1. FFXIV Reset Timers
    Last daily reset was 16 hours, 35 minutes ago / Next daily reset is in 7 hours, 24 minutes
    Last weekly reset was 2 days, 9 hours, 35 minutes ago / Next weekly reset is in 4 days, 0 hours, 24 minutes
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  1. #1
    Hydra
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    Valefor

    FINAL FANTASY XIV Version Update (Oct. 8)

    http://lodestone.finalfantasyxiv.com...ee94f60fa6524c

    A version update of FINAL FANTASY XIV was performed at the following time.

    * The software client will begin updating automatically the next time you run FINAL FANTASY XIV.

    [Date & Time]
    Oct. 8, 2010 at 2:30 (PDT)

    [Affected Service]
    -FINAL FANTASY XIV

    [Important Update Details]
    - Made an adjustment to how experience points are distributed amongst party members. Instead of dividing a total number of experience points by the number of players who participated in the battle, it now distributes the total amount of experience points equally amongst all players in the party.

    - The chat log will no longer close while entering text during the following processes:
    - When viewing a bazaar
    - When setting up a bazaar
    - During gathering
    - During synthesis

    - An issue wherein a player would be unable to progress with the quest "Futures Perfect," if they join a party during the cutscene has been addressed.

    - An issue wherein a player would be unable to start a levequest if they initiate a teleport at the same time has been addressed.

    - Implemented a countermeasure for an issue which prevented players from gaining skill points during battle.

    - An issue wherein the FINAL FANTASY XIV client would shut down when a player adds or removes a new party member has been addressed.

    - An issue wherein players would take damage when executing a macro command for an area of effect action that is centered on themselves has been addressed.

    - An issue wherein messages in tell, party, or linkshell chat would not go through properly has been addressed.

    - Implemented a countermeasure for an issue where an item would not display properly under a certain condition.

    - A rare issue wherein an item data would get corrupted during a server outage has been addressed.
    * We have confirmed that if a player attempts to put this corrupted item into their bazaar, it would cause the server to go down. We are currently in the process of addressing this issue, but until then, we have placed a temporarily restriction on these corrupted items which were being sold by certain players. We will be providing an update on this situation once we have a better idea on when the the actual fix will take place. We deeply apologize for any inconvenience this may have caused.

    - An issue wherein the login queue would not work as intended during server congestion has been addressed.

    - Implemented a countermeasure to prevent server outages under a certain condition.

    - Other miscellaneous issues have been addressed.
    * The previously announced improvements to the market system are currently in the final preparation stages and will be ready by the version update next week. Please keep an eye out for future announcements regarding this matter.

  2. #2
    Relic Weapons
    Join Date
    Jan 2008
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    330
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    4
    FFXI Server
    Cerberus

    That's awesome that if one person put a certain item into their bazzar, it caused the entire server to crash. So much win :D

    Yay for EXP fix, now they just need to sort out Rank points

  3. #3
    The Bloody Habanero
    Join Date
    Dec 2009
    Posts
    34
    BG Level
    1
    FFXI Server
    Bismarck

    "The chat log will no longer close while entering text during the following processes"

    Just one of the many annoyances that needed to be fixed so thank you but it's like number 50 on the list.

  4. #4
    Bagel
    Join Date
    Oct 2006
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    1,342
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    6
    FFXIV Character
    Reapz Sjc
    FFXIV Server
    Excalibur
    FFXI Server
    Bismarck

    One of the better updates they've done so far, happy with a bunch of the fixes. Just need more like this and more frequently!

  5. #5
    Art Connesseur of Blue Gartr
    Join Date
    Jul 2007
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    5,467
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    FFXIV Character
    Odess E'iron
    FFXIV Server
    Balmung
    FFXI Server
    Ragnarok

    Quote Originally Posted by millionsknives View Post
    That's awesome that if one person put a certain item into their bazzar, it caused the entire server to crash. So much win :D

    Yay for EXP fix, now they just need to sort out Rank points
    I believe that was taken care of with this.

    "Implemented a countermeasure for an issue which prevented players from gaining skill points during battle."

