Just level an alt, and you'll get new content
Some people just can't handle the struggle of harder content (the learning of not only yourself but others, getting down the strats, overcoming laggy people issues, router issues, real life issues, poop issues) and give up. It may seem like the easy way out, but it just makes tit that much harder for the others ;/
Its kind of rare to find people that will really stick with you to see things through to the end no matter the struggles.
This is certainly true; however, I believe that part of the problem is the rewards for beating such content. At this point it's hard to keep players interested when raid content essentially drops more of the same with no variation except for meaningless stats and the potential for glamour. For me this is one of the main reasons I quit raiding midway through A2S. I lost my desire to get the new gear because I had realized how useless it would be in six months anyways.
I stopped caring for gear once I got my relic and realized how easy it was to replace it. I only care for glamour and min-maxing at this point.
And I don't particularly mind this If the journey was more of an experience. I wouldn't be with the "only online for friends" crowd if that was the case.
I'm bored. I login to level our airships and to get done esos. I'm slowly leveling my crafters to 60, with only weaver done. I love gathering but can't face scrip grinding. I'm the only person I know who still tries to do some Alexander each week. Dunno. If 3.1 doesn't deliver I think my friends will quit. If they quit, there's little point in playing.
I just experienced this over the past 2 weeks myself after stepping down from my old group that I had been in since 2.0. A couple players were making raiding a really miserable experience for me, so I bowed out. All of the people I already knew either had full groups or weren't looking for my jobs, so I joined a group of almost entirely strangers. Figured it would mostly just be a symbolic act, that I would hate it, get bored, and quit. Turns out they're all totally chill, grounded individuals and I've been enjoying raiding more than ever.
Problem is though...
In XI, that'd be no problem. It's an MMO, it's community focused and while true people stuck with their own cliques for the most part..interacting with your community was vital much like your reputation. With FFXIV though? No fucks given. There's nothing that forces me to interact with the community immediately and nothing to make me give a fuck about generic miqote#702 passing me by. PF only content is EXTREMELY shortlived to the point if you do have a good LS/FC/group of friends to spam it through you can exhaust the content and not even touch a PF'd group ever. If you lose that group though..heh, good luck my friend.
Hye now just open up the PF and look at all the great stuff to do:
-FATE parties
-Crafting advertisements
-Static recruitment
-Occasional pony farms
-Occasional Bismark/Ravana clear party
-Extremely occasional Ravana farm party that generally times out with 2 DPS and no healers or tanks
If it weren't for that churning mist fate party I would've thought you were on Hyperion.
Plenty of FATE parties to help out on your level 60 character, can't see how you have nothing to do.
I quit the morning Alex normal was released. I woke up an hour after the servers were up and people had already beat 1-3. I did the quest to unlock it and logged out.
I had already seen a lot of peoples complaints coming and wasn't personally interested in fighting against a weekly upgrade to beat content, rather than skill or clever use of strategy.
Grats to Yuglbros and all though, it would have been fun but I would have been mad the whole time because we needed 1500 more HP or 5 more weapon damage to win.
all of you who shunned 1.0 are the cause of this, tanaka never forgets and neither do I
Weren't people bickering about a lack of shit to do in 1.X also? Post six-month launch clusterfuck. Wtf was there near the end, Skirmishes, Behest, three Primals (three difficulties each also?), and White Raven.
I don't know, I feel ARR could use some busywork like XI/1.0 employed to gain access to stuff to do until the timer runs out as midcore content or some shit. Give you reason to do farm shit while it's not your raid day.