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  1. #1
    With milk. With love
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    Default Augments Listing & Discussion

    Based off a thread over on zam, list is located in ROM/220/58.dat

    {FIR}%+d
    {ICE}%+d
    {DKN}%+d
    {LIT}%+d
    {WTR}%+d
    {LTG}%+d
    {ERT}%+d
    {WND}%+d

    CHR%+d
    MND%+d
    INT%+d
    AGI%+d
    VIT%+d
    DEX%+d
    STR%+d
    MP%+d
    HP%+d

    Accuracy%+d
    Attack%+d
    Ranged Accuracy%+d
    Ranged Attack%+d
    Evasion%+d
    DEF:%+d
    Magic Accuracy%+d
    Critical hit rate %+d
    Enemy critical hit rate %+d
    Accuracy%+d
    Attack%+d

    "Fast Cast"%+d
    "Conserve MP"%+d
    "Store TP"%+d
    "Double Attack"%+d
    "Counter"%+d
    "Dual Wield"%+d
    "Refresh"%+d
    "Regen"%+d

    "Charm"%+d
    Enmity%+d
    DMG:%+d
    Delay:%+d%%
    "Haste"%+d
    "Slow"%+d
    HP recovered while healing %+d
    MP recovered while healing %+d
    Spell interruption rate down %d%%
    Physical damage taken %+d
    Magic damage taken %+d


    "Resist Sleep"%+d
    "Resist Poison"%+d
    "Resist Paralyze"%+d
    "Resist Blind"%+d
    "Resist Silence"%+d
    "Resist Petrify"%+d
    "Resist Virus"%+d
    "Resist Curse"%+d
    "Resist Stun"%+d)
    "Resist Bind"%+d
    "Resist Gravity"%+d
    "Resist Slow"%+d
    "Resist Charm"%+d

    "Subtle Blow"%+d
    "Snap Shot"%+d


    Shield skill %+d
    Divine magic skill %+d
    Healing magic skill %+d
    Enhancing magic skill %+d
    Dark magic skill %+d
    Elemental magic skill %+d
    Summoning magic skill %+d
    Blue Magic skill %+d


    "Blood Pact" ability delay -%d
    "Avatar perpetuation cost" -%d
    Song spellcasting time -%d%%
    "Cure" spellcasting time -%d%%
    "Call Beast" ability delay -%d

    PET:
    Attack%+d Ranged Attack%+d
    Accuracy%+d Ranged Accuracy%+d
    Mag. Acc.%+d "Mag. Atk. Bonus"%+d
    "Double Attack"%+d Crit. hit %+d
    "Magic Atk. Bonus"%+d
    "Magic Def. Bonus"%+d

  2. #2
    Cerberus
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    Default

    Quote Originally Posted by Kimiko View Post
    "Avatar perpetuation cost" -%d

  3. #3
    Cerberus
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    Oh boy, this will be fun, wonder how hard it'll be to get some of that tho.
    edit: reply below mine is most likely correct, as you can see in the list there is Slow, Magic dmg taken+, and physical dmg taken+, I mean seriously, why?

  4. #4
    Sea Torques
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    I dont think this is appropriate because we dont even know if they TRULY are augments. Until we have confirmation... i for one will not contribute to this.

  5. #5
    Bagel
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    Default

    "Refresh"%+d
    ?

  6. #6
    Old Merits
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    Default

    The thread also had another comment about how not all of those items may be augments you can add. Who would willingly add slow to a piece of equipment.

  7. #7
    Relic Shield
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    Quote Originally Posted by Darkrift View Post
    I dont think this is appropriate because we dont even know if they TRULY are augments. Until we have confirmation... i for one will not contribute to this.
    I...don't think stat boosts were ever listed separately and they all fit with exactly what SE said will be augmentable at least on the ACP bodies.

  8. #8
    CoP Dynamis
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    I just hope that i can Augment my Haubergeon+1 (or sell it) and augment a NQ because I'll never get a Adaman Hauberk.

  9. #9
    Sea Torques
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    Still no word on just how to fucking apply them either.

    Seriously SE, stop being so god damn vague about everything. Would it have killed them to have explained how you augment in the update notes?! I would have settled for them saying "After you complete a certain quest..." over nothing.

  10. #10
    Puppetmaster
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    Quote Originally Posted by Kimiko View Post
    Song spellcasting time -%d%%
    YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

    Could this finally be a decent body for bards who are too cheap for a manteel and can't waste assault points on yigit due to salvage?

  11. #11
    Relic Shield
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    Quote Originally Posted by Wulfgang View Post
    Who would willingly add slow to a piece of equipment.
    SE thought people would TP in Hecatomb gear.

  12. #12
    Nidhogg
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    Don't get your hopes up people, I bet we can augment only 50% of those stats if that..!

