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  1. #21
    Banned.

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    Added by phase observations to end of OP.

    And I'm really disappointed I didn't get to test whether the current form repops if you dont kill all the gears, that would drastically change this fight. I dont really follow the first LSs claim 100% that this is true, and haven't seen it tested again.

    As for PW's defense, yes he has pretty high defense and people should plan for that.

    Might be a good idea as suggested to have 2 spots dedicated in a party for Melee/thf to sub in and TA/WS and drop back out, storeTPing on outside mobs. With Rangers/Ranged damage (blms/smns) full time in the other spots. Limiting TP spam, helping with hate, and limiting the number of people in range of AoE.

  2. #22
    RIDE ARMOR
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    When we killed it last Sunday we basically followed pretty close to the strat you have. We found that blm tend to mow through lamps better than melee that we could tell. However this is still our weakest part in the attempts and win so far.

    In the final form we told people to warp to whitegate and switch to zerg jobs. We finished all 10 forms in about 65 minutes.

  3. #23
    Zazel
    Guest

    Neo, was your Atonement damage doing good enough dmg to allow Sams to briefly jump in tank PT and Shiki the tanks? I know some mobs, aka Khim type, only takes 50% dmg from a capped Atonement.

    Also what were some estimate on the dmg from most melee ws?

  4. #24
    Relic Shield
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    Adding some minor info from our experiences.

    With our fights I can confirm that special/unique TP attacks seem to be able to go off at anytime, although it seems far more common to see them at lower HP levels.

    Order for pops each time we've fought it has been:
    4 Chariots (random order) > 3 ToAU Kings (random) > 3 ToAU HNMs (random)




    Did your add Pld find that they were getting in trouble from flashing PW between forms from the AoEs or was that negligible? Also I found using flash or diaga before they switched sometimes did not aggro them in the next form. Only thing I can think of is either the main alliance was pulling hate on PW itself during switches or is it that I'd need to flash PW specifically before he goes after the main ally?

    On a side note in the same area, one thing I am pretty sure of is that initial pull VE is granted each time the lamps pop in a new form because the Pld that pulled first tended to get keep hate a bit easier. Not really all that important but sometimes that can really leave them all stuck to one person if they don't ease up abit on hate.

  5. #25
    The Once and Future Wamoura
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    Pandemonium Warden was cooler when he transformed into the Serpent Generals

  6. #26
    Tharen
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    The most crucial observation that I made during this fight was that I should be on DD instead of brd next time so I can have more fun

  7. #27
    Hydra
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    Soboro Yoichi SAM reporting in.


    Let me just say that going as that job combo was stupid as hell. During the whole fight, it felt as though all of the three DDs in the melee party in the PW alliance were holding back so much because of how much strain we were putting onto our WHM. It did not help that our RDM was /drk sub so only the WHM could deal with the -na spam. Afl-Misery is certainly not a good idea because a lot of the TP moves that pwned our faces were all AoE that did 1k dmg. I felt so bad with the stupid soboro that I turned around a few times or just ran out of range. Much lulz was had that's for sure... I feel that, and I definitely told Neo this afterwards (lol), that Yoichi RNG would be much better. The only thing I was actually worried about were the surprise triple proc/barrages.. but whatever.. the 10 forms shouldn't last long enough for it to matter, I would definitely take that over Soboro lol... Sorry shar/aurania =p I felt like none of us three did our best because I think all of us were worried about our WHM's MP pool .. each time I look over he has like 50 MP

    I am not sure if /NIN would help that much seeing as how a lot of the shit that killed us were AoE shit that went through shadows, which would also do over 1k dmg. If we were lucky we would get a combo AoE 700 dmg.. leaving us with a few hundred HP, then WAMMY another 1k dmg. Anyway I was thinking maybe having a sch or blu for AoE Stoneskin/saline coat? might help? I'm not sure why we didn't use any BLUs last night Q_Q since they're apparently really good for dmg?

  8. #28
    Relic Shield
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    Quote Originally Posted by Neosutra View Post
    Oh, and anyone have any tips on combining these compressed vids into one vid? Since fraps saves them as multiple files.
    Um, windows movie maker and publish movie(vista)/save file as(xp)?

  9. #29
    Fake Numbers
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    Quote Originally Posted by Carmi View Post
    Soboro Yoichi SAM reporting in.
    Sorry shar/aurania =p I felt like none of us three did our best because I think all of us were worried about our WHM's MP pool .. each time I look over he has like 50 MP

    I am not sure if /NIN would help that much seeing as how a lot of the shit that killed us were AoE shit that went through shadows, which would also do over 1k dmg. If we were lucky we would get a combo AoE 700 dmg.. leaving us with a few hundred HP, then WAMMY another 1k dmg. Anyway I was thinking maybe having a sch or blu for AoE Stoneskin/saline coat? might help? I'm not sure why we didn't use any BLUs last night Q_Q since they're apparently really good for dmg?

    I don't know why people keep apologizing to us. >.> That fight was fun as hell; I don't give a shit about the exp loss. I stay capped anyway, so it's really no big. I was just glad to be a part of it. I'm a little pissed Neo doesn't already have another pop set. -.- I want to fight it again. Like right now. Today.

    In all seriousness, though, I think next time, with a tad more notice, we can rally up some of our support people, too. We will definitely bring our resident SCH next time (he will need a huge buffer for this), because he could both SS us and provide support. I saw a lot of AOE get eaten by shadows, but stoneskin would help SO much.

