Item Search
     
BG-Wiki Search
+ Post New Thread
Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast
Threads 31 to 60 of 162

Forum: FFXI: Mathy Parts Redux

math yo face

  1. Vivacious Pulse testing

    Vivacious Pulse has reasonable potency, seems to top out at 430 or so with 3 runes active. Unsure if different elements affect in different ways, but...

    Started by Prothescar, 2014-02-17 15:01
    2 Pages
    1 2
    • Replies: 28
    • Views: 8,993
    2015-01-28 21:08 Go to last post
  2. Aquaveil Testing (2014+)

    This post isn't really complete, but I accidentally teleported myself and am done for now, so want to get the information recorded somewhere in case...

    Started by Byrthnoth, 2014-11-08 13:02
    • Replies: 19
    • Views: 5,737
    2015-01-28 12:23 Go to last post
  3. Food Testing

    Found one. Confirmed the following stats: HP+32 STR+8 INT-6 Attack+ 23.5% (Cap: 175 @ 745 Base Attack)

    Started by Prothescar, 2013-07-28 05:01
    • Replies: 15
    • Views: 4,188
    2015-01-19 02:09 Go to last post
  4. Fencer Testing

    Okay, I give up. Fencer wins. I swear I used it to force a 100% crit rate in the past, but I can't for the life of me get it to happen now. The...

    Started by Byrthnoth, 2011-07-04 16:04
    • Replies: 3
    • Views: 5,346
    2014-12-31 19:43 Go to last post
  5. Idris testing questions

    Should be finished within the next 5 days with Idris. Wanted to go ahead and post a thread and get the nitty gritty on how to perform tests to get a...

    Started by Malithar, 2014-07-09 03:29
    6 Pages
    1 2 3 4 5 6
    • Replies: 102
    • Views: 22,902
    2014-11-22 18:29 Go to last post
  6. Pet DT gear and Luopans

    Did some testing with Pet: DT- gear and Luopans. It seems that "Pet:" stats (or at least DT-) will only affect the Luopan if its an augment. ...

    Started by Tye, 2014-09-24 00:02
    • Replies: 6
    • Views: 1,802
    2014-09-25 09:49 Go to last post
  7. Enmity testing - Still Going!

    So Kaeko has dragged me along to find out all these weird things about Enmity, and some of our results have been very interesting. If not really that...

    Started by Ashira, 2007-11-09 15:37
    52 Pages
    1 2 3 4 5 6 7 8 ... 52
    • Replies: 1,023
    • Views: 90,983
    2014-08-29 19:53 Go to last post
  8. Cast and Recast

    Gradually shifting away from the Data Compilation thread into multiple threads so as to better organize the information. Post Haste related stuff...

    Started by Yugl, 2011-04-09 00:23
    12 Pages
    1 2 3 4 5 6 7 8 ... 12
    • Replies: 230
    • Views: 46,220
    2014-07-19 10:37 Go to last post
  9. pDif and damage

    Reference existing thread: http://www.bluegartr.com/threads/87774-pDIF-testing-and-Damage-formulas Copying my evaluations here. Should have done...

    Started by Motenten, 2011-12-05 18:33
    9 Pages
    1 2 3 4 5 6 7 8 ... 9
    • Replies: 171
    • Views: 29,389
    2014-05-02 04:13 Go to last post
  10. Recycle and Scavenge Testing

    Tested new native Recycle trait on RNG. No recycle gear on at all, 5/5 Recycle merits, and working on the assumption that the description of Recycle...

    Started by Seeum, 2013-05-01 21:48
    2 Pages
    1 2
    • Replies: 25
    • Views: 6,308
    2014-03-28 19:15 Go to last post
  11. Fealty Testing

    So people often use fealty to resist things like charm. The other day I popped it a resisted a couple of charms then for the first time with it up...

    Started by dasva, 2012-04-02 19:42
    • Replies: 16
    • Views: 2,817
    2014-03-27 15:53 Go to last post
  12. Sylvan Caban +2 Testing

    From my own personal testing experience, it seems blatantly obvious that sylvan caban +2 increases ranged attack (or damage in some way), yet nobody...

    Started by Helel, 2013-04-16 05:23
    • Replies: 5
    • Views: 3,462
    2014-03-26 19:24 Go to last post
  13. Circle Testing

    I went out to test Arcane Circle after a single job point into it. However, I'm getting values even lower than the pitiful amount stated in the...

    Started by Fwahm, 2014-03-24 21:33
    • Replies: 8
    • Views: 1,925
    2014-03-25 15:58 Go to last post
  14. Jump(s) testing

    Reposting this here for mathy opinions. Original Post EDIT: I screwed Up the bluffalo test VIT is supposed to be 89 -8 not +8

    Started by Martel, 2012-07-13 11:53
    3 Pages
    1 2 3
    • Replies: 52
    • Views: 6,903
    2013-12-03 17:08 Go to last post
  15. Meteor

    In my opinion, Meteor is one of the coolest concepts they've added to the game in a while. How useful it is in the end is going to depend heavily...

