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Thread: Ranger Discussion Thread     submit to reddit submit to twitter

  1. #121
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    Gale arrow's usefulness (other than 8sec cd) is that it fires off while running/flying like entangling, without a need to jumpshot and doesn't stop you mid-flight. I'm really not seeing the korean kekeke spikedamage build as all that godly in practical situations; just in 3v3 arena pvp, since that's all they do other than grinding. There are several workable builds depending on what your goals are.

  2. #122
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    Quote Originally Posted by Kerberoz View Post
    I'm really not seeing the korean kekeke spikedamage build as all that godly in practical situations; just in 3v3 arena pvp, since that's all they do other than grinding. There are several workable builds depending on what your goals are.
    there is no "3v3 arena" there is the dreadrion which is built around 6v6vE

    and there really is no "workable" builds compared to the one I posted, only purely inferior builds: let's face facts: the burst damage setup not only pumps out the best short term damage but with the aid of mana pots accually sports higher damage over time then the "damage over time" stimga route. every stimga I listed in the burst build is all the useful ones: every other skill is complete crap

    I won't explain the good stigmas as it's pretty clear why they're king
    Retreating Slash: shit damage long cool-down, unreliable stun makes you move close (if you like that, then honestlyjust use bestial fury and just goto town, forget retreating slash) using retreating slash with bestial fury on moves yourself out of range making them uncomplimentary

    breath of nature: it's useful when you have to take damage (like range attacking mobs) but it's only useful if you don't have the DPS to spike them down. (which the burst setup does) making this stimga useless. In PVP it won't save your life, it's no HP potion, and the one class that deals dot damage enough that this would increase our survivability vs is SM, too bad any good SM will just dispel it along with any other buffs you have.

    Ancestrial Brightwing Arrow (purely for accessing a skill lv50 skill at lv45, no use at lv50)
    Holy Arrow: beefed up verison of Brightwing Arrow, shares cooldown so using a stigma slot for more damage on a single skill (not really bad honestly, and some do use it in the gimme slot)

    Sniper Stance: the extra range doesn't make up for the lack of speed, people will still move up to you and rape your face, you need mobility or you need burst damage: this does neither.

    Arrow Deluge: a filler skill until we get more attacks, has some niche uses (taking out enemy traps or knocking people out of hide) it doesn't belong on a lv50. Period.

    Nature's Resolve: 10min cooldown, and it's not even as good as aethertwisting, heal pots are better then this piece of junk.

    Trap of Clairvoyance: 30min cooldown (lol wtf?) works very poorly either it only removes hide off a single person or it doesn't work on Hide II (not sure which) it's only use is for using it's terrain selecting marker to navigate a certain invisible bridge.

    Snare Trap: 5m range is very limited, sure it only has 1sec cast time, but that's no where near as awesome as trap of slowings INSTANT cast and 10m range. Ranger of all classes that has skills to take advantage of an air bound target is by far the weakest of those classes (lol Aireal wild shot, vs anything glads/sins/sorc do to air bind characters) so really snare trap would be for helping glad/sin/sorc in your party only, and with 5m range you'd have to get pretty close in PVE, and be borderline psychic or fighting an idiot to get this off in PVP. (get trap of slowing II or III, instant cast 10m effect range, LAST upto 60sec of bind)

    So really: do tell what other stimga build is "workable". and be honest with people

  3. #123
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    By 3v3 he meant the tournament stuff the koreans do that is on youtube and such.

  4. #124
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    I see 3 stigma builds being used regardless of them being the "best" or not.

    Lethal shot build with filler, most likely sleep arrow or BF.
    Heart Shot build with filler, most likely sleep arrow, BF or FS.
    Explosive Arrow build with BF, and Sleep Arrow.

    The problem with the top 2 builds is it uses 6 out of 8 stigma slots forcing you to choose sleep or BF because any ranger who does not take Silence Arrow for PvP is a moron.

    So that leaves us with 1 free slot and too little to work with IMO since we want sleep and silence with every build.

    Personally I am going with Aion Stigma Planner - aiondatabase.com because it gives everything I want except Deluge for a little extra damage but I think I'll live.

  5. #125
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    SOTW+BF+Explosive is a core combo on all the top korean rangers.

    SOTW pre stealth > stealth when approaching someone for ganking is obviously awesome, as well as for escaping, and having a big advantage over glad/temp/ass on their favoured ground ( ground ).

    BF+explosive gives just sick burst.

    The one you linked Syntex, is what I expect to be the 21/7/22 of Ranger specs.

  6. #126
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    Quote Originally Posted by Vail View Post

    looking at most of the top rangers in korea, it seems that they kinda fluxiate (based on available gear) but around 300-370 crit, very rarely more base crit then that. Then ALL out attack+5s, some of them barely have any crit socketed and still have 350ish crit

    problem is I don't know what they use for food. the calydon dumpling sounds good (50crit on food is alot better then 10-12 attack taking the food slot) would allow you to drop some crit socket space for extra +attacks and gain more. but yeah idk what top tier Rangers eat for food.
    +90 crit scroll is where it's at, they are cheap to make / have made. and u use em for anything important.

  7. #127
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    I wouldn't completely overlook Nature's Resolve. Sure it's gimmicky, but I see a handful of good Korean Rangers use it. (Ayu that 170k abyss point guy had it on at one point). The usefulness of it though seems limited to 1v1 though, which we don't have much of here--whereas they seem to have 3v3 tag team Arena tournaments in the K-Aion. At that level of gameplay, Natures Resolve could make or break the fight.

