Discuss findings/stuff that do not have a particular thread and pertain to the update.
Discuss findings/stuff that do not have a particular thread and pertain to the update.
At first glance, much of the craftable gear is very genetic except for the Shabti set which has some interesting stuff for PLD(a shame RUN can't use any of it). The Haruspex set has very nice INT/MND but not much MAB or M.dmg, limiting its usefulness. A few clear winners are Haruspex Hat for 8% Fast Cast on BLU, Mes'yohi Haubergeon for the jobs that can use it, and Vanir Boots which have 42 AGI, R.acc+16 and Enmity-4 which is pretty awesome for RNG.
Wyrm Blood is probably a synthesis material required for one or more of the new sets; likely drops from the two new Battlefields much like Buried Vestige did in AA battles. They're probably an Alchemy recipe.
Theorycrafting general:
Izhiikoh+Vanir Knife.
Good damage, high delay. What do.
I'm dumb on the other stuff.
Also Haruspex hat is great for /NIN jobs needing a fast cast set for shadows.
not surprised they are adding the Lv.119 upgrade materials to the SKCNM20 fights.
Just logged on and instantly noticed plugin/addon failures. Statustimers is one of them and I crashed after casting a spell. Now Im trying to log back in and crash immediately upon logging in.
Unloaded statustimers,timer,blinkmenot,scoreboard,battlemod and still crash. It might be spellcast since it spams "ERROR CANNOT FIND PARTY" like a thousand times in my console when SC loads my xml. Then I crash during the aftercast phase.
Subjugation: Argus
Oh damn. At least they only need to be killed once
Just found Enkelados up in Upper Delkfutt Tower; killing him with his RoE active did not give me Enkelados' bracelets as a quest reward, and it's not repeatable.
What was the reward then?
Just exp and sparks.
lmao lizard gear.
"Ok guys, let's add 100 levels of bullshit stats to armor and weapon models that they could equip at level 20. They'll love that, right?"
Yeah, I just got Simurgh. Just sparks and EXP.
May of rewarded boots but I already have them, but most likely not.
Camping KA atm.
Also, is it just me or did they add little to no reason to actually fight Kam'lanaut and Eald'narche
Super unscientific test (low sample size, bad target mobs), but wyvern damage seems to have gone up decently vs at least trash mobs.
119 Ryu + 1k wyvern xp vs Blanched Mandagora's outside W. Andolin:
Before: Normal hits: 131-193, average ~159, crits: 249,268,273 (average 263.3)
After: Normal hits: 121-307 average ~ 244, crits: 372,428,392 (average 397)
... which is suspiciously close to a 50% boost <_<
Parsed before the patch and after(after patch is a smaller sample) but already Wyvern damage is pretty substantial. Pre patch, was hitting Tephra Lizards for 165 average, with a 256 high. Now it's hitting for consistant 232 average with a high of 301. Highest crit was 313 prepatch, now critting for 417.
Hopefully in addition to a boost in Base Damage to Wyverns, they also gave a massive attack boost. Wyverns previously hit trash for decent numbers 200-300 but hit for double digits on NMs due to poor, unbuffed attack. If they gave them a significant base attack of ~1200, they'd actually contribute a fair amount of damage(although this is fettered by how often the DRG weaponskills since WS interrupts Wyvern Autoattacks for a shitty 20-100 dmg breath most of the time)
double post >_<
Did they break APradar... or is it just mine not working
Does this amuse anyone else as much as it does me? Good ol' spaghetti code.Resolved Issues The issue with Records of Eminence wherein exchanging A.M.A.N. vouchers while in possession of over 50,000 Fields of Valor points would cause the quest “Succor to the Sidhe” to reset and cause any weapons entrusted to Callisto to vanish.