not worth it at all. camped it forever. Saw it's corpse and found King Krush getting killed by alliance. Killed the bird a few times. Then BM was nerfed so I never went back. You have to just get lucky to find it really. Go get a raptor and spec MM or surv cuz BM is awful any way (if you plan on raiding)
@ Wafik, when you get the BoA shoulders get the 10k honour enchant from the pvp vendor to put on them, 30stam/15resi from level 1-30 is very very nice. Unfortunately the honour enchant is the only one that will still work when you put them onto a lowbie character, but it's better than nothing.
@ Samano :
http://i38.photobucket.com/albums/e1...209_050925.jpg
Took 4 days of hardcore camping eventually found it at 5am beginning of the fourth day. Dps increase from a cat is pretty marginal at best but I've read a blue post stating they are going to be buffing its dps to be around the level of a Devilsaur and unfucking Spirit Strike in 3.1. Best thing about camping it was skinning the gorilla packs at the southern spawns, made about 5k just from that while I was there.
Edit for complaint: WHERE ARE ALL THE DECENT MAIL DPS HEADS AT ALL WE EVER SEE IS FUCKING CASTER SHIT. /nerdrageoff
I'm assuming the issue was the first boss. Couple things:
First off, as you come into the room with the "event" (the 3 trash packs then boss), directly to your right you'll see a rock, and a little ledge you can jump up on, keeping the rock between your group and the mobs. What you wanna do is have the whole group get up on that little ledge, and have your tank pull and run up there too. That will make everything come directly to you (since the ranged won't have los to cast), and eliminate any risk of the casters hanging back, not getting enough threat from the tank, and owning other people randomly.
Secondly, the skirmishers will only do the charge + drop hate move if there's enough distance to charge. Therefore, have everyone make sure they're within 8 yards of the skirmishers, and you'll eliminate that issue. Not to mention, you maximize your wild growth potential, and wild growth is quite simply one of the best pve abilities in the game, period.
Do those 2 things, and the only damage prior to the actual boss should be your tank and the poisons. Once you get on the boss just be aware of who's getting flayed, and make sure your aoe guys take care of the little spider bitches.
Then have fun with Hadro rofl... seriously just wait him out, he'll come to you when he's nice and ready, don't try the achievement or being too aggressive until you really understand it well.
Then, with the last boss, just make sure your tank knows to gtfo of pound.
real life has sapped all my play time away.
Fuck.
funnily enough, first boss wasn't bad (wiped once), hadro we went 1/1, boss killed us :D
Talking with more people, it appears it was the fault of low DPS / non alert tank. Most people I talked to about this heroic say that the adds that pop on the boss die extremely quick (as in not long enough to do any serious harm), and since we were getting overwhelmed with them and a lot of them jumping on me, ran into mana issues (due to a prolongued fight for nothing) and health issues (many adds running about dropping everyones hp low and poisoning everyone).
Next time I try it I'll be more picky in who I choose, sucks that it feels like XI again in that aspect
Another random complaint : I wish I could have shadowmeld on every race, playing Night Elf to 80 getting very used to shadowmelding mobs away, to playing a Dranei thinking I can shadowmeld but fail! boo/hiss
For anub, just make sure people are stacking at the entrance to his little circle during his underground phase so the tank can pick shit up.
Then make sure your tank is aware how pound works (fontal cone, 10 yard range, verrrry easy to get out of as long as you have cast bars, and make sure you don't point it at anybody else), and it really should be quite easy.
Eh, you missed when shadowmeld was a perfect aggro drop. I abused the hell out of that! It has been substantially nerfed since then.
For Anub'Arak, your melee need to be good about killing the poison casters as soon as they can target them, because their poison is sick. I'd hate to have to heal this fight as a priest. Make sure to thorns everyone for that fight, for the non-elite trash adds. Oh, and people should only rarely be getting spiked.
Chances are it was just terrible DPS. You ought to get a mod such as recount so you can point that out. Did a Sarth10 yesterday and we failed to kill it with one drake up, because he was popping 3 or 4 rounds of whelps and the drake wasn't even below 50%. Took one look at recount, nobody even over 2k dps...
holy shit, yeah, with a subpar group that can just barely do 1 drake and has no chance at 2, the one should be dead right as the 2nd whelps spawn at the absolute latest
My complaint?
It's too hard to find an alliance guild recruiting enhancement shamans with raid times I can make.
server transfer and carry me through raids etc
Why is my ally server so fucking bad, we just lost wintergrasp ATTACKING. Fucking fail.
So far my only real complaint is stupid ass BGs starting with skewed numbers
AV should not fucking start with 35 ally -vs- 9 horde. such bullshit.
I also hate the way gear looks now lol...
running old BC instances so I can run around town in actually cool looking gear... hurrrrrrrrrr
I'm on burning blade and it's pretty bad for allys. But friends are here that wont xfer to an ally dominant server... please let me go back to stormreaver