    For example: You're fighting a Sorc 1v1 and your Silence Arrow is on cooldown. He starts casting Aether's Hold on it but he predicts a good ranger will Focused Evasion it, so he jukes the cast and cancels it, fires a shot with his book or orb to take it down, and then starts casting it again. Most Rangers will probably die right then if they get hit by Aether's Hold, this is a really nice time to have Nature's Resolve as backup.

    Again, I only see it being useful in small scale situations like that, but I wouldn't rule it out as completely useless. I'll probably be buying one to swap in and out of my build occasionally.

    On an unrelated note, I find that I can prevent juking most of the time from people I duel by jumpshotting Focused Evasion, as it cancels out the animation, so they never see me put it up. Only works on people who don't know how you play though D:

  8. #128
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    Some people are trying Lethal arrow and heart shot before they make up their mind but from the looks of it its not worth choosing BF or Sleep arrow when you can have both.

    Although I like SotW I just don't like the concept of another buff we need.

    BoB+SS+Devo+FS+BF+SotW thats 6 buffs just to attack someone, very annoying :O

    Also does SotW help flight speed, if so /orgasm if not /sadface

  9. #129
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    +50 crit food + 90 scroll - as long as you have 300 base crit you can hit the softcap whenever you want.

    SOTW does not affect flight speed.

    SOTW+run scrollk = 10.3 speed with 20% boots, which is faster than default flightspeed ( 9 ).

  10. #130
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    Looking at the food we have this is the only good one for crit...

    Ginsing Pickle

    Thats 50 crit 50 acc with the crit synth doing nothing but giving you 30->45 minute duration.

    Now the alternative for abyss is which is my favorite: Tayga Aether Wine Steak
    10 attack, 200 HP, and 10seconds of flight time, now if you want non-abyss food take the Æther out and its a green recipe thats the same stats but cheaper and no flight time.

    Yes the pickle is the best use of food as 3.3 manastones =50 crit and 2 manastones =10 attack but how long will it take you to farm it? You could buy it but its expensive.

    I am going with the Tayga Wine Steak because 200hp adds up and its too much work to farm a mat thats 5% off a high level herb when you can get 1 manastone difference at like 10x faster rate.

  11. #131
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    Just out of curiosity, how much are Wild Ginseng Pickles? Caldyon Meat Dumplings (The Elyos equivalent) go for around 5000 each.

  12. #132
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    Quote Originally Posted by Valin View Post
    Just out of curiosity, how much are Wild Ginseng Pickles? Caldyon Meat Dumplings (The Elyos equivalent) go for around 5000 each.
    I think 5-10k here each but when people actually start using food when more people hit the cap I see it going up drastically.

    That and I want the flight time for abyss PvP so my build is going to be based on the Tayga food over the pickle.

    PvE, different story.

  13. #133
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    Quote Originally Posted by Syntex View Post
    BoB+SS+Devo+FS+BF+SotW thats 6 buffs just to attack someone, very annoying :O
    Yeah but only a few of those are persistent buffs. Focused Shot you just have to recast as long as you have mana, but stuff like SS, BoB, BF, SotW you cast and then forget about for a minute

  14. #134
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    You can't have BF+FS+SS up together, only 2 of them, so you dont have SS up.

    They do stack with SOTW, Devotion and bob though.

  15. #135
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    Also, Trap of Slowing has a HUGE Duration on monsters, like 1min+.

    Very nice for instance CC.

  16. #136
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    Quote Originally Posted by Gryffes View Post
    Also, Trap of Slowing has a HUGE Duration on monsters, like 1min+.

    Very nice for instance CC.
    Well thats good news.

    I really thought that the stigma for SotW was going to be a PoS trap that just an instant spike trap.

  17. #137
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    Quote Originally Posted by Syntex View Post
    Well thats good news.

    I really thought that the stigma for SotW was going to be a PoS trap that just an instant spike trap.
    it's single handily the best trap we get, it's the only instant trap (besides trap of clairyovance)
    recast is 2min, the bind it's self can last upto 60sec and even takes a few attacks to break the bind (appx 3 attacks to break the effect)

    it will only hit one target (random if you drop it in a group of mobs) but it will prioritize your selected target if it's in the radius

  18. #138
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    This might solve the problem of forgetting to restock on arrows. Essentially you create a real time arrow counter if you place a stack of arrows on your hot bar. If you have multiple stacks, choose any stack to put on the hot bar and you will get a total count of arrows. It's been pretty great for keeping my arrows accounted. In the SS below, I've the arrows at the Ctrl+- spot.

    http://img136.imageshack.us/img136/9485/aion0042lh.jpg

  19. #139
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    anybody test out heart shot vs lethal arrow yet?
    been thinking about doing SOTW > Heart Shot & getting Explosive arrow

  20. #140
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    Quote Originally Posted by Katlan View Post
    anybody test out heart shot vs lethal arrow yet?
    been thinking about doing SOTW > Heart Shot & getting Explosive arrow
    I don't believe it's possible to have both Heart Shot and Explosive Arrow, since Heart shot would require all 3 advance stigma slots to be occupied. Did you mean Gale Arrow and Explosive Arrow?

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