I am fairly sure you can get .3s as long as you're ~5 levels from the cap, but I'm not sure you can get them above skill level 50.
I am fairly sure you can get .3s as long as you're ~5 levels from the cap, but I'm not sure you can get them above skill level 50.
definitly not, never seen 0.3 above lvl 50. 0.3 are definitly below lvl 50. I have done shit like bringing smithing up to 100 with synthing adaman ingots (which i horded during the price crash of abyssea) to adamen sheets, 10 levels away from it, and have NEVER seen a 0.3.
Frankly I wouldnt do that anymore nowadays since adaman ingot prices skyrocked to 300k+ a stack (were like 50k-100k back then)
The most I've got is a 0.5 while break synthing on the subcraft.
You definately can get 0.3s after level 50. Maybe just the gap to the cap needs to be bigger?
Here is a log from my 0.3s.
Spoiler: show
Its been a while since I leveled a craft above 60, but I am pretty sure it caps at 0.1 per skill after 60 within 10 skill levels away. I never tried a gap of more than 10 levels past 60.
Skill up rate does drop off after 50, but you can still get more than 0.1 per skill up before 60.
It apparently never caps for fishing:
http://www.ffxiah.com/screenshots/63921
That's old though, fishing has a slower rate because of daily caps, but usually average 15-20% 0.1 skillup over the course of fishing w/no ring, assuming appropriate fish to catch. Actual skillup rate accounting for 0.2's is more like 7-10%.
These are awesome for skilling crafts. They may not affect skillup rates, but the ridiculously low break rates are a godsend when you're doing bridge synths. Can't skill on breaks, so you effectively skill faster.
Well, you be the judge
100-101.3: 32 synths, 0 breaks, all .1's of course
101.3-102: 18 successful synths, 1 break (with skillup on it)...
Got 20 .1's in 51 synths, 2 skillups per 5 synths.
Small sample size etc etc, but they seem to work pretty well. I prefarmed roughly 100 synths worth of Blenmot's Rings (excluding oxblood), because I was expecting every .1 to take like 5-10 synths, and now that I hit the cap of 102, I have sooooooo many extra materials I need to unload
Doesn't seem that outrageous. Smaller sample size since ingredients are crap to get but just got .5 from 14 synths without macaron. Didn't really record breaks though. That being said since I can skill up on breaks with this recipe and the ingredients are annoying to get and the product is npc fodder I'd rather be able to break more lol
Has anyone else noticed this sort of thing too. I'm a supersticous crafter, only just back to crafting after a year or two off and had never used kitrons before. On my main I've had a huge run of 0.1s since using the Kitrons, going from 96.6 to 98.8 in 43 synths (40 if the Palladian Brass Ingot is actually 98 cap instead of 99). Since I started keeping records at 64 Gold, I've had 3 skillups in a row about 10 times, but never more than that. Since the Kitrons, I've had a 4 in a row, and two x 5 in a row's. I know random shit is random, but this kind of random I could get used to!
At the same time, on a Leather Crafting Mule, I've gone from 85-86.3 (coeurl/ogre gloves) in 72 synths, so my Kitrons aren't doing much for him. Probably because he's an Elvaan!
7 breaks on the mule, 1 on my main.
I've noticed dramatically decreased break rates and reduced losses when I use Macarons, which is especially noticeable on desynths.
I have not noticed a dramatically improved skillup rate. I do half of my skillups 100+ right now without Kitrons and half with Kitrons, and right now they're sitting at 50/50. This doesn't mean much, because I also haven't gotten a skillup in my last 25 synths and I'm not even 101 yet (100.8)...
Yeah I haven't really noticed anything dramatic either. But hard to tell with the variance. Both with and without I've gone up a whole lvl in a stack of synths... and then also gotten just .1 skillup in 20 synths. And given the fact I can't get farther than 103/104 for 2/3 crafts I have highly lvld and the fact that septimus isn't getting me any nuts for cooking!!!
Speaking of which cooking has been noticeably lower skillup rate then when I did gold and bone. Like overall those 2 were .1 every 2-3 synths. Cooking has been more like .1 every 4-5 synths. Didn't really count though just going by how many walnuts I bought so might be a little worse since I did break some. Guess it could also be wrong cap info being used so I'm not in better ranges for skillups idk.
Someone told me that eating one of these would mean I could skill off crafts 10 levels higher with little to no breaks. So far I'm breaking nearly every single time with heavy losses on materials and getting very few skills. In 30 mins of non-stop crafting only gained 0.9 points and made 5 stacks of pet food zeta biscuits. Burned through several stacks of coeurl meat and lizard eggs. Either my luck is terrible or this food is just another placebo. I had less failures once I hit 51 but then I was getting almost no skill points.
Next to me another guy was making them also, and he too was getting critical failures.
Kitron won't guarantee no breaks. Kitron just reduces the chance of breaks. Typically, people use Kitron with synthesis ~8-9 skill away because the chance of skill up is higher than if you were 3-5 from cap and Kitron reduces the break rate. In short, farther from cap = higher skill up rate when you successfully synthesize; Kitron increases the chance of a successful synthesis.
Kitron is the only food I believe in, in terms of decreasing break rate. I have used kitron + adv support + gear to gap some serious level ranges not previously reasonable. I do not believe Kitron lower HQ rate as some say.
Was skilling cooking tonight. Kitron, +7 in gear, synth support, artisan's advantage. 107-110, 109 synths, zero breaks, 2 HQ.
I really wish SE would just come out and tell us what exactly the sugar/chocolate/coconut rusks do. I'm just way too paranoid to use them without being certain.