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Forum: FFXI: Mathy Parts Redux

math yo face

  1.   Sticky Threads  

  2. Random Facts Thread: Other

    Random facts thread made easier.

    Started by Yugl, 2011-12-08 18:54
    24 Pages
    1 2 3 4 5 6 7 8 ... 24
    • Replies: 469
    • Views: 187,959
    2018-09-04 07:09 Go to last post
  3. DPS Spreadsheets

    Just for general recordkeeping and such, can keep info about my (or anyone else's) DPS spreadsheets here. There was a bit of weirdness with Google...

    Started by Motenten, 2012-04-27 19:18
    47 Pages
    1 2 3 4 5 6 7 8 ... 47
    • Replies: 929
    • Views: 154,534
    2016-04-09 06:21 Go to last post
  4. Random Facts Thread: Magic

    Random Facts Thread: Now with easier searches.

    Started by Yugl, 2011-12-08 18:51
    14 Pages
    1 2 3 4 5 6 7 8 ... 14
    • Replies: 275
    • Views: 102,590
    2019-07-14 15:29 Go to last post
  5. Random Facts Thread: Traits and Stats (Player and Monster)

    New thread to make searching easier.

    Started by Yugl, 2011-12-08 18:53
    25 Pages
    1 2 3 4 5 6 7 8 ... 25
    • Replies: 496
    • Views: 83,017
    2018-04-17 08:56 Go to last post
  6. Random Facts Thread: Abilities

    Random facts about abilities. Self-explanatory.

    Started by Yugl, 2011-12-08 18:52
    10 Pages
    1 2 3 4 5 6 7 8 ... 10
    • Replies: 190
    • Views: 79,292
    2018-04-22 10:56 Go to last post
  7. What needs to be tested thread

    Purpose: Compile unsolved questions about game mechanics that have not been answered. Discussion will precede with formatting discussion and...

    Started by Yugl, 2011-03-24 13:12
    9 Pages
    1 2 3 4 5 6 7 8 ... 9
    • Replies: 177
    • Views: 53,000
    2018-01-26 05:02 Go to last post
  8. Test Instruments Thread

    Purpose: The purpose of this thread is to compile instruments for testing. This entails resources necessary (or useful) for creating experiments and...

    Started by Yugl, 2011-03-24 13:04
    4 Pages
    1 2 3 4
    • Replies: 72
    • Views: 24,334
    2018-01-30 21:31 Go to last post
  9. Mathy Parts Guidelines

    A delegation of BG debated what the general idea of this section should be quite a lot before it went live, and I've just realized that we forgot to...

    Started by Byrthnoth, 2014-12-16 20:48
    • Replies: 0
    • Views: 3,974
    2014-12-16 20:48 Go to last post
  10.   Normal Threads  

  1. Enmity testing - Still Going!

    So Kaeko has dragged me along to find out all these weird things about Enmity, and some of our results have been very interesting. If not really that...

    Started by Ashira, 2007-11-09 15:37
    52 Pages
    1 2 3 4 5 6 7 8 ... 52
    • Replies: 1,023
    • Views: 90,094
    2014-08-29 19:53 Go to last post
  2. Monster / Avatar / Pet damage

    Our understanding of player pDIF has improved while our understanding of monster pDIF has remained relatively obscure. We do know a few things ...

    Started by Byrthnoth, 2013-01-31 23:40
    21 Pages
    1 2 3 4 5 6 7 8 ... 21
    • Replies: 401
    • Views: 86,259
    2019-03-22 09:00 Go to last post
  3. Weapon Skills

    Generic information on Weapon skills in this post. For specific weapon skills, see the table with links to each weapon. Make a separate post for data...

    Started by Yugl, 2011-04-19 19:40
    15 Pages
    1 2 3 4 5 6 7 8 ... 15
    • Replies: 293
    • Views: 77,357
    2016-11-07 08:54 Go to last post
  4. Random Facts Thread

    I would like to discuss this idea more. While I understand the argument that randomest question thread conflicts with this thread on an intuitive...

    Started by Yugl, 2011-03-24 18:20
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 157
    • Views: 71,015
    2011-12-08 18:49 Go to last post
  5. Relic+2 Bonuses and Augments Thread

    Created at the request of someone from another thread. Obvious topic is obvious.

