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Thread: Pugilist     submit to reddit submit to twitter

  1. #21
    the whitest knight u' know
    Join Date
    May 2006
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    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    I want to say it has plenty of (newer) NIN in there as well, with the evasive-tanking and positioning.

  2. #22
    Hydra
    Join Date
    Jul 2010
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    2
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    Bahamut

    Quote Originally Posted by miokomioko View Post
    I want to say it has plenty of (newer) NIN in there as well, with the evasive-tanking and positioning.
    *waits for some sort of blinking ability*

  3. #23
    Sea Torques
    Join Date
    Feb 2006
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    621
    BG Level
    5
    FFXIV Character
    Vega Castro
    FFXIV Server
    Midgardsormr
    FFXI Server
    Ragnarok

    Asuran fists nuff said

  4. #24
    Chram
    Join Date
    Aug 2007
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    2,699
    BG Level
    7
    FFXIV Character
    Nours Sruon
    FFXIV Server
    Moogle
    FFXI Server
    Fenrir

    Second Wind Formula is now something like:

    193 + ((Rank -6) * 5)

    Dunno what's the cap but I'm getting a 5 HP increase every level atm. Stats seem to have no effect.

    Edit: On Main Class that is, testing on other classes later

  5. #25
    D. Ring
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    Jul 2006
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    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    At glad 10/phy15 my second wind heals 171hp.

  6. #26
    Ridill Ninja Lotter
    Join Date
    Oct 2006
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    6,546
    BG Level
    8
    FFXIV Character
    Lol Drg
    FFXIV Server
    Sargatanas
    WoW Realm
    Lightning's Blade

    I had a 6HP increase from 208HP at 9PUG to 214 at 10PUG so your formula might need adjustment.

    I was also getting 167HP pretty consistently on LNC at 8/9

  7. #27
    Chram
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    Aug 2007
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    FFXIV Character
    Nours Sruon
    FFXIV Server
    Moogle
    FFXI Server
    Fenrir

    Yeah I just realized the HP changes every 10 levels or so... but whatever! Was just a guideline because in beta Second Wind (Chakra name was better yo') was really random.

  8. #28
    Formerly Raitoken
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    Mar 2007
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    Asura
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    Lightning's Blade

    Is it me or does haymaker have like the smallest window of opportunity? I have trouble getting it off after an evade let alone paying attention full time to see if I evaded or the mob did.

    Also Second wind+Bloodbath is just clutch :D

  9. #29
    LD
    LD is offline
    A. Body
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    It's more forgiving than it used to be. Proc abilities like that are meant to be twitch, that's the point of Pug over, say Mara.

  10. #30
    Campaign
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    8

    It's fine leaving a short window, even smaller would be fine. But they should help you better visualize when an Evade happens. Like making the Haymaker button shine for half a second when you can use it would be perfect.

  11. #31
    Ridill Ninja Lotter
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    Lol Drg
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    Sargatanas
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    Lightning's Blade

    Jarring Strike is more forgiving than Haymaker, and its also better cause of Stun.

  12. #32
    Formerly Raitoken
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    Lightning's Blade

    Quote Originally Posted by Sechs View Post
    It's fine leaving a short window, even smaller would be fine. But they should help you better visualize when an Evade happens. Like making the Haymaker button shine for half a second when you can use it would be perfect.
    My problem is that if you don't use it RIGHT AFTER the evade you lose your chance and the problem is I'm in the middle of a long animation for like Trunksplitter or Conc blow or a flurry of Heavy Strikes and by time I que up haymaker the mob hit me again and my opportunity is gone.

    So because of that reason I don't see myself using it although with Featherfoot which I just got(increases evasion and fades when you evade an attack) I might be able to setup it more often depending how well it works.

  13. #33
    Hydra
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    haymaker still activates for me even if i mash it at the beginning of my WS anmimation

    you just have to spam the button when evade shows up on your char

  14. #34
    the whitest knight u' know
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    Miya Kai
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    Excalibur

    It sucks that even if you do hit the Haymaker key quick enough, if the animation doesn't start before the window is closed, it's no good.

  15. #35
    Formerly Raitoken
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    Mar 2007
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    Asura
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    Lightning's Blade

    Anyone else working on getting a better weapon? I am leveling my crafts to make the level 13 weapon before I do anything else because I am missing WAAAAAAAAAAY too much and it sucks because missing a bloodbath tp move and having to heavy strike with it on for 100 hp less of healing happens too often.

    Also I am finding that other then the start of a fight, featherfoot seems to be too much of stamina(or whatever its called I forget) sink to use really, anyone else play with it yet?

    Also I think the level 10 lancer ability Speed Surge which is basically drain samba is worth getting after seeing how good it can be duoing with a lancer.

    My setup is currently this for level 12.

    Heavy Strike
    Conc Blow
    Trunksplitter
    Second Wind
    Bloodbath
    Cure
    Featherfoot

    What is everyone else using?

  16. #36
    Bagel
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    Carraway Author
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    Excalibur
    FFXI Server
    Odin

    You can't use Speed Surge or Life Surge unless you have a polearm equipped.

  17. #37
    RIDE ARMOR
    Join Date
    Dec 2009
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    Bahamut

    Quote Originally Posted by Syntex View Post
    Anyone else working on getting a better weapon?
    Just buy the Dodoskin Cesti from the NPC once you reach optimal level for it. After that, your pretty depend on market to play nice with your wallet.

    Also I am finding that other then the start of a fight, featherfoot seems to be too much of stamina(or whatever its called I forget) sink to use really, anyone else play with it yet?
    I tend to use it when fighting several mobs at once. If you evade an attack from the adds, you can use the opportunity to use Jarring Strike or Haymaker on the main mob.

    What is everyone else using?
    Punishing Barbs is pretty awsome to use in leve's when you get hate or several adds on you.

  18. #38
    Hydra
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    Jul 2010
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    Bahamut

    Damn dodoskin cesti are expensive to repair.

  19. #39
    Banned.
    Account locked at request of user.

    Join Date
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    Quote Originally Posted by Buddy View Post
    Damn dodoskin cesti are expensive to repair.
    I was able to repair them at like rank 8 leatherworker. A NPC in gridania sells the spetches for 960 gil each, and repairing them yourself completely replenishes the durability rather than setting it to 75%.

    Edit: Currently, my setup is Concussive Blow/Second Wind/Ferocity/Bloodbath/Cure/3 more I switch out depending on the situation.

    Featherfoot/Jarring Strike if I'm fighting greens or blues, otherwise I don't evade enough and just waste slots/stamina
    Skewer/Seismic Shock if I'm fighting multiple mobs
    Trunksplitter if I'm fighting single enemies or plants

  20. #40
    Formerly Raitoken
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    Asura
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    Lightning's Blade

    I was looking at the abilities later on and if our most powerful attack requires us to evade an attack then I see our ability to provide damage in a group dependent on if we are tanking or not.

    I think its still too early to say how well other classes can tank but based on how vit does very little and armor is following the same trend in FFXI then I see us being at least on the same page as MNK tanks were on FFXI(nothing hitting too hard or fast but XP/dyna mobs).

    It will make for a good solo class but a strong DD in a party situation will depend on how our other abilities compare to the other DD classes who don't have that restriction.

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