can someone explain to me why /drg is apparently the best sub for a soboro sam in exp situations. I keep reading about it , but no one has said why. I stopped leveling my sam a few months back at 71 using /thf after 60.
Why is /drg better?
can someone explain to me why /drg is apparently the best sub for a soboro sam in exp situations. I keep reading about it , but no one has said why. I stopped leveling my sam a few months back at 71 using /thf after 60.
Why is /drg better?
Why is /drg better than /thf in exp? I think the appropriate question is what isn't better than /thf in exp.
multiple attack procs on jump i believe.
forget both and go /rng?
sidewinder isnt going to be gimped by soboro's crappy base dmg and + R.acc gear is really cheap
rukenshin: SAM/DRG - Underestimated?
That said, OATT from Soboro does occur on Jump / High Jump, and Haste +5% Earring is a lot of fun. Note that he runs the numbers for a Hagun build in addition to his Relic, and doesn't use Soboro.Originally Posted by Rukenshin LJ
Why sam/drg better than sam/war.
Because 3 mn of berserk isnt worth to trade against 5 haste, Jump, High Jump, Atk bonus and acc bonus.
Also soboro beeing a multi hit weapon, double atk traits and equip shouldnt be here.
with /rng and some decent +Racc and arch merits, it can be very powerfull than /drg or /thf. ihave use it using sidewider 1-3 a fight in birds camp for 850-1000 dmg.
I don't have parse from level 60 - 74, but assuming you have 35~40/65~70 ratio of normal swing/WS damage, then the rule still apply: berserk only boost your 35~40% fraction of your total damage, while /DRG allows you to WS at (near) capped pDIF much faster.
Sub war and use a polearm, from 54-65 or whenever you stop exping on colibri (or if you want to rephrase, until you get gekko)
Penta thrust is better than all low level gkt ws, especially on birds. It will do the same, if not more damage than sidewinder, and doesn't have the shitty accuracy.
I speak from experience, having used all the combos mentioned, and all I have to say is that I wish I had tried using a polearm sooner.
(And for the people who don't read: This is for 54~66ish, not merits, although polearm might still be good on colibri, I don't merit on my sam)
Myself personally I always liked /Rng if you take the time to equip it so you're not missing every other Sidewinder. I remember xp'ing with a friend of mine, she was decked to the nines, even had the Amana but she couldn't hit the side of a barn subbing ranger. She had a span of seven sidewinders she completely and totally missed in a row. Her accuracy was horrid.
If you mean Amano by Amana, why the fuck was she using sidewinder? >.>
1) /DRG is usually used for high haste merit situations. Remember - Haste is exponentially gaining, meaning the next point in haste will have more of an effect than the last.
2) /WAR for berserk? Really? The 10% DA proc is going to have the larger effect on your damage by pushing up your WS damage and getting you to 100% TP faster. And if you're colibri hunting, you'll need the ATK on your penta's.
3) /rng was destroyed by the ranged update and the 2h update. If you want piercing, go with polearms.
4) /thf is sub-optimal in xp, but acceptable. Merits, you should never ever bring /thf and if someone asks you to come /thf, don't bother going out to that party if they think they need the hate from Trick for less than a minute long battle.
10% DA from War-- assuming DA checks before OATT-- would actually slow down your TP. We're talking Soboro here, Phlow. Either way, the 10% double attack is severely limited by OATT... Berserk is really the only thing that War offers soboro.
/rng wasn't destroyed; it was brought down to realistic levels, and if you're using a Soboro, /rng is probably superior to anything else simply because bow damage doesn't get hurt by Soboro's weak dmg.
/thf with a Soboro never made sense to me...
looking back at when i lvl'd sam, i wish someone wouldve given me this advice. Having GKT capped is crucial obviously if you want to go all out on your performance, like Jade etc. But PLM is the shiznit when you have pty's with buffers like brds/cors etc.
and wtf. ppl have a use for soboro w/o a relic bow?
that shit's garbage except in 1st floor of salvage. idc what SJ you are. sam/rng is almost as played out as a ridill is nowadays. both were good at one time, but now are EASILY replaced.
edit: i meant at 75. soboro is actually pretty good in the lower levels.
Not wanting to be rude but for god sake read the thread before posting :/
If we dont talk about the 10 % DA of war it's because this is a soboro thread, soboro mean DA = Shitz, only gets in your way (not my saying, test were done, DA traits arent doing good with multi hit weapon (BZ, SS, KC))
/rng wasnt destroyed, it's actually pretty cool still but you need to be have really good Range acc equip and need to know a bit how sidewinder works.
My setup was soemthing like taht :
Soboro, Mythril Shigeto Kabura
OH, PCC, Drone x2
KO, Seiryu's Kote, Behemot x2
Amemet +1, Bucaneer's Belt, Dusk Pants, Fuma Sune-ate
Still room for imporvement but with that I had decent result if I sidewinder at 150 TP. Even did a KSNM Behemot wiht that setup, got like 8/10 Sidewinder with sushi +1 food (at that time my ls didnt have much ranger).
gogogo soboro/yoichi sam/drg
may i suggest Enkidu's Leggings. same AGI, but with some ranged attack.
Enkidu's Leggings
[Feet] All Races
DEF:23 DEX+3 AGI+3 Attack+4 Ranged Attack+4 "Subtle Blow"+2 Haste+2%
LV 72 MNK THF RNG SAM NIN BLU COR PUP DNC
and maybe a Beater's Earring if you are /rng instead of one of those Drone's.