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Forum: FFXI: Advanced Math

Mathing all the math. Please note retail or legacy style server.

  1.   Sticky Threads  

  2. Random Facts Thread: Abilities

    Random facts about abilities. Self-explanatory.

    Started by Yugl, 2011-12-08 18:52
    11 Pages
    1 2 3 4 5 6 7 8 ... 11
    • Replies: 201 / Subs: 13
    • Views: 138,600
    2024-01-14 15:22 Go to last post
  3. Random Facts Thread: Traits and Stats (Player and Monster)

    New thread to make searching easier.

    Started by Yugl, 2011-12-08 18:53
    26 Pages
    1 2 3 4 5 6 7 8 ... 26
    • Replies: 502 / Subs: 9
    • Views: 144,087
    2023-09-07 20:41 Go to last post
  4. Random Facts Thread: Magic

    Random Facts Thread: Now with easier searches.

    Started by Yugl, 2011-12-08 18:51
    15 Pages
    1 2 3 4 5 6 7 8 ... 15
    • Replies: 293 / Subs: 8
    • Views: 174,573
    2022-10-12 17:21 Go to last post
  5. Random Facts Thread: Other

    Random facts thread made easier.

    Started by Yugl, 2011-12-08 18:54
    25 Pages
    1 2 3 4 5 6 7 8 ... 25
    • Replies: 490 / Subs: 18
    • Views: 287,191
    2022-07-06 17:54 Go to last post
  6. What needs to be tested thread

    Purpose: Compile unsolved questions about game mechanics that have not been answered. Discussion will precede with formatting discussion and...

    Started by Yugl, 2011-03-24 13:12
    9 Pages
    1 2 3 4 5 6 7 8 ... 9
    • Replies: 178 / Subs: 9
    • Views: 91,836
    2022-02-27 20:02 Go to last post
  7. Test Instruments Thread

    Purpose: The purpose of this thread is to compile instruments for testing. This entails resources necessary (or useful) for creating experiments and...

    Started by Yugl, 2011-03-24 13:04
    4 Pages
    1 2 3 4
    • Replies: 72 / Subs: 4
    • Views: 39,298
    2018-01-30 21:31 Go to last post
  8. DPS Spreadsheets

    Just for general recordkeeping and such, can keep info about my (or anyone else's) DPS spreadsheets here. There was a bit of weirdness with Google...

    Started by Motenten, 2012-04-27 19:18
    47 Pages
    1 2 3 4 5 6 7 8 ... 47
    • Replies: 929 / Subs: 13
    • Views: 209,913
    2016-04-09 06:21 Go to last post
  9. Mathy Parts Guidelines

    A delegation of BG debated what the general idea of this section should be quite a lot before it went live, and I've just realized that we forgot to...

    Started by Byrthnoth, 2014-12-16 20:48
    • Replies: 0 / Subs: 0
    • Views: 7,890
    2014-12-16 20:48 Go to last post
  10.   Normal Threads  

  1. Monster / Avatar / Pet damage

    Our understanding of player pDIF has improved while our understanding of monster pDIF has remained relatively obscure. We do know a few things ...

    Started by Byrthnoth, 2013-01-31 23:40
    21 Pages
    1 2 3 4 5 6 7 8 ... 21
    • Replies: 408 / Subs: 8
    • Views: 130,234
    2024-01-08 10:20 Go to last post
  2. Regen Spells and their Enhancements

    So Light Arts definitely provides a bonus to both Regen potency as well as duration, I went and did some testing to see exactly how the bonus works....

    Started by Slycer, 2012-02-27 09:38
    • Replies: 16 / Subs: 4
    • Views: 18,999
    2023-10-20 22:28 Go to last post
  3. Curing Waltz III formula?

    Hi guys... dunno if this is the right place to post this question. I'm a returning player and I've recently been trying to make a CW3 build for...

    Started by Darwinion, 2023-04-16 18:07
    • Replies: 2 / Subs: 1
    • Views: 942
    2023-04-17 07:29 Go to last post
  4. Status resistance and other miscellaneous JP insights

    I've been doing some rummaging around JP FFXI information sources looking for information we might not have on the English side, and found some nice...

    Started by Fwahm, 2022-05-08 09:32
    • Replies: 1 / Subs: 0
    • Views: 1,501
    2022-07-02 16:19 Go to last post
  5. Empty enmity table and Treasure Hunter

    If it wasn't already known, if you have more than 15 mobs and you perform an AOE action on it like Sleepga, Lullaby, AOE WS, etc., all of the above...