    Which if it is, consider me very happy. I lost thousands of SP that way.

  6. #6

    How long does it take to write a sort function?!

  7. #7
    CoP Dynamis
    Join Date
    Nov 2009
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    290
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    4
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    Leviathan

    Quote Originally Posted by Odesseiron View Post
    I lost thousands of SP that way.
    Same here. Hopefully this encourages more people to party play. Though most random 3+ pt's ive been, players didnt know about this bug.

  8. #8
    the whitest knight u' know
    Join Date
    May 2006
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    15,634
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    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Quote Originally Posted by Jackyl View Post
    How long does it take to write a sort function?!
    Thisssssssssssssssssssssssssssssssssssssssssssssss

  9. #9
    New Odin
    Join Date
    Jun 2007
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    Not yet. They need to change the skill up mechanics for that to happen, but this is a good start.

  10. #10
    Black Belt
    Join Date
    Aug 2005
    Posts
    5,907
    BG Level
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    FFXI Server
    Quetzalcoatl

    This version update fixes some of issues people have had problems with, and they even fixed one in a way the players have actually suggested. I'm surprised.

    I guess I'll put crafting on hold today and go kill some mobs in a party later.

  11. #11
    New Odin
    Join Date
    Jun 2007
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    Quote Originally Posted by Uzor View Post
    This version update fixes some of issues people have had problems with, and they even fixed one in a way the players have actually suggested. I'm surprised.
    ..Just like every update so far!?

  12. #12
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

    Join Date
    May 2006
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    FFXIV Character
    Wulfgang Amadeus
    FFXIV Server
    Hyperion
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    Sylph

    Chat fix is great even though almost all of us are on Vent.

  13. #13
    Art Connesseur of Blue Gartr
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    Quote Originally Posted by Wulfgang View Post
    Chat fix is great even though almost all of us are on Vent.
    Agreed. It was like a mini game within a mini game to see if you could get out what you were typing while crafting.

  14. #14
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,802
    BG Level
    10

    Sadly the chat still closes on craft if

    You write text and craft chat appears

    You write text and you finish your craft

  15. #15
    Salvage Bans
    Join Date
    Jul 2010
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    FFXIV Character
    Broz Bastrum
    FFXIV Server
    Cerberus
    FFXI Server
    Diabolos

    The previously announced improvements to the market system are currently in the final preparation stages and will be ready by the version update next week.
    nice to see that we've got a relative date for the version update :D

  16. #16

    - Made an adjustment to how experience points are distributed amongst party members. Instead of dividing a total number of experience points by the number of players who participated in the battle, it now distributes the total amount of experience points equally amongst all players in the party.
    Does this include SP? Because if not, healers are skill going to get a pretty major shaft. D;

  17. #17
    New Odin
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    Quote Originally Posted by brozy View Post
    nice to see that we've got a relative date for the version update :D
    This was a version update too~

  18. #18
    Salvage Bans
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    Sep 2007
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    Menu lag seems slightly reduced. I did a couple hours with of crafting and didn't want to rip my eyes out quite as much as usual. Or it could just be my imagination.

  19. #19
    Relic Weapons
    Join Date
    Sep 2007
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    Ragnarok

    I wonder if this choice of words
    implemented a countermeasure for an issue which prevented players from gaining skill points during battle.
    actually fixed it or if it's SE for "we are still working on it". Seeing that their closing chat fix didn't really fix it.

  20. #20
    Ridill
    Join Date
    Jun 2007
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    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Quote Originally Posted by Maaglin View Post
    Menu lag seems slightly reduced. I did a couple hours with of crafting and didn't want to rip my eyes out quite as much as usual. Or it could just be my imagination.
    That's an usual post after almost every maint.

    The servers aren't so loaded yet, that's why.

    Quote Originally Posted by Lurking Badger View Post
    I wonder if this choice of words actually fixed it or if it's SE for "we are still working on it"
    I always wonder about that when they use the phrase "implemented a countermeasure". Sounds as if it was a temporary thing, but knowing S-E it might be simply a fix.

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