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Forum: FFXI: Advanced Math

Mathing all the math. Please note retail or legacy style server.

  1. Conserve TP Testing

    Some very rough Conserve TP testing. Job: 90 DRG, weapon: V.Contus (+6 conserve TP) I did 100 out of range weapon skills to test conserve TP...

    Started by Foldypaws, 2011-07-03 17:46
    • Replies: 3 / Subs: 1
    • Views: 1,289
    2011-07-03 21:53 Go to last post
  2. Tachi Ageha Testing

    Tachi: Ageha testing. It seems like 2.8 fTP and 50% CHR mod. #'s: Naked (75 CHR), Soboro. 712 min, 735 max, 722 avg. (Calculated 704-739)...

    Started by Foldypaws, 2011-12-04 22:41
    • Replies: 0 / Subs: 0
    • Views: 1,378
    2011-12-04 22:41 Go to last post
  3. Circle Testing

    I went out to test Arcane Circle after a single job point into it. However, I'm getting values even lower than the pitiful amount stated in the...

    Started by Fwahm, 2014-03-24 21:33
    • Replies: 8 / Subs: 0
    • Views: 2,391
    2014-03-25 15:58 Go to last post
  4. INT/MND and Magic Evasion

    Does INT and MND (for their respective spells) have a direct influence on magic evasion? If not, and assuming the same dStat > MACC formula (as...

    Started by Fwahm, 2017-05-29 12:56
    • Replies: 13 / Subs: 2
    • Views: 6,385
    2017-07-21 05:48 Go to last post
  5. Weaponskill additional effects and dSTATs?

    Has there ever been any testing suggesting one way or the other on whether they might have them?

    Started by Fwahm, 2017-08-07 20:39
    2 Pages
    1 2
    • Replies: 21 / Subs: 0
    • Views: 10,872
    2017-08-09 23:23 Go to last post
  6. Resist Trait question

    Has anyone ever tested whether Resist Status job traits and equipment stack additively or multiplicatively with each other? For example, would a...

    Started by Fwahm, 2017-10-06 13:26
    • Replies: 1 / Subs: 0
    • Views: 3,809
    2017-10-06 13:35 Go to last post
  7. Killer effect testing

    Okay, so I did some more precise testing on killer effects. I used Weapon Bash and Founder's Breastplate, which adds (killer rate/2)% to your damage....

    Started by Fwahm, 2018-04-22 12:18
    • Replies: 9 / Subs: 1
    • Views: 4,995
    2018-04-25 17:30 Go to last post
  8. Status resistance and other miscellaneous JP insights

    I've been doing some rummaging around JP FFXI information sources looking for information we might not have on the English side, and found some nice...

    Started by Fwahm, 2022-05-08 09:32
    • Replies: 1 / Subs: 0
    • Views: 1,575
    2022-07-02 16:19 Go to last post
  9. Magic Accuracy

    Here was the thread I was talking about. Just sort of died I guess. Too bad there's not more on macc....

    Started by Gwynplaine, 2011-05-31 18:53
    • Replies: 7 / Subs: 2
    • Views: 1,402
    2011-10-20 14:31 Go to last post
  10. Sylvan Caban +2 Testing

    From my own personal testing experience, it seems blatantly obvious that sylvan caban +2 increases ranged attack (or damage in some way), yet nobody...

    Started by Helel, 2013-04-16 05:23
    • Replies: 5 / Subs: 1
    • Views: 4,494
    2014-03-26 19:24 Go to last post
  11. BG Math Mob Spawning Mechanics (Requesting Data!)

    Unfortunately I don't have any information to present. Instead I'm starting this thread so that others can post data and we can compile the...

    Started by Kirschy, 2011-04-24 20:52
    4 Pages
    1 2 3 4
    • Replies: 71 / Subs: 8
    • Views: 62,154
    2015-07-14 13:38 Go to last post
  12. Evasion Skill vs Evasion

    Probably one of the longest standing questions in FFXI! Decided to test it... What I found is that Abyssea is so fucking overcrowded that holding...

    Started by Kirschy, 2011-06-29 22:47
    2 Pages
    1 2
    • Replies: 35 / Subs: 4
    • Views: 17,505
    2011-07-09 11:06 Go to last post
  13. Equipment Haste Values

    Posting a PM from Mizunos. Most of this is verification of expected values, except for T Necklace being 10/1024. I must have messed up my earlier...

    Started by Kirschy, 2011-03-28 16:48
    • Replies: 8 / Subs: 0
    • Views: 1,744
    2011-04-06 22:30 Go to last post
  14. Mythic and Relic Weaponskill Damage Bonus

    http://www.bluegartr.com/threads/90723-Relic-Augments?p=4315787&viewfull=1#post4315787 Lv90 Death Penalty was the first confirmation of a WS boost...

    Started by Kirschy, 2011-05-28 09:12
    • Replies: 0 / Subs: 0
    • Views: 745
    2011-05-28 09:12 Go to last post
  15. Oneiros Knife Testing

    Tested Oneiros Knife tonight. +10% crit damage. Pretti cool imo~

    Started by Kirschy, 2011-06-11 22:48
    • Replies: 0 / Subs: 0
    • Views: 935
    2011-06-11 22:48 Go to last post
  16. Empty enmity table and Treasure Hunter

    If it wasn't already known, if you have more than 15 mobs and you perform an AOE action on it like Sleepga, Lullaby, AOE WS, etc., all of the above...