    Started by Koyangi, 2022-01-24 02:20
    • Replies: 0 / Subs: 0
    • Views: 1,066
    2022-01-24 02:20 Go to last post
  6. BLU and Killer Traits Testing

    There is a new "The Foxdanger Lab" section in our Discord, and after different mechanical discussions, I feel obliged to settle something I never...

    Started by Spicyryan, 2020-12-07 20:34
    • Replies: 0 / Subs: 0
    • Views: 2,021
    2020-12-07 20:34 Go to last post
  7. Legends of the Hidden jp testing

    So there is a wealth of info/testing on jp wiki/blogs that well never really gets seen by the English community unless a jp reader in the English...

    Started by dasva, 2017-09-20 17:43
    17 Pages
    1 2 3 4 5 6 7 8 ... 17
    • Replies: 331 / Subs: 6
    • Views: 60,047
    2019-12-05 17:09 Go to last post
  8. Shield Block Rate Testing

    Reposting from over on AH.

    Started by Martel, 2013-06-23 11:22
    • Replies: 19 / Subs: 0
    • Views: 15,339
    2019-06-01 16:42 Go to last post
  9. Hot Shot apparently breaks 99999 damage cap O.o

    http://forum.square-enix.com/ffxi/threads/53692-Hot-shot-breaks-damage-cap Posted in Bug Reports, includes screenshots of 104k+ damage when uber...

    Started by Nyarlko, 2018-02-07 18:56
    2 Pages
    1 2
    • Replies: 23 / Subs: 3
    • Views: 13,451
    2018-11-23 23:52 Go to last post
  10. Dual Wield Weaponskill TP Returns

    Simple question but hard to find any info on! How much TP do I get from the first hit of my Weaponskill when I am dual wielding? A: Calculated...

    Started by urat, 2018-07-24 11:09
    • Replies: 0 / Subs: 0
    • Views: 3,967
    2018-07-24 11:09 Go to last post
  11. Testing Physical Blue Magic, Etc

    So, despite my attempts at searching out and improving the outdated information onthe Calculating Blue Magic Damage page. There is just a lack of...

    Started by Spicyryan, 2018-05-24 13:42
    • Replies: 1 / Subs: 0
    • Views: 3,772
    2018-05-24 21:36 Go to last post
  12. Killer effect testing

    Okay, so I did some more precise testing on killer effects. I used Weapon Bash and Founder's Breastplate, which adds (killer rate/2)% to your damage....

    Started by Fwahm, 2018-04-22 12:18
    • Replies: 9 / Subs: 1
    • Views: 4,913
    2018-04-25 17:30 Go to last post
  13. XI Blue Magic Damage Questions

    OK, so I've been feeling like I've been slacking on my BLUs regarding fine-tuning offensive magic, but I've gotten a ton of conflicting advice about...

    Started by Nyarlko, 2018-04-17 17:15
    • Replies: 2 / Subs: 0
    • Views: 4,082
    2018-04-19 02:30 Go to last post
  14. Courser's Roll

    Still lacks any snapshot potency info on any source I come across. Anyone? :nekodead:

    Started by Spicyryan, 2018-03-05 10:17
    • Replies: 2 / Subs: 0
    • Views: 3,914
    2018-03-05 12:16 Go to last post
  15. Occult Acumen Questions

    So, the new Raetic Staff has me wondering if the MP Cost +30% is accounted for with OA. I know that OA checks before cost reductions, but don't know...

    Started by Nyarlko, 2017-10-07 05:57
    • Replies: 2 / Subs: 1
    • Views: 4,008
    2017-10-07 09:16 Go to last post
  16. Resist Trait question

    Has anyone ever tested whether Resist Status job traits and equipment stack additively or multiplicatively with each other? For example, would a...

    Started by Fwahm, 2017-10-06 13:26
    • Replies: 1 / Subs: 0
    • Views: 3,756
    2017-10-06 13:35 Go to last post
  17. Seeking Advice on Testing Gavialis Helm with Aeonic AM

    So, I want to be sure that Gavialis Helm is working on Waters and Iceday for aeonic DRG while AM is up. Since my .lua works off that assumption. I...

    Started by Spicyryan, 2017-09-25 13:38
    • Replies: 4 / Subs: 0
    • Views: 4,532
    2017-09-25 20:27 Go to last post
  18. Weaponskill additional effects and dSTATs?

    Has there ever been any testing suggesting one way or the other on whether they might have them?

