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  1. #1
    Sea Torques
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    Attack value for BLU spells

    Since BLU spells do not use our attack value, then where do these value come from ? A question has risen on my mind that "Is there a way to test Attack value for BLU spell?"

    I assume that Cannonball is the only spell the we can alternate Attack value by raising our Defense value, so Cannonball is extremely powerful when you can reach 800 def. My pure guess would be for any BLU spell without CA, there is a constant attack value tie to it. This could be right or wrong, however something popped up on my mind that BLU spells 'may' use some sort of our status to determine attack power. Could this be tested in anyway ?

    It could be a formular of
    - Blue magic skill
    - Sword skill or w/e weapon that you're holding
    - Constant
    - Constant, modified by TP during CA

    If the attack value is constant, can we figure them out for each spell ? I don't expect this to be exact, but just want to find some scientific method to obtain an estimate value with around +-10% error range.

  2. #2
    Salvage Bans
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    Re: Attack value for BLU spells


  3. #3
    Sea Torques
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    Re: Attack value for BLU spells

    That website doesn't tell anything related to my question aside from a vauge sentence like this.
    "Attack is somehow dependent to Blue Magic Skill"

    And this statement is INVALID for Cannonball.

    Make sure that you understand my question well before posting random answer.

    "Is there a method to test Attack value for BLU spell?"

  4. #4
    Nidhogg
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    Re: Attack value for BLU spells

    VZX and Delekii did a few tests, but not much came of them that was conclusive. They're buried deep within the Blue Mage Job Findings thread, just use the search function to find them. It won't be enough to answer your question but it'll give you an idea of what is known.

  5. #5
    Sea Torques
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    Re: Attack value for BLU spells

    I went through a lot of posts again. Well now I can picturize how blue magic's attack value is calculated.
    The propose equation of : [Co-efficient of Spell A] * [Blue Magic Skill] * [Physical Potency modifier] is quite true.
    I'd continue to test something based on this finding.

  6. #6
    VZX
    VZX is offline
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    Re: Attack value for BLU spells

    Through a smaller sample of data, we can only tell that lower spell coefficient is closer to 1.0, whereas the higher one (I only tested until sickle slash, because that's where my damage is capped on robber crab in kuftal) yield higher number.

    One thing I noticed (but I didn't do any proper test) is that F Rip seems to have higher "attack" value than Disseverment. That is, to me, 3-hit F Rip is equivalent or slightly better than 4-hit Disseverment.

    For testing method, I recommend you to look mob that can be easily handled and whose debuff /buff can be easily removed as well as whose stats is well known. Most of the time, for testing purpose, I go to crab area because they are good for anything on damage related test, but not accuracy. Just make sure you know when they do Scissor Guard, Metallic Body, Bubble Shower.

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