    Also, as Neo already pointed out, we can probably reposition our support to make it easier on them. A couple of us died for retarded reasons - trying to get to our whm for buffs when you basically had to run past PW to get to that silly ramp (ramp pissed me off so bad). I know I died right after unweakening at one points just trying to run to him (poor timing on my part).

    Seriously. Moar pops.

  10. #30
    Hydra
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    Quote Originally Posted by Aurania View Post
    I'm a little pissed Neo doesn't already have another pop set. -.- I want to fight it again. Like right now. Today.
    Absolutely agree. What an ass huh?

  11. #31
    Sandworm Swallows
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    Quote Originally Posted by stewie View Post
    Um, windows movie maker and publish movie(vista)/save file as(xp)?
    Yea windower movie maker is very easy to use, can easily import fraps files, and can compress the video without losing too much Quality.

  12. #32
    Chram
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    Quote Originally Posted by Yabby View Post
    Yea windower movie maker is very easy to use, can easily import fraps files, and can compress the video without losing too much Quality.
    I disagree on that one, ;0, but yeah, any video editing software is going to allow you to splice clips together.

    If you feel that's intimidating somehow, you can send me the files, but I would assume their size is prohibitive to you doing that.

  13. #33
    Sandworm Swallows
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    Its not like youtube bad IMO really. If you want to compress with great quality i would go with Adobe. If you want it quick and easy use windows

  14. #34
    RIDE ARMOR
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    Quote Originally Posted by Neosutra View Post

    Tip on lamps puller: PW pops unclaimed in his Dvergr form between form shifts. The lamps alliance pld can Flash this form and the lamps will repop and go for that lamps pld, instead of the main PW alliance plds. This helps in keeping lamps from coming back.
    Assuming the following statements are true:

    1. The lamps PLD is able to Flash the Dvergr form before he changes into the next form (worried about Hellsnap stunning the lamps PLD)

    2. The lamps PLD's initial Flash to the Dvergr will enable the new lamps to be super-tanked by the lamps PLD without losing hate

    3. The lamps PLD's initial Flash to the Dvergr will NOT make the main PW alliance lose claim and give the lamps PLD claim when next form appears

    4. Holding the lamps using super-tank method and killing PW's current form will make the old lamps disappear and Dvergr pop, then proceed to the next form as normal, with new lamps repop

    If true, this fight may require much less people than before. Can anyone 100% confirm any of these statements? Sounds like some testing may be required in the near future.

    I appreciate your feedback.

  15. #35
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    To Zazel: Atonement damage sucked. Not only did we not get that many off, the damage was nerfed across all forms.

    And to Orson:

    Quote Originally Posted by Orson
    Did your add Pld find that they were getting in trouble from flashing PW between forms from the AoEs or was that negligible? Also I found using flash or diaga before they switched sometimes did not aggro them in the next form. Only thing I can think of is either the main alliance was pulling hate on PW itself during switches or is it that I'd need to flash PW specifically before he goes after the main ally?
    Adds PW no problem flashing PW between forms, you have a couple seconds before PW uses AoE stunga. If the lamps dont go after the adds PLD even with flash, it is because the tank party plds probably also flashed and have more enmity at the time.

    Edit: To the post above me:

    All of those are true except the last comment, which is unconfirmed. Hopefully this can be tested soon.

  16. #36
    Smells like Onions
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    I was one of the spectators helping out all I could and I just wanted to say that I was very impressed with the collaboration between HomingMissles and Armada. It really felt like history in the making. All the best to Neo and the crew. I'll be there next time to cheer ya'll and maybe toss out some cures!

  17. #37
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    HOLY SHIT BALLS ON A PLATE.

    BREAKING NEWS:

    Just reviewed the video from the fight:

    We didnt kill all of Medusa's pets before she died and they depopped when PW swapped to next phase.

    However, I was wrong, PW does NOT go unclaimed between swapping to Dvergr mode and next phase. The lamps pld would either need to be in the alliance to flash it to get next hate, or just hope that diaga and hate spike can keep the lamps off the alliance long enough.

    Super tank lamps, Zerg each form in 1-2 minutes.

    This Fight just changed drastically.

  18. #38
    Every day I'm wafflin'
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    Odd that no one has tested (or at least reported) that since the original fight... are you quite sure? That's some breakthrough right there if it's true.

  19. #39
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    Quote Originally Posted by drwaffles View Post
    Odd that no one has tested (or at least reported) that since the original fight... are you quite sure? That's some breakthrough right there if it's true.
    Just watched the video. 2 Lamps were clearly up when she died. They depopped and turned back into skulls and the next form (khim repopped with his lamps).

    And yes, it is as I figured: The first LS just killed the original chariot PW and he changed into another chariot and they just assumed that it was because they didnt kill the lamps.

    This is probably he most drastic news about PW to date, I cant believe we are just now finding this out.

    Video is compressing/combining now, will post soon.

  20. #40
    Sandworm Swallows
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    If you don't have to kill the lamps before killing the main target, outside ally would be a bunch of schs grav/bind ga and zerg the main target. This would cut down fighting time... about 50%


    Edit: Instead of having all those melee for the add party and just rotate DD partys in and out.... doing this would get you to the main form in about 30 to 40 mins max lol

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