    Started by Byrthnoth, 2012-03-09 17:41
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 8,000
    2013-08-18 21:41 Go to last post
  16. Mijin Gakure Testing

    I'd swear I've done Mijin Gakure testing in the past, but here's some more. As you can probably guess, this is probably the most annoying testing...

    Started by Byrthnoth, 2012-12-30 12:53
    • Replies: 3
    • Views: 1,912
    2013-06-21 03:24 Go to last post
  17. Debuff Elemental Affinity

    Goal: Find a general elemental affinity for types of debuffs rather than specific debuff spells. We know the element of common debuffs such as Para,...

    Started by Yugl, 2012-04-15 21:06
    3 Pages
    1 2 3
    • Replies: 49
    • Views: 10,093
    2013-06-16 18:47 Go to last post
  18. TH and Linen's

    This is very relevant to Thieves. Basic summary: * Thorny showed with very high accuracy that the TH2 drop rate of Colibri Feathers was about 57%....

    Started by Byrthnoth, 2011-08-09 14:23
    • Replies: 10
    • Views: 3,829
    2013-04-08 06:16 Go to last post
  19. Max Delay Reduction and Footwork

    This is mostly a theory post with some need of verification and testing. It assumes OAx weapons still interact with footwork as they once did and...

    Started by nivlakian, 2013-03-25 16:20
    • Replies: 2
    • Views: 1,682
    2013-03-25 18:31 Go to last post
  20. BG Math Wildfire enmity testing

    Still kinda a work in progress since my help is limited but here it goes. Since it seems it hasn't been mathed out and someone suggested I do it I...

    Started by dasva, 2011-07-15 01:15
    2 Pages
    1 2
    • Replies: 30
    • Views: 6,745
    2013-03-18 23:32 Go to last post
  21. Seigan Counter-rate Testing

    Went ahead and tested how zanshin effects counter rate with seigan up. Had about ~20 or so mandies in abyssea attowha to counter against using a low...

    Started by Nerji, 2013-01-27 17:04
    • Replies: 13
    • Views: 1,905
    2013-02-01 11:10 Go to last post
  22. Not even sure what the hell to call this

    A few conjectures can follow from this, so instead of bolding the sweet conclusions, I'll just post the information obtained while trying to...

    Started by Yugl, 2012-08-31 04:35
    2 Pages
    1 2
    • Replies: 28
    • Views: 6,365
    2013-01-24 11:56 Go to last post
  23. Cure DMG vs undead

    This may already be known, but i couldn't find anything on it in the various wiki's. I was messing around while waiting for holy circle recast...

    Started by Martel, 2011-11-26 21:03
    • Replies: 4
    • Views: 1,709
    2013-01-20 02:17 Go to last post
  24. Ranged Critical Hit Rate Testing

    The relationship between dDEX and Critical Hit Rate was worked out on BG ages ago, but there have been many anecdotal reports over the years that...

    Started by Byrthnoth, 2012-12-08 23:05
    • Replies: 15
    • Views: 4,222
    2013-01-02 07:25 Go to last post
  25. Mythic de-mythification

    The purpose of this thread is to accurately estimate the benefits of mythics while AM3 is up. Personnally I think they are only worth starting from...

    Started by pchan, 2012-09-03 10:02
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 146
    • Views: 19,348
    2012-12-20 08:02 Go to last post
  26. Melee Delay Testing

    Delay testing: Control: 23:58:47 - 9:10:07 : 9470 swings - 183+183 JAs, 0 WSs :: 33080 seconds With WSs: 9:47:09 - 18:58:29 : 9357 swings -...

    Started by Byrthnoth, 2012-12-05 18:58
    • Replies: 14
    • Views: 1,481
    2012-12-10 15:46 Go to last post
  27. Relic+2 Bonuses and Augments Thread

    Created at the request of someone from another thread. Obvious topic is obvious.

    Started by Yugl, 2011-12-22 04:31
    9 Pages
    1 2 3 4 5 6 7 8 ... 9
    • Replies: 165
    • Views: 53,552
    2012-11-17 20:11 Go to last post
  28. Avatar's Favor Testing

    At 500 skill with AF3+2 head, Ramuh's Favor gives +18% Critical Hit Rate. Atma of Thrashing Tendrils/Razed Ruins/Gnarled Horn (Crit rate +60%)...

    Started by Byrthnoth, 2012-09-17 12:12
    • Replies: 16
    • Views: 4,823
    2012-09-18 12:58 Go to last post
  29. Hundred Fists testing

    Was given info on Hundred Fists delay, and did a preliminary confirmation of it. Postulate is that Hundred Fists delay is 25% of standard calculated...

    Started by Motenten, 2012-09-14 01:30
    • Replies: 6
    • Views: 1,434
    2012-09-14 14:53 Go to last post
  30. MDB Testings

    Starting MDB testings since I got back onto the test server (MDKuser's suggestion worked). *]* Resist is there somewhere (I think Moku tested...

    Started by Yugl, 2012-08-30 04:08
    • Replies: 13
    • Views: 2,817
    2012-09-08 09:19 Go to last post

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.