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Forum: FFXI: Advanced Math

Mathing all the math. Please note retail or legacy style server.

  1. Tocks

    Everyone knows that Ticks are about 3 seconds for stuff like Bio II, Poison, etc., but there's also this weird category of other ...

    Started by Byrthnoth, 2012-05-04 02:23
    • Replies: 6 / Subs: 0
    • Views: 3,201
    2012-05-04 23:56 Go to last post
  2. Ranged Critical Hit Rate Testing

    The relationship between dDEX and Critical Hit Rate was worked out on BG ages ago, but there have been many anecdotal reports over the years that...

    Started by Byrthnoth, 2012-12-08 23:05
    • Replies: 15 / Subs: 0
    • Views: 6,001
    2013-01-02 07:25 Go to last post
  3. Notorious Monster Placeholders Testing

    There are exactly two placeholders for Black Triple Stars, and they both spawn on the middle level where the NM does. All the "spawn on other floors"...

    Started by Byrthnoth, 2011-04-24 07:38
    • Replies: 17 / Subs: 0
    • Views: 3,859
    2011-04-27 17:20 Go to last post
  4. Saber Dance Testing

    Here is some interesting testing data from pchan. And yeah, you have to expand it out. Does anyone want to replicate it or do the 0% DA THF/NIN...

    Started by Byrthnoth, 2011-05-02 10:40
    • Replies: 13 / Subs: 1
    • Views: 2,654
    2011-05-05 16:12 Go to last post
  5. Dancer Abilities and Step Accuracy Testing

    Step Accuracy is based on melee Hit rate (shown below) and caps at 95%. The theory behind these tests is that I can tell how much "Step Accuracy" I...

    Started by Byrthnoth, 2011-05-08 22:03
    2 Pages
    1 2
    • Replies: 34 / Subs: 1
    • Views: 6,578
    2011-11-30 00:18 Go to last post
  6. Dancer Accuracy Bonus

    307 Evasion Hpmede 77+33 DEX, 2+5+12+8+12+15 Acc 132 Skill = High Evasion for a 307 Evasion monster, +3Acc/-4DEX = Neutral 1H weapon - 241...

    Started by Byrthnoth, 2011-05-09 09:46
    • Replies: 0 / Subs: 0
    • Views: 869
    2011-05-09 09:46 Go to last post
  7. Retaliation Testing

    I found some old data on my computer from god-only-knows when. They all came out to about a 40% Retaliation Rate. Anyone else have data on this?:...

    Started by Byrthnoth, 2011-05-17 11:46
    • Replies: 11 / Subs: 1
    • Views: 2,985
    2011-05-28 12:04 Go to last post
  8. Parrying Findings

    Well, since you asked! Tactical Parrying as a 90 DNC gives 3 TP/Parry. Charis Tights +2 gives +1.5 TP/Parry at 90. The effects do not Level Sync,...

    Started by Byrthnoth, 2011-05-28 07:18
    • Replies: 3 / Subs: 0
    • Views: 1,162
    2011-05-28 13:05 Go to last post
  9. Conserve MP Testing

    Conserve MP Testing methodology: I have my mule or myself spam Barsomething-ra (12 MP per) or Enspells (also 12 MP per) over and over and over and...

    Started by Byrthnoth, 2011-05-31 23:40
    • Replies: 2 / Subs: 1
    • Views: 2,240
    2011-06-01 08:05 Go to last post
  10. Pyrrhic Kleos Modifier

    Soooooo... I have the flu and can't make sense of my data, but I think I have enough data to refine our understanding of Pyrrhic Kleos. Someone do my...

    Started by Byrthnoth, 2011-08-16 11:19
    2 Pages
    1 2
    • Replies: 22 / Subs: 0
    • Views: 4,686
    2011-11-15 17:51 Go to last post
  11. Blaze Spikes Testing

    I don't know if this has been posted before, but I didn't realize spikes work this way so here goes: * Blaze Spikes, 138 INT = 15 base damage (21...

    Started by Byrthnoth, 2012-03-04 16:54
    • Replies: 0 / Subs: 0
    • Views: 1,556
    2012-03-04 16:54 Go to last post
  12. Melee Delay Testing

    Delay testing: Control: 23:58:47 - 9:10:07 : 9470 swings - 183+183 JAs, 0 WSs :: 33080 seconds With WSs: 9:47:09 - 18:58:29 : 9357 swings -...

    Started by Byrthnoth, 2012-12-05 18:58
    • Replies: 14 / Subs: 0
    • Views: 2,438
    2012-12-10 15:46 Go to last post
  13. pDIF Changes (Feb. 10th, 2016)

    Please post pDIF testing in here. Summary thus far is: 1) There is still a 1.05 secondary randomizer 2) Caps vary by weapon type. At the moment,...

    Started by Byrthnoth, 2016-02-10 01:43
    2 Pages
    1 2
    • Replies: 36 / Subs: 0
    • Views: 16,382
    2016-08-11 15:01 Go to last post
  14. Summoner's Pigaches +2 (enahnced avatar attack testing)

    Neither wikis, nor FFXIAH seem to have info on exactly what the enhanced avatar attack stat on this piece of gear does: So, I decided to...

    Started by calinz, 2012-08-20 17:28
    • Replies: 12 / Subs: 0
    • Views: 4,169
    2012-09-02 07:40 Go to last post
  15. Aspir and Aspir II

    Is it ok if I put this here? - Dark magic skill 423 (including merits & equipment) - No other Aspir enhancements on equipment or from anything...