    Started by Yugl, 2011-12-22 04:31
    9 Pages
    1 2 3 4 5 6 7 8 ... 9
    • Replies: 165
    • Views: 53,160
    2012-11-17 20:11 Go to last post
  6. Cast and Recast

    Gradually shifting away from the Data Compilation thread into multiple threads so as to better organize the information. Post Haste related stuff...

    Started by Yugl, 2011-04-09 00:23
    12 Pages
    1 2 3 4 5 6 7 8 ... 12
    • Replies: 230
    • Views: 45,858
    2014-07-19 10:37 Go to last post
  7. BG Math Mob Spawning Mechanics (Requesting Data!)

    Unfortunately I don't have any information to present. Instead I'm starting this thread so that others can post data and we can compile the...

    Started by Kirschy, 2011-04-24 20:52
    4 Pages
    1 2 3 4
    • Replies: 71
    • Views: 43,458
    2015-07-14 13:38 Go to last post
  8. Ranged Delay, Snapshot, and Stuff

    There are some old tests on Ranged Delay that have been lost as far as I can tell, but recent changes to Windower (LuaCore) have given us the...

    Started by Byrthnoth, 2013-05-20 12:10
    6 Pages
    1 2 3 4 5 6
    • Replies: 101
    • Views: 34,722
    2016-12-23 11:50 Go to last post
  9. pDif and damage

    Reference existing thread: http://www.bluegartr.com/threads/87774-pDIF-testing-and-Damage-formulas Copying my evaluations here. Should have done...

    Started by Motenten, 2011-12-05 18:33
    9 Pages
    1 2 3 4 5 6 7 8 ... 9
    • Replies: 171
    • Views: 29,235
    2014-05-02 04:13 Go to last post
  10. Legends of the Hidden jp testing

    So there is a wealth of info/testing on jp wiki/blogs that well never really gets seen by the English community unless a jp reader in the English...

    Started by dasva, 2017-09-20 17:43
    17 Pages
    1 2 3 4 5 6 7 8 ... 17
    • Replies: 330
    • Views: 23,612
    2019-01-04 10:55 Go to last post
  11. Magic

    General Blue Magic Physical Magic-Breath Magic-Nuke Magic-Enfeeble Magic-Enhancing Dark Magic

    Started by Yugl, 2011-04-07 18:33
    4 Pages
    1 2 3 4
    • Replies: 71
    • Views: 23,263
    2012-01-15 07:49 Go to last post
  12. Idris testing questions

    Should be finished within the next 5 days with Idris. Wanted to go ahead and post a thread and get the nitty gritty on how to perform tests to get a...

    Started by Malithar, 2014-07-09 03:29
    6 Pages
    1 2 3 4 5 6
    • Replies: 102
    • Views: 22,783
    2014-11-22 18:29 Go to last post
  13. Skillchain Elemental Affinity

    This should be fairly easy to determine; level 3 skillchains on Puks should, depending on day, either always heal, never heal, or intermittently heal...

    Started by Stromgarde, 2011-03-24 19:21
    3 Pages
    1 2 3
    • Replies: 56
    • Views: 19,829
    2011-04-02 12:44 Go to last post
  14. Mythic de-mythification

    The purpose of this thread is to accurately estimate the benefits of mythics while AM3 is up. Personnally I think they are only worth starting from...

    Started by pchan, 2012-09-03 10:02
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 146
    • Views: 19,272
    2012-12-20 08:02 Go to last post
  15. Zanshin and Hasso Tests

    Not sure where a good place to put this info would be. Mathy Parts maybe? Did some small tests for new hasso/zanshin First w/o any + zanshin gear...

    Started by Zzsark, 2011-07-12 03:59
    2 Pages
    1 2
    • Replies: 39
    • Views: 14,130
    2011-10-19 06:46 Go to last post
  16. Evasion Skill vs Evasion

    Probably one of the longest standing questions in FFXI! Decided to test it... What I found is that Abyssea is so fucking overcrowded that holding...

    Started by Kirschy, 2011-06-29 22:47
    2 Pages
    1 2
    • Replies: 35
    • Views: 13,413
    2011-07-09 11:06 Go to last post
  17. Player Stats Sheet: Help add to it!

    Masamune and Motenten have noticed disparities in existing player stat formulas and are looking to compile player stats. Masamune has created...

