Originally Posted by
Lordwafik
As for the rdm/drk, there's 4 problems that you get with chainsepll stun.
1 - it's not casted and the move has a short wind up time
2 - the stuns overlap, stun + stun = "has no effect" rather than restunning
3 - the stun gets resisted due to a rdm/drk's shitty skill
4 - CRIMSON RDM WILL GET INTIMIDATION, last thing you want during a CS+Stun is that.
I've counted that I do 14 spells per chainspell (1 minute) so theres 4 seconds between stuns with me banging my stun/stun/stun/stun/stun/stun macro. I'm sure a good chunk of the down time is from having a shitty ping from not living in Japan, but I've never asked a JPN RDM how many spells they can get off. Anyone know? So we usually have 4 chainspell stunners for most of it and it will still get stuff through occasionally. Breakga is baaaaaaad...
I've never seen a resist, even on earth day, but we elemental seal + flood, do suiton and 2hr threnody so he probably has like -8million thunder resist. We also kill it in 90 seconds or less so if it can build resistance, it doesn't get much of a chance.
We'd probably boot any RDM dumb enough that they'd use crimson on DL.