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Forum: FFXIV: Advanced Theorycrafting

The Theorycrafting section is for guided discussion along a strict topic for the enhancement and optimization of specific classes/jobs/dungeons/monsters on an elite level of play. There is a strict no tolerance level for trolling, off topic discussion, or even the creation of an unauthorized thread. Read the rules post for more information.

  1. Critical Rate Testing (And other stuff?)

    This advanced theorycrafting section isn't advanced enough; It needs more data dumps and ffxi style math theorycrafting without all the deepz mumbo...

    Started by Deadgye, 2014-03-06 10:01
    2 Pages
    1 2
    • Replies: 22 / Subs: 2
    • Views: 26,886
    2014-11-02 09:11 Go to last post
  2. Materia System - Compiled Information Thread

    As Phase 4/Early Access hasn't started yet, we currently do not have access to all data/theories when it comes to Materia. However, because I think...

    Started by Stanislaw, 2013-08-14 10:54
    14 Pages
    1 2 3 4 5 6 7 8 ... 14
    • Replies: 267 / Subs: 22
    • Views: 100,678
    2014-06-29 01:32 Go to last post
  3. Dragoon Advanced

    First off, I'm gonna say this is a vastly inferior take on DRG compared to the quite-expansive Rotation Reborn topic on the OF, seen here. You can...

    Started by Seravi Edalborez, 2014-01-27 01:53
    2 Pages
    1 2
    • Replies: 37 / Subs: 5
    • Views: 24,966
    2014-06-16 14:27 Go to last post
  4. 2.2 Gear Comparisons

    Not new, but didn't want it to be buried in the datamining thread. (Link) Will edit in acquisition methods as they are discovered. If any typos...

    Started by Seravi Edalborez, 2014-03-27 13:20
    • Replies: 16 / Subs: 3
    • Views: 13,888
    2014-04-01 05:49 Go to last post
  5. i70 DPS accessories for Tanks

    I have not leveled my tanking jobs to 50 yet and most likely won't use them in group play even when I do. Just not my thing. However, I'm very...

    Started by arkaine23, 2014-02-14 04:20
    2 Pages
    1 2
    • Replies: 29 / Subs: 3
    • Views: 8,982
    2014-02-20 12:42 Go to last post
  6. Warrior (because lol Marauder) (Last update 9/1/13)

    1. Best race Lalafell is tops because they are hardest to see esp. in PvP and any other discussion regarding race isn't advanced. 2. Best Grand...

    Started by Churchill, 2013-08-20 20:28
    56 Pages
    1 2 3 4 5 6 7 8 ... 56
    • Replies: 1,106 / Subs: 40
    • Views: 154,375
    2014-01-31 15:13 Go to last post
  7. XIV [Guide] Paladin Tanking Compendium (Last update 11/13/13)

    Announcement As of 11/04/2013 I have canceled my subscription. The game itself is lackluster and somewhat boring. I also found myself losing...

    Started by pixelshader, 2013-09-06 16:26
    53 Pages
    1 2 3 4 5 6 7 8 ... 53
    • Replies: 1,055 / Subs: 43
    • Views: 263,385
    2014-01-31 15:12 Go to last post
  8. Dungeon Loot Thread

    So after the first handful of dungeons, pretty much all of the gear is untradeable and isn't on the market. XIVDB may have all the items, but since...

    Started by Cantih, 2013-08-29 00:46
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 155 / Subs: 24
    • Views: 201,251
    2014-01-22 16:48 Go to last post
  9. Item Level 90 Gear Comparison

    I started putting a table together for myself to compare the different IL90 gear without having to look at 20+ individual items, and I thought it...

    Started by Slycer, 2013-09-25 15:09
    3 Pages
    1 2 3
    • Replies: 43 / Subs: 5
    • Views: 74,758
    2014-01-15 13:19 Go to last post
  10. Cure I Formula

    Crossposting from http://forum.square-enix.com/ffxiv/threads/134775-Damage-Formula-Thread?p=1738304#post1738304 Hypothesis The Cure Formula...

    Started by Nyaanyaa_Midgardsormr, 2013-12-30 20:16
    • Replies: 0 / Subs: 0
    • Views: 3,122
    2013-12-30 20:16 Go to last post
  11. PvP Threat Assesment

    Dec 15th edit/overhaul: Removing a lot of fluff and covering stuff in 2.1 patch notes that is relevant to OP. Adding sort of table of contents....

    Started by Seravi Edalborez, 2013-12-09 17:08
    4 Pages
    1 2 3 4
    • Replies: 73 / Subs: 8
    • Views: 18,115
    2013-12-20 08:09 Go to last post
  12. Block Rates and Block Mitigation

    This is pretty accurate I think. Base block rate and protection should be 100 points in both categories, for 10%. So if you had a shield with 0...

    Started by Rajah, 2013-09-10 13:39
    2 Pages
    1 2
    • Replies: 20 / Subs: 2
    • Views: 19,395
    2013-12-03 19:12 Go to last post
  13. Best repeatable tradecraft leves.

