Item Search
     
BG-Wiki Search
Page 1 of 2 1 2 LastLast
Results 1 to 20 of 26
  1. #1
    Scuzzelbutt
    Guest

    [Salvage] Qiqirn Astrologer

    We are moving into AR to start farming a few 35's. The group we bring consist of MNKx2 BRD RDM WHM and the 7th job can be MNK SAM WAR RDM BLM. What have you done in the past that as worked the best on the 2nd floor Qiqirn Astrologer?


    He have done this in the past with MNKx2 and it seems to be sorta sketchy and has a really good chance of warping each time. Specially if something goes wrong.


    Edit: THF /w TH4

  2. #2
    CoP Dynamis
    Join Date
    Sep 2007
    Posts
    269
    BG Level
    4

    We always just store tp on the mobs before it(Lamia for 2f, gears for 5), have our sch open up with a nuke and then run out of range so they dont get nuked, and then all melee run in and but rush it. Only time it ever really warps on us is when melee aggro it first and its not busy casting on a an out of range mage.

  3. #3
    Hydra
    Join Date
    Oct 2007
    Posts
    134
    BG Level
    3
    FFXI Server
    Asura

    My group usually does ES grav, but tbh as long as your melee stores TP on a mob before it then unloads should go down pretty fast its fairly squishy. Would say SAM or BLM for the last person. If they go BLM have them nuke it to start then melee run in etc.

  4. #4
    Salvage Bans
    Join Date
    Aug 2005
    Posts
    930
    BG Level
    5
    FFXIV Character
    Vigilia Dulaurier
    FFXIV Server
    Ragnarok
    FFXI Server
    Asura

    Quote Originally Posted by Scuzzelbutt View Post
    We are moving into AR to start farming a few 35's. The group we bring consist of MNKx2 BRD RDM WHM and the 7th job can be MNK SAM WAR RDM BLM. What have you done in the past that as worked the best on the 2nd floor Qiqirn Astrologer?
    My group's pretty much like you listed yours (well, started off with 2xMNK, now it's MNK and Amano SAM for DD) and then the 7th is a TH4. Never had any problems, 3 Deimos Cuirasses in a year iirc and we haven't exactly gone mental on Arra (2 runs per week, most of year we've spent in SSR). Farm f1 cells as usual, then when we get to f2 farm what we're still missing before opening the door, store TP obviously on last mob. THF runs out first to check out which tunnel QQA is sitting in while I sing fresh Minuet and March for our melees.

    Once you engage it, the two things you only really need to worry about are a) the direction it'll run up the portal: make sure your melees know which side the ledge is on and run around fast if they need to and b) that your mages keep out of sleepga range and are ready to curaga should that happen. Other than that, if both main melees have TP to start off it should drop pretty fast and not warp. Helps if RDM nukes with tier IIIs after the first WSs as well. It follows sort of a pattern that when you initially aggro it, it'll usually cast Blaze Spikes (or sometimes sleepga lol), then it will always run off. Don't waste your TP by being out of range. When it stops, it'll cast again and/or use a TP move and that's when you're safe to WS. If you have two or three good melees you don't need to do all that crap mentioned on wiki about pulling hate and running it away from teleporter etc., I can't remember the last time it would had warped out on us and the times it did it usually terrorized one of the DDs mid-WS or someshit.

  5. #5
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Always take a THF to Arrapago. Always.

    Just build TP on the mobs in the room you start in, have the THF lead with hide, SA, Feint and WS if possible. If your THF doesn't have JA yet, then just make sure your BRD does double madrigals.

    And are you seriously selling SSR boss drops in your sig? For 1 mil a pop? LOL, I guess there is a sucker born every minute. For someone that is asking for advice on killing a QQA, I don't know if that would instill a lot of confidence in your customers.

  6. #6
    Scuzzelbutt
    Guest

    Quote Originally Posted by ringthree View Post
    And are you seriously selling SSR boss drops in your sig? For 1 mil a pop? LOL, I guess there is a sucker born every minute. For someone that is asking for advice on killing a QQA, I don't know if that would instill a lot of confidence in your customers.
    Rest assured we know what we are doing. We have completed a few orders. Shit, I don't remember the last time we wiped or failed. Asking for other people's strats never caused anyone any harm, but I guess coming to a place where people bored at work will flame you for no reason is wrong on my behalf.

  7. #7
    Relic Weapons
    Join Date
    Jul 2007
    Posts
    391
    BG Level
    4
    FFXI Server
    Kujata

    I wouldn't be too bothered by the opinion of someone who suggests you use madrigals on QQA in the first place.

    Just store TP on the last mob (preferably a non Lamia mob, cause Torrent can be a bitch) and have someone open the fight with a WS or a nuke. He's pretty easy with 2 melee, just make sure you don't waste your tp. And, as mentioned above, watch for sleepga.