    Started by Koyangi, 2022-01-24 02:20
    • Replies: 0 / Subs: 0
    • Views: 1,100
    2022-01-24 02:20 Go to last post
  17. Free Curaga spells.

    BIG EDIT: Edit 2:

    Started by Lyramion, 2012-01-01 02:28
    • Replies: 11 / Subs: 1
    • Views: 4,305
    2012-01-01 22:29 Go to last post
  18. Divine Emblem

    Not really good at math stuffs, so someone else (like Kirschy maybe?) can figure out the exact specifics but it seems like SE really cranked up...

    Started by Malacite, 2011-07-11 21:02
    2 Pages
    1 2
    • Replies: 38 / Subs: 2
    • Views: 7,892
    2011-07-14 07:54 Go to last post
  19. Idris testing questions

    Should be finished within the next 5 days with Idris. Wanted to go ahead and post a thread and get the nitty gritty on how to perform tests to get a...

    Started by Malithar, 2014-07-09 03:29
    6 Pages
    1 2 3 4 5 6
    • Replies: 102 / Subs: 5
    • Views: 27,515
    2014-11-22 18:29 Go to last post
  20. Agility's effect on Parrying and Shield rate

    I was browsing the BG wiki the other day and I came across this tidbit in the Shield Skill page. "In addition to skill, Agility is the determining...

    Started by Martel, 2011-09-15 12:13
    • Replies: 11 / Subs: 1
    • Views: 2,175
    2011-09-15 20:23 Go to last post
  21. Shield Skill's effect on block rate

    Reposting my post from over at FFXIAH over here. Links My Test Showmo's test Maybe someone mathy over here can figure out how to apply lvl...

    Started by Martel, 2011-10-26 17:03
    2 Pages
    1 2
    • Replies: 23 / Subs: 0
    • Views: 8,993
    2011-11-06 16:24 Go to last post
  22. Enlight Testings

    Enlight DMG and the skill/DMG formula came up over here. The formula stated over on other wiki in inaccurate. And there isn't one on BG wiki at all,...

    Started by Martel, 2011-11-08 11:58
    • Replies: 1 / Subs: 0
    • Views: 2,108
    2011-11-08 14:37 Go to last post
  23. Cure DMG vs undead

    This may already be known, but i couldn't find anything on it in the various wiki's. I was messing around while waiting for holy circle recast...

    Started by Martel, 2011-11-26 21:03
    • Replies: 4 / Subs: 0
    • Views: 2,767
    2013-01-20 02:17 Go to last post
  24. Holy Circle rate Testing

    I did some tests on Holy Circle's Intimidation rate. PLD 95 Holy Circle, Without Gallant feet. Melee Damage Taken Player Melee Dmg ...

    Started by Martel, 2011-11-28 19:56
    • Replies: 2 / Subs: 0
    • Views: 1,311
    2011-11-28 21:29 Go to last post
  25. Jump(s) testing

    Reposting this here for mathy opinions. Original Post EDIT: I screwed Up the bluffalo test VIT is supposed to be 89 -8 not +8

    Started by Martel, 2012-07-13 11:53
    3 Pages
    1 2 3
    • Replies: 52 / Subs: 0
    • Views: 11,352
    2013-12-03 17:08 Go to last post
  26. Shield Block Rate Testing

    Reposting from over on AH.

    Started by Martel, 2013-06-23 11:22
    • Replies: 19 / Subs: 0
    • Views: 15,476
    2019-06-01 16:42 Go to last post
  27. Monster Data

    This thread would reserved to mostly determination of Monster families/subfamilies Stats, but data on Monster abilities could be reported here too. ...

    Started by Masamune, 2011-04-09 04:57
    2 Pages
    1 2
    • Replies: 39 / Subs: 1
    • Views: 12,327
    2011-08-12 15:00 Go to last post
  28. Tier V Multiplier

    Basic Nuking Calculations and Tier5 M multiplier test All nukes done with BLM90/rdm45 (INT115 MAB80% HQstaff) on Lesser Colibris Wajaom, Blizzard...

    Started by Masamune, 2011-04-20 04:09
    • Replies: 13 / Subs: 1
    • Views: 2,625
    2011-12-11 00:22 Go to last post
  29. Abyssea Blue Magic Spells

    Hello all Nice composure test Yugl ^^ I'm posting a recent test regarding unknown mods for newest blu magic nukes, aka AcridStream BlazingBound...

    Started by Masamune, 2011-04-22 11:05
    2 Pages
    1 2
    • Replies: 21 / Subs: 0
    • Views: 2,391
    2011-04-27 15:29 Go to last post
  30. Oirandori Testing

    113/263 critical hits just now using Oirandori (all during reduced enmity critical hit evasion.) This was using only AF3+2 body and 220 total DEX...

    Started by Mojo, 2011-08-20 17:45
    • Replies: 0 / Subs: 0
    • Views: 718
    2011-08-20 17:45 Go to last post

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