Hey, any chance you could add the lightning effect on Excalibur mainhand Godlytarutaru. Hume Female. Thanks in advance. Also is it possible to add a flame effect to Ochain?
Hey, any chance you could add the lightning effect on Excalibur mainhand Godlytarutaru. Hume Female. Thanks in advance. Also is it possible to add a flame effect to Ochain?
You are fully capable of doing this yourself, all you need is model viewer, changetex and mspaint. And the texture bitmap I posted, of course. Kohan's tutorial archive should be able to answer any other questions you might have.
I see nothing of the sort.Originally Posted by Yugl
ok, ill give it a try ^^
http://www.elitemmonetwork.com/forum...s&showfile=143
Haven't tested this myself, but it seems like it comes from the right person.
that is the version of wardrobe I use. It works fine, only issue is it hasn't been updated for a long time so you'll have to hunt down new gear
And to Stromgarde, that rag looks better than the excal, and I really like the excal model
How hard would it be to dat swap or change the stance of Elvaan's when holding a single dagger and engaged? The way they look now is so fruit!
There are two ways of doing this. The first way would entail changing the dagger animations to that of, say, sword. The second would be to just force-type the dagger in question to sword using VRS or hex editing.
In the first case, it should entail overwriting 1-41-92 and 141-112 with 1-41-86 and 1-41-106. I think anyway, never actually tried it myself.
DOMARUUUU
Spoiler: show
http://files.bluegartr.com/657ce7d5d...f74c1a1bad.zip
Figured I'd clean up effect weapon requests. After these I'd prefer if anyone wants them they attempt to make them using the tips in the last few pages. If you fail feel free to post your broken .dat and I'll see if I can fix it and tell you where you went wrong.
here they are
Terasan- almace with ltng main, shirk with fire offhand for mithra
http://files.bluegartr.com/5c2a29cd5...d275a2026f.zip
Strange- bravura with ltng for elvaan M
http://files.bluegartr.com/6329a8497...bd050624d9.zip
Dew- excalibur with ltng for hume F
http://files.bluegartr.com/666c30ef2...c0bbdfb179.zip
Cyana- koga with ltng for hume F
http://files.bluegartr.com/06ffd2513...a41b541605.zip
I figured I'm gunna try out some armor mods but before that I wanted to throw a bunch of effects on a weapon for fun.
Here's a Tizona for hume M and TT with coruscanti sparks on engage, tenkomaru thunder on swing, animation from thunderspark for hit effect, and afterglow. Also went with a larger pic for the repaint.
If the pics are too big I'll spoiler them just let me know
Pic in meta:
Pic ingame:
video:
https://www.youtube.com/watch?v=BIh5CImKj_o
files:
http://files.bluegartr.com/8e7cb8957...b2b83211e7.zip
It looks like it's bent toward the viewer, not that it's a curved blade. I think it's a combination of the shading and the way the blade comes to a point, its perspective tricks the eye into thinking it's bent funny.
yea I play game in really low res so I had to have my camera angle all wonky to get a pic that big
The texture size was clearly increased, so it would be more beneficial to redo the texture in the shape and scale of the actual blade (the texture seems to be rectangular at present) such that it doesn't get bent if you want the inscription to look accurate. At present, the writing gets stretched more towards the tip, which would be avoidable by reprojecting. There are some other texturing problems, but most of them stem from the background rather than the gilding. I'm pretty mediocre when it comes to foreign alphabets, but I think that's Thai?
Thank you sir! Looks amazing.