Post your findings for the new Salvage zones here, please!
We need information on:
1) The unlock system - Specifically how does it work?
- - Some monsters have static unlock slots and some are random. Unlock slots seem to be constant within a monster name type throughout the zone.
2) NMs - Pop conditions, path, etc.?
3) Bosses - New nasty TP moves? Strats?
- - The NQ and HQ bosses can both use the typical "bad" TP moves of their type (NQ might be restricted to low HP), but there have been no new boss TP move reported.
- - Acroliths seem to have gained a TP move named "Dismemberment" that can do considerable damage. Think of it as a single target physical version of self-destruct.
4) Where do these "Plans" and the 45 armors come from?
- - 45 Armors come from bosses. "Plans" come from lesser NMs.
5) How do we upgrade armors and which armor matches with which plan?
- - The NPC for upgrades and new armors is (I-11 Whitegate) Mrhok Sahjuuli
- - You need a dozen of a specific plan to upgrade or create an armor piece, along with 15 Imperial Gold, Silver, or Mythril coins and the matching level 45 armor. The NPC will hold your currently collected plans for you.
- - If you want to upgrade an old Salvage piece, you will need to trade it with the 45 and payment (the coins)