    Started by Fwahm, 2017-08-07 20:39
    2 Pages
    1 2
    • Replies: 21 / Subs: 0
    • Views: 10,743
    2017-08-09 23:23 Go to last post
  19. Missing WS Page / How can I figure out stats for a WS?

    Just noticed that the unique / equipment-linked WS "Knights of Rotund" doesn't have a page. Always been curious about how it works exactly since as...

    Started by Nyarlko, 2017-07-21 06:45
    • Replies: 5 / Subs: 1
    • Views: 4,065
    2017-07-22 12:22 Go to last post
  20. INT/MND and Magic Evasion

    Does INT and MND (for their respective spells) have a direct influence on magic evasion? If not, and assuming the same dStat > MACC formula (as...

    Started by Fwahm, 2017-05-29 12:56
    • Replies: 13 / Subs: 2
    • Views: 6,296
    2017-07-21 05:48 Go to last post
  21. WSC + fTP on DA/TA/QA

    This is question not a finding. I was wondering if there has ever been testing to see whether WSC or fTP is applied to DA/TA/QA procs on WS. The...

    Started by Mojo, 2016-04-27 14:25
    • Replies: 6 / Subs: 2
    • Views: 5,785
    2017-05-19 09:58 Go to last post
  22. Physical def/acc post-Feb update?

    I know that all combat stats should have been nerfed for mobs last month, but rather surprised that no one has reported new acc formula so far.. If...

    Started by Nyarlko, 2017-03-11 23:33
    • Replies: 9 / Subs: 0
    • Views: 5,758
    2017-03-15 01:00 Go to last post
  23. Distract/Frazzle Values Post Feb 2017 Update + QD Testing

    Wanted to find out the new values for Distract after the update. So I shouted and found a RDM named Geriond to help. It was nice that he had just...

    Started by Spicyryan, 2017-02-16 22:02
    • Replies: 3 / Subs: 0
    • Views: 7,021
    2017-02-17 14:12 Go to last post
  24. Ranged Delay, Snapshot, and Stuff

    There are some old tests on Ranged Delay that have been lost as far as I can tell, but recent changes to Windower (LuaCore) have given us the...

    Started by Byrthnoth, 2013-05-20 12:10
    6 Pages
    1 2 3 4 5 6
    • Replies: 101 / Subs: 4
    • Views: 60,098
    2016-12-23 11:50 Go to last post
  25. Aftermath Formula Help

    So I was mass editing bg wiki changing the old AM formulas to fit the 1k system today. Don't ask me how none of them ever got updated. Then after I...

    Started by Darvamos, 2016-12-06 14:23
    • Replies: 2 / Subs: 0
    • Views: 3,982
    2016-12-06 14:39 Go to last post
  26. Weapon Skills

    Generic information on Weapon skills in this post. For specific weapon skills, see the table with links to each weapon. Make a separate post for data...

    Started by Yugl, 2011-04-19 19:40
    15 Pages
    1 2 3 4 5 6 7 8 ... 15
    • Replies: 293 / Subs: 9
    • Views: 140,884
    2016-11-07 08:54 Go to last post
  27. Cursna Testing

    I don't know where to post this, it doesn't provide specifics but just proves a cap or some wrong values provided by an outside source. Nivlakian...

    Started by Fival, 2014-01-29 15:28
    2 Pages
    1 2
    • Replies: 35 / Subs: 0
    • Views: 16,612
    2016-11-06 10:05 Go to last post
  28. Voidwatch cells: What do they do? Do they do things? Lets find out.

    (In which I analyze FFXIDB data from 2012) So, the guildwork app feeds ffxidb various data, which includes voidwatch kill info and did include...

    Started by Byrthnoth, 2016-10-29 18:16
    • Replies: 13 / Subs: 4
    • Views: 8,453
    2016-10-30 16:51 Go to last post
  29. Song Duration Job Points

    Can anybody explain how exactely the song duration bonuses get added up together? I need an exact number but I'm struggling. Troubadour bonus is...

    Started by Sechs, 2016-03-29 17:03
    • Replies: 14 / Subs: 0
    • Views: 9,275
    2016-09-18 10:40 Go to last post
  30. pDIF Changes (Feb. 10th, 2016)

    Please post pDIF testing in here. Summary thus far is: 1) There is still a 1.05 secondary randomizer 2) Caps vary by weapon type. At the moment,...

    Started by Byrthnoth, 2016-02-10 01:43
    2 Pages
    1 2
    • Replies: 36 / Subs: 0
    • Views: 16,176
    2016-08-11 15:01 Go to last post

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