  8. #8
    E. Body
    Join Date
    Mar 2006
    Posts
    2,333
    BG Level
    7

    if people will buy pet rocks, can you begrudge people for selling them? you can actually move the QQA if done correctly. basically you hit it from a distance (we usually send a mage up to nab it, do it as you like) and it will start casting. then run out of casting range so his spell fails. he'll come towards you and if you position yourself right, he'll go around the porter. when he gets close again, he'll start trying to cast again. get back, let his spell fail, let him come to you again. lather rinse repeat. unless he actually steps up on top of the porter, he does not unlock warp, so you can pull him clean into the room with the qutrubs before you punk him. barring him getting off a sleepga or a ga3 nuke, you should be able to easily topple him before he even gets back out of that room.

  9. #9
    Scuzzelbutt
    Guest

    Seems like everyone has there own strats, this is what I was looking for.

  10. #10
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Scuzzelbutt View Post
    Rest assured we know what we are doing. We have completed a few orders. Shit, I don't remember the last time we wiped or failed. Asking for other people's strats never caused anyone any harm, but I guess coming to a place where people bored at work will flame you for no reason is wrong on my behalf.
    I am not flaming you per se, but I do think it's ridiculous to charge for something so easy. But if there are people willing to pay, more power to you. *shrug* I think it maybe the fact that I think of those drops as something that is very easy and is on /toss status and thus not having much value because anyone should be able to do it without paying for them. Kind of like how I view people paying for Sky god drops. It has crossed my mind to sell /toss 35 items, which I do think command a certain value, but that is just personal preference. Please take no offense, and I apologize about the comment about the quality of your group. I just mentally correlated charging that much for those drops and asking for advice on the QQA with a general lack of knowledge on the subject.

    As for not remembering the last time you wiped or failed, then you are a far better man than I. Though it doesn't happen much, we have wiped to bosses, wiped to fomor, wiped to NMs, wiped to pretty much everything. LOL You just get up and do it again.

    I laugh at the notion that everyone plays this game perfectly all the time, even though quite a few people will claim that you suck if you can't do things perfectly all the time. Every group fucks up, and every group has bad luck from time to time. I never think worse of anyone that wipes or gets bad luck or anything of the sort. It's just false competitive machismo and nothing more. Mistakes are good, you learn from them and get better. Good luck with QQA and all your future runs.

  11. #11
    Puppetmaster
    Join Date
    Sep 2007
    Posts
    63
    BG Level
    2
    FFXI Server
    Asura

    Quote Originally Posted by ringthree View Post
    Always take a THF to Arrapago. Always.

    Just build TP on the mobs in the room you start in, have the THF lead with hide, SA, Feint and WS if possible. If your THF doesn't have JA yet, then just make sure your BRD does double madrigals.

    And are you seriously selling SSR boss drops in your sig? For 1 mil a pop? LOL, I guess there is a sucker born every minute. For someone that is asking for advice on killing a QQA, I don't know if that would instill a lot of confidence in your customers.
    1st: Madrigal should be for the QQTH not the QQA. QQTH is a thf mob so has the high eva.
    2nd: Your thf should be a priority for a ja cell before getting to any rats just for the steal possibility.

    Our group stores TP in the large room before hand. Blm starts with a high end nuke and runs out of range of his nuking. Right after all melee unload tp.

  12. #12
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Seedz View Post
    I wouldn't be too bothered by the opinion of someone who suggests you use madrigals on QQA in the first place.

    Just store TP on the last mob (preferably a non Lamia mob, cause Torrent can be a bitch) and have someone open the fight with a WS or a nuke. He's pretty easy with 2 melee, just make sure you don't waste your tp. And, as mentioned above, watch for sleepga.
    QQA has pretty high evasion, without Feint, Madrigals are the safest bet to kill it fast. If your THF has JA by that time, then no worries about songs. With QQA it is much better to be safe than sorry, because you don't get a second chance. Bravado won't stop it from warping.

    To each their own, but when making suggestions to someone that is asking advice about QQA and their concern to kill it in time, then you might not want to go with the e-peen strategy, and instead suggest something that will work every time, then work from there.

    That is a hard lesson I learned about Salvage. From the beginning, I started by worrying about everything instead of just working within my initial knowledge and my groups abilities and then moving the limits out from there. If I were to do it again, I would just go slowly and just try to do better each time, instead of trying to force it and getting upset when we failed at the beginning.

  13. #13
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Arouz View Post
    1st: Madrigal should be for the QQTH not the QQA. QQTH is a thf mob so has the high eva.
    2nd: Your thf should be a priority for a ja cell before getting to any rats just for the steal possibility.

