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  1. #621
    xXNyteFyreXx420Sharingan
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    Fenrir

    Quote Originally Posted by Snprphnx View Post
    Fuck all that. Vrtra pet or bust. Just aggro a mob and run away. Put the pet on and insta-flail it. Or better, have it charmga every surrounding mob to assist
    http://memedump.com/d/1162-8/yo-dawg-xzibit-24.jpg

  2. #622
    A. Body
    Join Date
    Jun 2007
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    4,445
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    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
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    Cerberus

    Cema finished her RDM legs last night, super pimp piece. +1 to refresh.

  3. #623
    Pens win! Pens Win!!! PENS WIN!!!!!
    Join Date
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    Odin

    Ichi : 4
    Ni : 5

    Booyaka. Kiui on Odin.

  4. #624
    Puppetmaster
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    Diabolos

    Damn thats hot.

  5. #625
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

    Join Date
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    Kaslo Essyx
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    Famfrit
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    Carbuncle

    wtf is Hurricane Breath?

  6. #626
    Relic Shield
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    Orson Dara
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    Cactuar
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    Alexander

    Quote Originally Posted by vagus View Post
    Ichi : 4
    Ni : 5

    Booyaka. Kiui on Odin.
    Kinda of disappointed it didn't do anything really funky but that's still really pimp.

  7. #627

    About TH6 - It's really TH2 +4 as others have said.

    Until December, when 90 rolls around and THF (unless SE is stupid) gets TH3 trait. Also yay 1st post in forever (been grinding away at 14 and loving it <3 )

  8. #628
    Absolute Messenger of Promathia
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    Jan 2008
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    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    I wonder about TH3, Will it follow the pattern TH1/2 (50% increase, then 100%, so TH3 would be 150%?)

    Anyone done some testing on the TH+ Atma? Cause i feel like its putting my TH into deep negatives ~.~, cause I get more drops without it then with it.

    Yay eyeballin'

  9. #629
    Nidhogg
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    Seraphus Highwynn
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    Gilgamesh
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    Diabolos

    Begs the question about TH though. Is TH1 different from THII since they're listed separately in the traits list? Like is one for item drops and the other specifically for rare items or are both equivalent?

  10. #630
    Absolute Messenger of Promathia
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    Blaise Destin
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    Sargatanas
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    Asura

    Quote Originally Posted by Ophannus View Post
    Begs the question about TH though. Is TH1 different from THII since they're listed separately in the traits list? Like is one for item drops and the other specifically for rare items or are both equivalent?
    If i recall the last test i read (And i could be wrong) Stated that TH1 increased Drop rates by 50% (Example: beehive chip has 10% Drop rate, TH makes it 15% (5% increase))

    and TH in the same light as above increased it by 100% (fuck if i know if they stacked didn't get to read that much)

    Either way, Like almost every TH Test its never enough for skeptics so take the above with/for a grain of salt.

  11. #631
    Relic Shield
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    Quetzalcoatl

    Quote Originally Posted by Malacite View Post
    About TH6 - It's really TH2 +4 as others have said.
    No shit, Sherlock.

    Quote Originally Posted by Malacite View Post
    Also yay 1st post in forever (been grinding away at 14 and loving it <3 )
    It's been lovely. Why go and ruin it like that?

  12. #632
    The Fucking Voice of Actually
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    Cantih Hacos
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    Gilgamesh
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    Well, all the TH discussion has been nice, but has anyone found out what the Accomplice/Collaborator and Despoil "enhancements" are on the head and feet?

    I'm hoping for despoil, it makes the debuff proc regardless of theft success, and split the Acco/Colla timers.
    Though it's probably just a bit more enmity, or slightly stronger debuff (or a widened pool of debuffs).

  13. #633
    Salvage Bans
    Join Date
    Apr 2009
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    Bahamut

    Despoil is garbage -_- Been using Cullottes+1 and tried 'em out on various NMs in and out of Abyssea (Salvage, VNM, ZNM, etc) Either it's not supposed to proc on NMs or I just have shitty luck. EP procs always stick. DC+ it starts to resist. It seems like level difference is a key factor, but typical SE random machine at work too... who knows.

  14. #634
    The Fucking Voice of Actually
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    You do know the Culottes+1 only give "Despoil" +3.
    It's the Poulaines+1 that give the Enhances "Despoil" effect.

    And I wouldn't be surprised if Despoil +3 and +5 is useless. I have Steal +14, and my proc rate on the yagudo of the H shaped floor of oztroja is still complete shit.

  15. #635
    First invited, last in the zone.
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    Lakshmi

    Quote Originally Posted by Klaatu View Post
    Despoil is garbage -_- Been using Cullottes+1 and tried 'em out on various NMs in and out of Abyssea (Salvage, VNM, ZNM, etc) Either it's not supposed to proc on NMs or I just have shitty luck. EP procs always stick. DC+ it starts to resist. It seems like level difference is a key factor, but typical SE random machine at work too... who knows.
    I'm fairly sure that Despoil does not work on NMs at all. I've certainly never seen a screen shot of anything being despoiled from an NM.

  16. #636

    Wonder if the boots will get any further shadow boosts?

    Probably not as that's already freakishly strong but I can't help but speculate about how sick the 99 versions of AF3 will be.

  17. #637
    Relic Shield
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    Orson Dara
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    Honestly it wouldn't matter much if they did end up having 5/6 or even 6/7 shadows it's really not a huge difference overall. The only time really a Nin is going to be out of shadows is if they don't have proper support and/or be up against something that spams wipe shadows moves. Avoiding damage has never been Nin's problem.

  18. #638

    The enhances utsusemi effect is also probably sange+1, don't forget that part either!

    (please don't kill me )

  19. #639

    Sange is based on the # of shadows right?

    Probably still not terribly worth it even with the boost to Ni. It'll be interesting now if NIN gets Utsu: San >_> (8 shadows?)

    At the very least it saves you more Shihei lol.

  20. #640
    TSwiftie
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    Fenrir

    Thread on FFXIAH claims that the AF3 set bonus works like WoTG armor sets, in that the set bonus is granted for every piece beyond the first, and gains potency for each additional piece. Can anyone else verify?

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