Mod Edit: Updated 8/30/10, credit for the 30+ abilities goes to Gulkeeva.
Fisticuffs of Fury
The path of the pugilist is one of incessant training aimed at mastering the traditional techniques of hand–to–hand combat. Though they command formidable power when unarmed, they are wont to use metal, leather, and bone weaponry to maximize their destructive potential.
Their preference for fighting at close–quarters makes negotiating distances an absolute necessity. Many among them accomplish this by using throwing weapons such as the chakram to momentarily daze their enemies while they move in for the kill.
Abilities
● Light Strike (Rank 1 - MP Cost: 0 - TP Cost: 0 - Cast Time: Instant - Recast: Instant )
◦ Attack with your hand-to-hand weapon, dealing blunt damage. Increases physical defense and evasion.
● Heavy Strike (Rank 1 - MP Cost: 0 - TP Cost: 0 - Cast Time: Instant - Recast: Instant )
◦ Attack with your hand-to-hand weapon, dealing blunt damage.
● Second Wind (Rank 6 - MP Cost: 0 - TP Cost: 250 - Cast Time: Instant - Recast: 60s )
◦ The thrill of battle exhilarates you, restoring HP.
● Taunt (Rank 10 - MP Cost: 0 - TP Cost: 0 - Cast Time: Instant - Recast: 20s )
◦ Whistle jeeringly, increasing enmity and temporarily focusing the target's attacks on you.
● Featherfoot (Rank 12 - MP Cost: 0 - TP Cost: 0 - Cast Time: Instant - Recast: 30s )
◦ Tread lightly, increasing evasion. Effect fades after evading an attack.
● Blindside (Rank 20 - MP Cost: 0 - TP Cost: 0 - Cast Time: Instant - Recast: 60s )
◦ Flank an enemy, increasing the power of your next attack from behind.
● Presence of Mind (Rank 20 - MP Cost: 0 - TP Cost: 0 - Cast Time: Instant - Recast: 60s )
◦ Spiritually enhance your powers of perception, increasing evasion against non-frontal attacks.
● Pummel - Purchased for 500 Marks (Rank 20 - MP Cost: 0 - TP Cost: 0 - Cast Time: Instant - Recast: Instant )
◦ Attack with your hand-to-hand weapon, dealing blunt damage and increasing TP.
● Discerning Eye (Rank 26 - MP Cost: 0 - TP Cost: 0 - Cast Time: Instant - Recast: 90s )
◦ Observe an enemy's attack patterns, increasing your attack power in proportion to the amount of damage you sustain.
● Accomplice (Rank 30 - MP Cost: 0 - TP Cost: 0 - Cast Time: Instant - Recast: 30s )
◦ Conspire with an ally, reducing their enmity and increasing your own.
● Second Wind II (Rank 36 - MP Cost: 0 - TP Cost: 250 - Cast Time: Instant - Recast: 60s )
◦ The thrill of battle exhilarates you, restoring HP.
● Flurry - Purchased for 500 Marks (Rank 40 - MP Cost: 0 - TP Cost: 0 - Cast Time: Instant - Recast: Instant )
◦ Deliver a threefold attack with your hand-to-hand weapon, dealing blunt damage. Can only be executed after landing Heavy Strike or Pummel.
● Taunt II (Rank 40 - MP Cost: 0 - TP Cost: 0 - Cast Time: Instant - Recast: 20s )
◦ Whistle jeeringly, increasing enmity and temporarily focusing the target's attacks on you.
● Featherfoot II (Rank 42 - MP Cost: 0 - TP Cost: 0 - Cast Time: Instant - Recast: 30s )
◦ Tread lightly, increasing evasion. Effect fades after evading an attack.
● Blindside II (Rank 46 - MP Cost: 0 - TP Cost: 0 - Cast Time: Instant - Recast: 60s )
◦ Flank an enemy, increasing the power of your next attack from behind.
Weapon Skills
● Concussive Blow (Rank 2 - MP Cost: 0 - TP Cost: 1000 - Cast Time: Instant - Recast: 10s )
◦ Beat an enemy about the head and face, dealing blunt damage and reducing target's accuracy.
◦ Note: Effect stackable up to 3x.
● Haymaker (Rank 4 - MP Cost: 0 - TP Cost: 250 - Cast Time: Instant - Recast: 5s )
◦ Create an opening and deliver a massive blow, dealing blunt damage. Can only be executed after evading an attack.
● Seismic Shock (Rank 8 - MP Cost: 10 - TP Cost: 1000 - Cast Time: Instant - Recast: 10s )
◦ Cause violent tremors, dealing earth damage in a line with you and the target. Does not affect flying targets.
● Jarring Strike (Rank 14 - MP Cost: 0 - TP Cost: 250 - Cast Time: Instant - Recast: 5s )
◦ Strike an enemy's joints, dealing blunt damage and stunning the target. Increases enmity. Can only be executed after evading an attack.
● Victimize (Rank 18 - MP Cost: 0 - TP Cost: 2000 - Cast Time: Instant - Recast: 10s )
◦ Exploit an enemy's weakness, dealing piercing damage and increasing your critical hit rate for each enfeebling effect on the target.
● Concussive Blow II (Rank 22- MP Cost: 0 - TP Cost: 1000 - Cast Time: Instant - Recast: 10s )
◦ Beat an enemy about the head and face, dealing blunt damage and reducing target's accuracy.
◦ Note: Effect stackable up to 3x.
● Aura Pulse (Rank 24 - MP Cost: 0 - TP Cost: 1000 - Cast Time: Instant - Recast: 10s )
◦ Emit a burst of energy, dealing blunt damage to nearby enemies. Attack power increased against flying targets.
◦ Note: 'Attack power increased' = basically 2x damage.
● Seismic Shock ii (Rank 28 - MP Cost: 20 - TP Cost: 1000 - Cast Time: Instant - Recast: 10s )
◦ Cause violent tremors, dealing earth damage in a line with you and the target. Does not affect flying targets.
● Haymaker II (Rank 32 - MP Cost: 0 - TP Cost: 250 - Cast Time: Instant - Recast: 5s )
◦ Create an opening and deliver a massive blow, dealing blunt damage. Can only be executed after evading an attack.
● Pounce (Rank 34 - MP Cost: 0 - TP Cost: 500 - Cast Time: Instant - Recast: 60s )
◦ Lunge at an unsuspecting enemy, dealing blunt damage. Renders the target unconscious when executed from behind.
● Jarring Strike II (Rank 38 - MP Cost: 0 - TP Cost: 250 - Cast Time: Instant - Recast: 5s )
◦ Strike an enemy's joints, dealing blunt damage and stunning the target. Increases enmity. Can only be executed after evading an attack.
● Follow Through (Rank 44 - MP Cost: 0 - TP Cost: 1000 - Cast Time: Instant - Recast: 10s )
◦ Deliver a unconventional blow, increasing attack power by ??? and dealing damage from the opposite direction.
● Victimize II (Rank 48 - MP Cost: 0 - TP Cost: 2000 - Cast Time: Instant - Recast: 10s )
◦ Exploit an enemy's weakness, dealing piercing damage and increasing your critical hit rate for each enfeebling effect on the target.
● Simian Thrash (Rank 50 - MP Cost: 0 - TP Cost: 1500 - Cast Time: Instant - Recast: 30s )
◦ Strike at an enemy's very core, delivering ninefold blunt damage. Can only be executed after evading an attack.
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Fisticuffs of Fury