  13. #13
    New Merits
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    I'm hoping for a solid int/mind bow for my rdm =)

  14. #14
    CoP Dynamis
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    I still use Osode on bard >.>;

  15. #15
    CoP Dynamis
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    Quote Originally Posted by zagex View Post
    I'm hoping for a solid int/mind bow for my rdm =)
    I would do that too, however, my WAR is too important to me.

  16. #16
    Rapture
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    Quote Originally Posted by Baelorn View Post
    SE thought people would TP in Hecatomb gear.
    some people do >.>

  17. #17
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    Quote Originally Posted by Kimiko View Post
    "Fast Cast"%+d
    "Cure" spellcasting time -%d%%
    I'm just trying to figure out why these are both even options.

  18. #18
    Ridill
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    Still ned verification if "Magic Atk. Bonus"%+d and "Magic Def. Bonus"%+d are supposed to be under pet or not.

    Im assuming not, but god help me if it is.

  19. #19
    A. Body
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    I think that is a blanket list of all possible modifications to gear. My prediction is that list has nothing to do with augments at all.

  20. #20
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    Quote Originally Posted by SephYuyX View Post
    Still ned verification if "Magic Atk. Bonus"%+d and "Magic Def. Bonus"%+d are supposed to be under pet or not.

    Im assuming not, but god help me if it is.
    Atleast it's on there at all. Cure Potency is apparently the most game-breakingly broken shit in the game according to SE.

  21. #21
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    Default

    Is that even a new DAT? Seems to just be a simple list of everything that can be on a piece of equipment.

  22. #22
    CoP Dynamis
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    Knowing SE we will only be allowed to Augment non rare/ex crap. Would be pimp if we could Augment rare/ex crap. IE: new stats to Byakko's Haidate!!! /dream

  23. #23
    A. Body
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    Default

    Quote Originally Posted by Quikstrike View Post
    some people do >.>
    hey fuck off, wearing full set cancels out the slow!

  24. #24

    Default

    Everything below attack in that list seems suspect as being augmentable..... i eagerly await seeing what hoops you have to jump through in order to attach some stats to armor.

    Please dont be some random bullshit... please.

  25. #25
    Sea Torques
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    gah i cant stay away!


    ALL OF YOU STOP DREAMING!

    why?

    1. They wont break the game and let you add this to any piece of gear thats already good (like a hauby).
    2. Things you add will be capped to a certain amount.
    3. This system will probably only let you add to NQ white armor with just DEF as a stat.
    4. Even if they let you add stats to hauby it will be so minimal it wont be worth fapping over.
    5. more things go here that i cant think of atm.

  26. #26
    Sea Torques
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    Quote Originally Posted by SephYuyX View Post
    Still ned verification if "Magic Atk. Bonus"%+d and "Magic Def. Bonus"%+d are supposed to be under pet or not.

    Im assuming not, but god help me if it is.
    I think it will be for the pet because of how the reward for the expansion lets you add it to our pets.

  27. #27
    Relic Shield
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    Quote Originally Posted by Raineer View Post
    I think that is a blanket list of all possible modifications to gear. My prediction is that list has nothing to do with augments at all.
    People already forgot about what they said the ACP armor will be able to have augmented?

    Augmented gear outside of ACP already showed it can have at minimum +HP/MP and +Attributes like STR/VIT/DEX/etc..so it seems this is the list mainly for the ACP armor.

  28. #28
    Brown Recluse
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    Blue Magic skill %+d
    "Fast Cast"%+d
    "Conserve MP"%+d
    "Store TP"%+d
    "Double Attack"%+d
    "Dual Wield"%+d
    "Refresh"%+d
    "Haste"%+d
    "Magic Atk. Bonus"%+d



  29. #29
    Bagel
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    Quote Originally Posted by Darkrift View Post
    I dont think this is appropriate because we dont even know if they TRULY are augments.
    QFT

    Until we have solid confirmation on not only the list but the method of obtaning the augmets, any speculation is just going to needlessly get peoples hopes up

  30. #30
    CoP Dynamis
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    Quote Originally Posted by Darkrift View Post
    gah i cant stay away!


    ALL OF YOU STOP DREAMING!

    why?

    1. They wont break the game and let you add this to any piece of gear thats already good (like a hauby).
    2. Things you add will be capped to a certain amount.
    3. This system will probably only let you add to NQ white armor with just DEF as a stat.
    4. Even if they let you add stats to hauby it will be so minimal it wont be worth fapping over.
    5. more things go here that i cant think of atm.

    "Augmented items" have been added.
    Augmented items are items with bonus attributes ("augments") in addition to their base attributes. With augments, a given item's attributes may differ from other items of the same name and appearance. Due to their special nature, augmented items may not be traded or delivered to other players, nor sold via bazaars or the auction house.

    taken from the SE website. This would imply that you can augment armor with pre-existing stats

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