    I've gone from 14-23 on Armorer on essentially one levequest (Headbangers -- requires a Barbut; HQ version is 6000xp per turn in). The Decorated...

    Started by fren., 2013-09-01 19:21
    10 Pages
    1 2 3 4 5 6 7 8 ... 10
    • Replies: 199 / Subs: 20
    • Views: 127,524
    2013-11-11 23:58 Go to last post
  14. Garuda (Hard Mode) Strategy

    Related Threads: Ifrit (Hard Mode) Strategy Titan (Hard Mode) Strategy ----- Garuda (Hard Mode) General Party Setup One or two tanks

    Started by Slycer, 2013-09-12 12:57
    3 Pages
    1 2 3
    • Replies: 52 / Subs: 10
    • Views: 52,290
    2013-11-10 13:27 Go to last post
  15. AF2 vs. Relic Weapon +1 Upgrade Priority

    How is everyone approaching this? NQ Artemis is definitely the first goal as the upgrade over a primal weapon on a WD basis is too much to beat. ...

    Started by Wulfgang, 2013-09-11 12:36
    5 Pages
    1 2 3 4 5
    • Replies: 91 / Subs: 15
    • Views: 55,096
    2013-11-03 22:17 Go to last post
  16. paladin rotation!

    Yes. I mean just Paladin, what happens after you equip your soul crystal. Although I initially wished to discuss gearing as well, I wanted to...

    Started by Vorbild, 2013-08-29 13:26
    2 Pages
    1 2
    • Replies: 33 / Subs: 7
    • Views: 42,268
    2013-10-26 01:42 Go to last post
  17. Dungeon & Primal guide/strategy

    Maybe we can pool strategies and guides into 1 spot? Can add hard mode primals too since I see it asked a bit. Also, I'll try to keep it up to date...

    Started by Rehn, 2013-09-03 14:45
    3 Pages
    1 2 3
    • Replies: 47 / Subs: 5
    • Views: 24,258
    2013-10-05 17:07 Go to last post
  18. Free Company Points

    Gathering up all the data for the Company Points system. I'll keep this updated with what we have nailed down for certain. Points to Rank Up Rank...

    Started by Mina, 2013-08-17 20:56
    3 Pages
    1 2 3
    • Replies: 55 / Subs: 7
    • Views: 64,290
    2013-10-03 10:50 Go to last post
  19. Primary stats for each class, 2.0 style

    I'm not sure if things have changed from 1.0 stat allocation to 2.0, but I came across this site that had guides for each class:...

    Started by AnghellicKarma, 2013-08-27 10:15
    3 Pages
    1 2 3
    • Replies: 56 / Subs: 9
    • Views: 43,001
    2013-09-28 12:22 Go to last post
  20. Ifrit (Hard Mode) Strategy

    Related Threads: Garuda (Hard Mode) Strategy Titan (Hard Mode) Strategy ----- Ifrit (Hard Mode) General Party Setup One tank

    Started by Slycer, 2013-09-11 15:40
    • Replies: 18 / Subs: 1
    • Views: 23,851
    2013-09-20 17:37 Go to last post
  21. Macros

    I don't know if this is advanced, but I think it could use a place for discussion. There's so many basic things I want to do that I can't seem to...

    Started by Celeras, 2013-09-03 05:29
    2 Pages
    1 2
    • Replies: 25 / Subs: 5
    • Views: 27,298
    2013-09-16 02:31 Go to last post
  22. FATE in Haze

    As mentioned in the Phase 4 thread: http://www.bluegartr.com/threads/117543-Phase-4-impressions-discussion-thread?p=5854546&viewfull=1#post5854546 ...

    Started by solracht, 2013-08-19 15:21
    4 Pages
    1 2 3 4
    • Replies: 73 / Subs: 11
    • Views: 22,795
    2013-09-11 11:53 Go to last post
  23. Paladin HQ Cure Build

    This is completely ridiculous and must be considered so, because: Swords have 0 magic DMG rating. That said, a MND build is in order, because: A...

    Started by Rajah, 2013-09-04 09:58
    • Replies: 17 / Subs: 1
    • Views: 12,062
    2013-09-06 17:06 Go to last post
  24. XIV Best GC for each class?

    Mod edit: See post #4 below for information It would SEEM to me that a city's GC rewards should benefit the classes whose Guilds are within their...

    Started by AnghellicKarma, 2013-08-26 11:53
    • Replies: 12 / Subs: 3
    • Views: 50,526
    2013-09-04 00:28 Go to last post
  25. Ruin II Damage

    Benefits: 1. Unaspected Damage 2. Instant cast (See Tools and limitations to understand why this is a benefit) 3. SCH can use this (See tools and...

    Started by Yugl, 2013-08-30 14:24
    • Replies: 4 / Subs: 0
    • Views: 5,994
    2013-09-02 16:28 Go to last post

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