    Started by Yugl, 2011-04-09 12:20
    3 Pages
    1 2 3
    • Replies: 46
    • Views: 12,569
    2011-12-19 03:49 Go to last post
  18. Regen Spells and their Enhancements

    So Light Arts definitely provides a bonus to both Regen potency as well as duration, I went and did some testing to see exactly how the bonus works....

    Started by Slycer, 2012-02-27 09:38
    • Replies: 15
    • Views: 11,205
    2016-07-03 16:17 Go to last post
  19. SoA Enmity Retesting

    Well in light of the cure enmity changes thought I'd take the time to necro and start figuring them out. Seems alot of people seem to think alot of...

    Started by dasva, 2013-04-01 22:00
    3 Pages
    1 2 3
    • Replies: 55
    • Views: 10,736
    2015-11-02 19:20 Go to last post
  20. Debuff Elemental Affinity

    Goal: Find a general elemental affinity for types of debuffs rather than specific debuff spells. We know the element of common debuffs such as Para,...

    Started by Yugl, 2012-04-15 21:06
    3 Pages
    1 2 3
    • Replies: 49
    • Views: 9,977
    2013-06-16 18:47 Go to last post
  21. Monster Data

    This thread would reserved to mostly determination of Monster families/subfamilies Stats, but data on Monster abilities could be reported here too. ...

    Started by Masamune, 2011-04-09 04:57
    2 Pages
    1 2
    • Replies: 39
    • Views: 9,342
    2011-08-12 15:00 Go to last post
  22. Uh oh, Rae's gonna make pDif simple.

    Or: How I learned to stop worrying and love using a variable twicea buncha' times. Thread and concepts within, as well as some new concepts I...

    Started by Raelia, 2012-01-07 20:42
    4 Pages
    1 2 3 4
    • Replies: 65
    • Views: 9,037
    2012-02-01 12:23 Go to last post
  23. TH+ procs

    In light of the recent dev discussion, I've decided to post my preliminary data. No Weapon Skills will be used to prevent ninja TH+ procs, and dual...

    Started by NynJa, 2012-11-09 13:49
    2 Pages
    1 2
    • Replies: 20
    • Views: 8,969
    2015-07-26 15:25 Go to last post
  24. Vivacious Pulse testing

    Vivacious Pulse has reasonable potency, seems to top out at 430 or so with 3 runes active. Unsure if different elements affect in different ways, but...

    Started by Prothescar, 2014-02-17 15:01
    2 Pages
    1 2
    • Replies: 28
    • Views: 8,809
    2015-01-28 21:08 Go to last post
  25. Cursna Testing

    I don't know where to post this, it doesn't provide specifics but just proves a cap or some wrong values provided by an outside source. Nivlakian...

    Started by Fival, 2014-01-29 15:28
    2 Pages
    1 2
    • Replies: 35
    • Views: 8,713
    2016-11-06 10:05 Go to last post
  26. Shield Block Rate Testing

    Reposting from over on AH.

    Started by Martel, 2013-06-23 11:22
    • Replies: 19
    • Views: 8,030
    2019-06-01 16:42 Go to last post
  27. Level 99 OA2-4 Distribution

    Went and beat on Mantlets and Fortifications for a whole battle. Not a lot of data, but I can start some guessing. Kicker is to not use Last Resort...

    Started by Raelia, 2011-12-24 03:32
    2 Pages
    1 2
    • Replies: 33
    • Views: 7,931
    2012-02-07 10:29 Go to last post
  28. Meteor

    In my opinion, Meteor is one of the coolest concepts they've added to the game in a while. How useful it is in the end is going to depend heavily...

    Started by Byrthnoth, 2012-03-09 17:41
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 7,899
    2013-08-18 21:41 Go to last post
  29. pDIF Changes (Feb. 10th, 2016)

    Please post pDIF testing in here. Summary thus far is: 1) There is still a 1.05 secondary randomizer 2) Caps vary by weapon type. At the moment,...

    Started by Byrthnoth, 2016-02-10 01:43
    2 Pages
    1 2
    • Replies: 36
    • Views: 7,710
    2016-08-11 15:01 Go to last post
  30. Wyvern Breath Testing

    So back in 2005 I attempted to find the formula for calculating Elemental Breaths because loldrg and there was no previous testing done at that time....

    Started by Ophannus, 2012-01-03 17:20
    3 Pages
    1 2 3
    • Replies: 43
    • Views: 6,954
    2012-08-18 10:05 Go to last post

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