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  1. #12101
    Yoshi P
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    Was there ever any testing that showed an accuracy bonus on BA? People have been throwing that around since the job came out, but I've never noticed a difference. I did a fair amount of nuking on rex/bismarck pre-clusters, and my non-BA nukes were fairly accurate but not capped (like 80%ish doing full damage or so), but I still got a fair amount of resists over time with BA grudge/whisker. If anything, my resist rate with BA up was always worse lol.

  2. #12102
    Ridill
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    Bahamut

    Idk... however it's really noticeable on the spells that don't have WSC to multiply. Like really useful for Mp Drainkiss

  3. #12103
    Yoshi P
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    Is it? 6 years of using mp drainkiss and I can't tell the difference.

  4. #12104
    Cerberus
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    Brynhildr
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    Bismarck

    Quote Originally Posted by dasva View Post
    Yeah absolute terror is fairly accurate. But like still doubt you will land jettatura on anything. Alsowill depend on mob elements/types iirc terror is earth based?
    I'm actually fairy certain that terror is dark based as I was meleeing in alucinor mitts and resisted terror altogether a couple times from thundris shriek. I've never seen that before until I started using those mitts. I had no idea what happened at first, then I checked my gear, and came to that conclusion.

    Also noticed a few weird notes on the dvergr page as I was writing this. Hellclap is definitely magical damage, not physical, as magic barrier blocks it, and thundris shriek is definitely magical for the same reason.

  5. #12105
    Ridill
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    Bahamut

    Quote Originally Posted by Helel View Post
    I'm actually fairy certain that terror is dark based as I was meleeing in alucinor mitts and resisted terror altogether a couple times from thundris shriek. I've never seen that before until I started using those mitts. I had no idea what happened at first, then I checked my gear, and came to that conclusion.

    Also noticed a few weird notes on the dvergr page as I was writing this. Hellclap is definitely magical damage, not physical, as magic barrier blocks it, and thundris shriek is definitely magical for the same reason.
    I just remember that when I was doing pankration I used to use a chigoe with like 3 different attack speed buffs and enpetrify and it was always the earth based mobs that resisted it and fucked me.

    Also not saying it's true for this but fools/fanatics isn't necessarily a good test if somethings is physical/magical. For example fanatics will completely block say inferno but it's clearly magical. Best test would be aegis for magic and sentinel/invincible for phyiscal

  6. #12106
    Impossiblu
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    Prothescar Centursa
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    Haven't done extensive testing, just bits here and there, but I'm willing to say within a reasonable level of confidence that Burst Affinity does not give any sort of magic accuracy bonus.

    Also terror is most assuredly earth based. It's treated as an alternate version of petrification rather than its entirely own separate ailment. You can see this easily as Resist Petrify activates for Terror as well.

  7. #12107
    An exploitable mess of a card game
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    Gouka Mekkyaku
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    Remember that element of the ailment and resist element are different. If we're discussing the element of terror, earth is probably correct. However, if we're discussing the resist element of Absolute Terror, dark is probably correct. Best to use elementals to check this stuff though.

  8. #12108
    Cerberus
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    Quote Originally Posted by dasva View Post
    I just remember that when I was doing pankration I used to use a chigoe with like 3 different attack speed buffs and enpetrify and it was always the earth based mobs that resisted it and fucked me.

    Also not saying it's true for this but fools/fanatics isn't necessarily a good test if somethings is physical/magical. For example fanatics will completely block say inferno but it's clearly magical. Best test would be aegis for magic and sentinel/invincible for phyiscal
    Magic barrier, as in the spell. As far as I know, it only blocks magic damage.

    That would explain the terror resistance I guess. I was /RDM. I've just never seen it before until I wore those mitts, and I've done a ton of SSR2.

