What are the items that cost 50k, 60k and 70k in the Quest lobby shop? Inventory upgrades or something?
What are the items that cost 50k, 60k and 70k in the Quest lobby shop? Inventory upgrades or something?
People that are on ship 2: Would you say the server is well-populated with English speaking players?
I'm still forever stuck on 10 and I'm a bit bored lately since I stopped playing. Would like to play again but not alone. Was considering a transfer.
Based on the item translations, it looks like they are for some Advanced Quests? I'm not far enough to know what those are though.
Ship 2 has quite a few English players on Block 20, basically full at anytime I'm playing unless it is really late at night. I think it usually spills over into Block 21 as well.
I see. May pony up for some webmoney and just get it over with. I didn't manage to get the rest of my classes to 55 or w/e the cap is at this point lol. I left right as they implemented the second pyroxene patch.
And srsly Gunner with Clone guns was just too much damn fun. Blood bullets everywhere. I miss dat.
Those are the advance capsules which are required for entry into the advance quests which have mobs level 56-60. In addition to being at least level 45, you need 10 of them to enter any given area. Forest/mines take A's, caves/tundra takes B's, desert/skylands takes C's. If you do them consistently enough and your group is good at getting PSE bursts, you can go in for free since mobs can drop caps for the other letters (the A zones drop B caps, and so on). As a result, people will do them in a particular order, such as A > B > C or some variant thereof.
As you complete any given area, your risk level for it rises by +1. This affects your chances of getting stronger mobs as well as rare ones including bosses at the end. Before each quest, people will check how much risk they have for the desired area and whoever has the highest level is the one that starts it up. Your risk levels reset once a week.
I'm assuming it's probably better for me to press on to the Mines to find the 5 Gilnas I need to kill for the subclass CO than try and spam the open Desert map to get them?
I think I got all of mine running the free exploration quest for desert with other parties, but yeah, the random code: attack for them can be quite rare if you're unlucky. I'm not sure if they are more common in Mines as I haven't got there yet. >.> Been busy messing around with other stuff.
South East Asia release has been confirmed. AsiaSoft was granted the license.
link removed
Still no word on NA release.
Lost all of my excitement for this came when they stiffed the NA release :/
Goes to show timing is everything, by the time this comes out in the US we be knee deep in other stuff.
edit: removed
This is pretty much their last chance to announce it before it is forgotten entirely. I'm still looking forward to this being released here, mostly curious about how they will change the cash shop for this country since i don't think how it is in the Japanese version would work well here.
There is no reason to care about it being released here. It will come to the US with only the first 3 maps, the first 3 classes, and basic vanilla content. Meanwhile japan has 3 more classes, is getting an expansion soon, and has gotten like 5 more maps. You can freely and easily play on JP servers with an EN patch, so it's fully translated. There is >>NO REASON<< to be waiting for a shitty US release.
God, I remember that shit with PSU, plus everything being on the disc already anyway just waiting to be unlocked.
Oh, they will.
This is Sega we're talking about here.
So, I don't feel like digging through the thread to find links. Download/patch and registration stuffs?
Or can you not do that from 'Merica anymore?
Eh, guess I'll play the JP with patch until ARR launches.