Regen, Refresh and Regain.
Considering that now TP is expressed in thousands instead of hundreds, they could add a 1tp regain (up to 8 cap) that would be useful but wouldn't really break anything, would it?
Honestly 1 tp/tic would feel like trolling, would hardly make a difference.
But yeah, if there's gonna be a third wyrm I think it's safe to say it's gonna give regain vorseal.
AATT: Rahab Ring
AAGK: Seki Shuriken Pouch
Not sure I saw it mentioned, but the new AAs can drop their old BC items. Got Lithelimb Cap off HM this morning.
AAMR: Enuma Mantle
More like it CAN. We did 4 fights of HM and it only blew itself up in 1. Same with MR and charm. Only AA that doesn't seem to take awesome numbers from nukes is GK.It DOES use Mijin Gakure multiple times (first one for me was at 50% HP).
... we already joked how SE prolly fucked up the implementation of AAs for all but GK.