  9. #12109
    Impossiblu
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    Quote Originally Posted by Yugl View Post
    Remember that element of the ailment and resist element are different. If we're discussing the element of terror, earth is probably correct. However, if we're discussing the resist element of Absolute Terror, dark is probably correct. Best to use elementals to check this stuff though.
    Uh? Earth and Wind eles resist it, I've done the necessary tests before. Elements of ailments do not change on BLU spells. Regurgitation's Bind remains Ice based, Magnetite Cloud's Gravity remains Wind based, Absolute Terror/Jettatura's Terrors remain Earth based, etc., Element of the ailment and "resist ailment" are the exact same thing. Only things that the actual spell element influences are which skillchains you can MB off of and what type of damage you get from the damage portion of the spell if one is present.

  10. #12110
    An exploitable mess of a card game
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    Quote Originally Posted by Prothescar View Post
    Uh? Earth and Wind eles resist it, I've done the necessary tests before. Elements of ailments do not change on BLU spells. Regurgitation's Bind remains Ice based, Magnetite Cloud's Gravity remains Wind based, Absolute Terror/Jettatura's Terrors remain Earth based, etc., Element of the ailment and "resist ailment" are the exact same thing. Only things that the actual spell element influences are which skillchains you can MB off of and what type of damage you get from the damage portion of the spell if one is present.
    If you did elemental tests, that's much better proof than the resist test and I'll agree that the spell's resist element is earth. I'm already aware of those other spells you mentioned as well. However, ailment element and resist element are definitely distinct characteristics.

    http://www.bluegartr.com/threads/110...ental-Affinity

    There's no way to explain Absorb-STR tests without this distinction.

  11. #12111
    Impossiblu
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    It's unlikely that status effects have any element information tied to them after they're applied as there was never any reason for it until those trials appeared. They would need to specify that they are debuffs rather than buffs and so on. More likely, but not very.

    Most likely is that they just make a check for a list of debuffs and just forgot, or didn't care, to include terror on the list for earth ones.

  12. #12112
    Yoshi P
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    How would 99+1 almace theoretically compare with 99+1 tizona with cdc? Tizona would be about 117 base damage if they kept it in-line with the proposed burtgang.

  13. #12113
    Ridill
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    Assuming you could maintain aftermath reasonably not sure how anything could come close to oa 2-3 with cdc

  14. #12114
    PUP Power!
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    Sylph

    What augments should I take the delve sword to for my BLU that uses the lvl 90 coin weapon for CDC? I was thinking the DEX path for the boost to CDC but I was wondering if it is time to move away from CDC and into Res.

  15. #12115
    Insert witty title here
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    As far as I remember, single-wield the delve sword and use Req (or Vorpal).

  16. #12116
    Relic Horn
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    Leviathan

    Dualwield the club/sword and use Realmrazer

    IIRC they're you're best DPS options at the moment, and as long as you're forced to use a club, RR is slightly more powerful than Req(unless special properties are involved)

  17. #12117
    Impossiblu
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    I's only more powerful when requiescat's attack penalty is a severe detriment (fairly often but still); Requiescat has a fairly large lead in actual base damage over Realmrazer. The reason it's any better is because of how much stronger the club is compared to the sword, the extra D on that club makes up for a majority of the extra D that Requiescat has while nullifying the issue of its attack penalty.

  18. #12118
    Relic Horn
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    Sorry, should have said "as long as you're forced to use the club"

  19. #12119
    Impossiblu
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    yeah there's nothing wrong with your post, just felt the need to clarify that club isn't the best option currently because it's inherently superior to sword, just that all of the current factors have culminated in the delve club being a better mainhand option than the delve sword


    worth noting that I've continually forgotten to account for the fact that the club has a horrendous delay for its damage rating; shouldn't change the hierarchy but it does change the lead that it has over sword.

  20. #12120
    Salvage Bans
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    So what is the new hierarchy? The club does have me interested I must say seems SE really gave other 1 hnder a larger D boost which makes me sad lol. To be completely honest cheating on my blu went for the rigors and alternator makes both mnk and pup pretty insane what a difference just didn't feel the blu options would nearly impact the same...

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