    Our group stores TP in the large room before hand. Blm starts with a high end nuke and runs out of range of his nuking. Right after all melee unload tp.
    QQ inherently have pretty high evasion, and at that point in the run you have next to nothing in gear. Assuming your DD are eating meat, accuracy can be kind of sketchy. With the advent of Marinara Pizza, this may change. To each their own, but again, if this person is asking for advice on how to kill it with more consistency AND your THF doesn't have JA yet, then I would go with Madrigal.

    The QQTH on the other hand can be handled without much concern for Madrigal because it doesn't warp, so you have time to deal with it. And your THF will have JA by then for sure.

    I, personally, think that BLM is waste in Salvage, but that is just me, and I know that other people use them effectively. And people should do what works for them, there is no perfect way to do Salvage, you should just do what works for you.

  14. #14
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,887
    BG Level
    10

    We go RDM BRD WHM MNK MNK THF.

    We stop TP of both MNK and THF on floor, we gather and take double Minuet. RDM start with nuke then we head in. WS him to death + steal while RDM even WHM do some nukeS

    He rearely leave the hallway before dying

  15. #15
    Scuzzelbutt
    Guest

    Quote Originally Posted by Ratatapa View Post
    We go RDM BRD WHM MNK MNK THF.

    We stop TP of both MNK and THF on floor, we gather and take double Minuet. RDM start with nuke then we head in. WS him to death + steal while RDM even WHM do some nukeS

    He rearely leave the hallway before dying
    Thanks for bringing it back on topic. Seems the best way is the way we have been doing it.

  16. #16
    New Merits
    Join Date
    Jun 2007
    Posts
    241
    BG Level
    4

    We do basically the same thing, except we have the RDM open with Dia III. the Rat tends to melt to the first 2-3 WS, it usually makes it about 2 steps before dropping.

    We do however typically use WARs over mnks, King's Justice or 300tp SC can drop him very very fast.

  17. #17
    Sea Torques
    Join Date
    Jan 2007
    Posts
    527
    BG Level
    5
    FFXI Server
    Asura

    One trick to try is to watch who has hate on the QQA. Have that person run away from the QQA (and away from the porter) and the QQ will try to follow that person. When hate swaps the person returns and the new person runs away. My old group used this trick and never saw the QQA warp. My new group just zergs him and he doesn't leave the hallway

  18. #18
    Sea Torques
    Join Date
    Jun 2008
    Posts
    706
    BG Level
    5
    FFXIV Character
    Arista Flora
    FFXIV Server
    Cerberus
    FFXI Server
    Ragnarok

    You can just let your MNK 2hr and it would be more than enough to kill it before it warps.
    You shouldn't need 2hrs for any other NM or the boss, so why not?

  19. #19
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Hoshiku View Post
    One trick to try is to watch who has hate on the QQA. Have that person run away from the QQA (and away from the porter) and the QQ will try to follow that person. When hate swaps the person returns and the new person runs away. My old group used this trick and never saw the QQA warp. My new group just zergs him and he doesn't leave the hallway
    That is very interesting, because it uses he same strategy that allows people to solo the QQA. It requires that people pay attention, but it could definitely help out people that got really poor cells or are going low man.

  20. #20
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Cloudius View Post
    You can just let your MNK 2hr and it would be more than enough to kill it before it warps.
    You shouldn't need 2hrs for any other NM or the boss, so why not?
    Although we have cleared 6th floor with no 2-hours before (Salvage right after Einherjar), it's not something we like to do. We prefer to save it for the Ramparts on the 6th floor.

    That being said, do what works for you, that is the most important consideration.

Page 1 of 2 1 2 LastLast

Similar Threads

  1. Controlling Qiqirn Astrologer's movement
    By Nicholette in forum FFXI: Everything
    Replies: 12
    Last Post: 2009-03-11, 12:28
  2. Upgrading Salvage Armor
    By Lordwafik in forum FFXI: Everything
    Replies: 49
    Last Post: 2007-01-09, 12:26
  3. Salvage!
    By Demosthenes11 in forum FFXI: Everything
    Replies: 183
    Last Post: 2007-01-08, 14:03
  4. Salvage r/e drops
    By NynJa in forum FFXI: Everything
    Replies: 105
    Last Post: 2006-12-29, 21:25
  5. Salvage:Zhayolm Remnants
    By Leonien in forum FFXI: Everything
    Replies: 4
    Last Post: 2006-12-23, 18:29
  6. Salvage
    By Aumann in forum FFXI: Everything
    Replies: 2
    Last Post: 2006-12-22, 21:58
  7. New Multiplayer Battlefields: Salvage (12/15/2006)
    By Calina in forum FFXI: Everything
    Replies: 419
    Last Post: 2006-12-19, 09:37