    Started by CDF, 2011-05-30 18:58
    • Replies: 6 / Subs: 2
    • Views: 1,447
    2011-05-31 05:26 Go to last post
  16. Full Break's Defense Down

    Some guy I know kept implying that Full Break's defense-down effect actually worked all the time, so I wanted to see whether there was a ninja-update...

    Started by CDF, 2011-08-21 22:02
    • Replies: 0 / Subs: 1
    • Views: 1,617
    2011-08-21 22:02 Go to last post
  17. Healing magic adjustments?

    Did the introduce these yet? If so what are the changes looking like?

    Started by Colenzo, 2011-12-20 01:50
    • Replies: 1 / Subs: 0
    • Views: 2,416
    2011-12-20 10:58 Go to last post
  18. Savant's Loafer Skillchain Testing

    We know that skill chain damage increased by staff bonus/affinity: ...

    Started by Cymmina, 2011-05-08 22:59
    • Replies: 0 / Subs: 0
    • Views: 928
    2011-05-08 22:59 Go to last post
  19. Aftermath Formula Help

    So I was mass editing bg wiki changing the old AM formulas to fit the 1k system today. Don't ask me how none of them ever got updated. Then after I...

    Started by Darvamos, 2016-12-06 14:23
    • Replies: 2 / Subs: 0
    • Views: 4,066
    2016-12-06 14:39 Go to last post
  20. Curing Waltz III formula?

    Hi guys... dunno if this is the right place to post this question. I'm a returning player and I've recently been trying to make a CW3 build for...

    Started by Darwinion, 2023-04-16 18:07
    • Replies: 2 / Subs: 1
    • Views: 991
    2023-04-17 07:29 Go to last post
  21. BG Math Wildfire enmity testing

    Still kinda a work in progress since my help is limited but here it goes. Since it seems it hasn't been mathed out and someone suggested I do it I...

    Started by dasva, 2011-07-15 01:15
    2 Pages
    1 2
    • Replies: 30 / Subs: 1
    • Views: 9,062
    2013-03-18 23:32 Go to last post
  22. Magic Burst Bonus order of operations

    Looked at magic burst bonus and it says something amount sharing a term with all gear... never really tested it myself but pretty much since static...

    Started by dasva, 2011-09-13 19:55
    • Replies: 6 / Subs: 0
    • Views: 1,012
    2011-09-14 16:29 Go to last post
  23. Counterstance, Sneak Attack, and Trick Attack

    Not sure if it's already here but... from the little testing I've done sneak attack and Trick attack work on counters but don't consume the buff....

    Started by dasva, 2011-10-19 08:49
    • Replies: 7 / Subs: 0
    • Views: 2,830
    2011-10-20 07:51 Go to last post
  24. Fealty Testing

    So people often use fealty to resist things like charm. The other day I popped it a resisted a couple of charms then for the first time with it up...

    Started by dasva, 2012-04-02 19:42
    • Replies: 16 / Subs: 1
    • Views: 3,675
    2014-03-27 15:53 Go to last post
  25. SoA Enmity Retesting

    Well in light of the cure enmity changes thought I'd take the time to necro and start figuring them out. Seems alot of people seem to think alot of...

    Started by dasva, 2013-04-01 22:00
    3 Pages
    1 2 3
    • Replies: 55 / Subs: 0
    • Views: 25,625
    2015-11-02 19:20 Go to last post
  26. Legends of the Hidden jp testing

    So there is a wealth of info/testing on jp wiki/blogs that well never really gets seen by the English community unless a jp reader in the English...

    Started by dasva, 2017-09-20 17:43
    17 Pages
    1 2 3 4 5 6 7 8 ... 17
    • Replies: 331 / Subs: 6
    • Views: 62,112
    2019-12-05 17:09 Go to last post
  27. Cursna Testing

    I don't know where to post this, it doesn't provide specifics but just proves a cap or some wrong values provided by an outside source. Nivlakian...

    Started by Fival, 2014-01-29 15:28
    2 Pages
    1 2
    • Replies: 35 / Subs: 0
    • Views: 16,815
    2016-11-06 10:05 Go to last post
  28. Conserve TP Testing

    Some very rough Conserve TP testing. Job: 90 DRG, weapon: V.Contus (+6 conserve TP) I did 100 out of range weapon skills to test conserve TP...

    Started by Foldypaws, 2011-07-03 17:46
    • Replies: 3 / Subs: 1
    • Views: 1,289
    2011-07-03 21:53 Go to last post
  29. Tachi Ageha Testing

    Tachi: Ageha testing. It seems like 2.8 fTP and 50% CHR mod. #'s: Naked (75 CHR), Soboro. 712 min, 735 max, 722 avg. (Calculated 704-739)...

    Started by Foldypaws, 2011-12-04 22:41
    • Replies: 0 / Subs: 0
    • Views: 1,382
    2011-12-04 22:41 Go to last post
  30. Barspells Enhancing Magic Skill

    Barspells change their formula above 300 skill. Under 300, you get 1 resistance for each 5 skill. Over 300 it looks like 1 resistance for each...

    Started by Foldypaws, 2012-01-15 17:23
    • Replies: 6 / Subs: 0
    • Views: 3,759
    2012-01-17 20:21 Go to last post

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