Abused the hell out of god-mode wizard for a few days; nothing happened to me. The best part was the fun in slaughtering all those mobs rather than the loot... it was all trash as usual.
there's a server reboot in 3 hrs from now, look like it's getting fixed
The distinction lies in one literally saving data to your character while the other was just fucking with a buggy skill that you'd have to re-trigger every game. And aside from certain achievement requirements, I doubt they monitor how mobs die in general.
http://us.battle.net/d3/en/blog/7390...otes-9_27_2012
Chance for legendaries and set items doubled.
0*2 is still 0!
no but really, cool, any ideas when 1.0.5 is going live yet?
have not heard anything about it yet
so i just tried MP5 with my WW barb. pretty smooth and doable, infinite wrath is still viable. i am not sure how easy it is with average gear (i've probably got like 700M worth on my own barb) but at least it's not impossible.
How about the healing factor? Do you notice a huge difference in return on health from LoH or LS in a hoard of mobs? Or is it about similar to prepatch? I think that's the biggest issue for me right now in regards to this patch.
hmm, i can't say i noticed life return as anything much different from before. i should add that i only have about 500 LOH and something like 5+ life steal. the only times i felt like i was in danger of a net loss in HP was when i had an arcane/plague/desecrator gauntlet to run through, which is not an uncommon issue in 1.04 to begin with.
here's my gear
http://us.battle.net/d3/en/profile/k.../hero/25410277
Why the fuck are they nerfing procs even more? First it was DH, then Wizard, then Monk, then wizard again?! The no proc on Sweeping wind is bullshit, now meteor too?! But barbs and WDs procs are mostly untouched. Why nerf? What is critical mass used for? Hilarious that barbarians can go super sayain and monks can't, and barbarian tornado are better than a fucking wizard.
no clue. i have no fucking idea what these stupid fucks are thinking over at blizzard.
all i can do is keep counting the days until xcom and ff14 beta come out.
oopz double
btw the movement speed shrine is the worst shrine in the game.
it makes you feel like an absolute GOD for 2 minutes. after that you're in withdrawal and like you don't even want to play anymore.
this must be what it's like to be on drugs
I am looking forward to busting out my flying dragon tailwind build on act 3 in 1.0.5. I only use it on act 1 now. I have to use Fist and WKL fot/sw for act 3 and 4
Proc's are being nerfed because the Hellfire ring is doing 3-5million damage from the fireball. I think its pretty ridiculous to nerf classes instead of nerfing the ring or why not just redesign critical mass instead?
LOL. If that is the reason, then that is fucking stupid.