POST1
OK, I finally got some testing by myself
this is just from 2 shots. I got a longer video to analyze, but for now. I post the short one
Test setup:
My character doesn't have +rapid shot equip. I only have 1 rapid shot merit
Video is recorded by fraps with 1024x768 resolution with 30fps frame rate. Although the game is running at 23~25 fps
Weapons used :
- Obow + Holy bolt
- Sbow + Horn Arrow
- Hellfire + Iron bullet
init = 1 frame before my character moving (pulling out ranged attack)
shot = the frame when monster's name turn red (for 1st shot), or on the frame when the HP bar start depleting.
free = the frame where my character's tail start moving (means melee delay will be unpaused)
Obow + Holy:
32 - init 1
151 - shot 1
202 - free 1
274 - init 2
388 - shot 2
init -> shot (aim time): 3.8 ~ 4 second. I just assume 4 second. Probably the second one due to rapid shot
free->init (free time): 2.4 s
total time (init 1 to init 2) : 8.1s
Sbow + Horn:
19 - init 1
159 - shot 1
215 - free 1
266 - init 2
402 - shot 2
init -> shot (aim time): 4.5 ~ 4.6 second.
free -> init (free time): 1.7s
total time (init 1 to init 2) : 8.2s
Hellfire + Iron bullet:
28 - init 1
206 - shot 1
261 - free 1
319 - init 2
473 - shot 2
530 - free 2
588 - init 3
744 - shot 3
init -> shot (aim time): 5.1 ~ 5.9 second.
free -> init (free time): 1.9s
total time (init 1 to init 2) : 9.0s
aim time is probably the most accurate result I can get
the total time is probably the least accurate I can get, since I only spamming ranged attack macro.(Hence, the "you must wait longer to perform that action." message actually messed up the real calculation)
POST2
2 other longer video:
Obow + Holy bolt
28 - init 1
130 - shot 1
179 - free 1
220 - init 2
337 - shot 2
389 - free 2
431 - init 3
542 - shot 3
599 - free 3
673 - init 4
788 - shot 4
843 - free 4
890 - init 5
aim delay 1 : 3.4s
aim delay 2 : 3.9s
aim delay 3 : 3.7s
aim delay 4 : 3.8s
free delay 1 : 1.4s
free delay 2 : 1.4s
free delay 3 : 2.5s
free delay 4 : 1.6s
total delay:
shot 1->shot 2: 6.9s
shot 2->shot 3: 6.8s
shot 3->shot 4: 8.2s
SBow + Horn :
28 - init 1
173 - shot 1
225 - free 1
274 - init 2
418 - shot 2
472 - free 2
507 - init 3
646 - shot 3
704 - free 3
766 - init 4
867 - shot 4
aim delay 1 : 4.8s
aim delay 2 : 4.8s
aim delay 3 : 4.6s
aim delay 4 : 3.4s <- rapid shot definitely
free delay 1 : 1.6s
free delay 2 : 1.2s
free delay 3 : 2.1s
total delay:
shot 1->shot 2: 8.2s
shot 2->shot 3: 7.6s
shot 3->shot 4: 7.4s
I think free delay is somewhat constant along the weapon type (about 1.2~1.5s)
POST3
HF + iron bullet another try:
29 - init 1
129 - shot 1
??? - free 1 (I'm moving, so i don't know when)
230 - init 2
410 - shot 2
468 - free 2
501 - init 3
667 - shot 3
722 - free 3
772 - init 4
aim delay 1 : 3.3s
aim delay 2 : 6s
aim delay 3 : 5.5s
free delay 2: 1.1s
free delay 3: 1.6s
Repeating crossbow + holy bolt (delay: 144+192)
8 - init 1
55 - shot 1
101 - free 1
143 - init 2
181 - shot 2
235 - free 2
283 - init 3
308 - shot 3
Repeating crossbow + sleep bolt (delay: 144+ 288)
132 - init 1
168 - shot 1
221 - free 1
285 - init 2
324 - shot 2
375 - free 2
* i messed up pushing ranged attack macro*
454 - init 3
??? - rapid shot kicked in, didn't notice when the shot started
548 - free 3
593 - init 4
629 - shot 4
682 - free 4
730 - init 5
771 - shot 5