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  1. #1361
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    Quote Originally Posted by Motenten View Post
    Note: the plugin version can't handle the formatting that my lua uses (eg: "cancel sneak"). If you have both the plugin and the addon running, the plugin may be interfering.
    Thx Motenten, that was it, simple conflict was messing it up. Good Catch.

  2. #1362

    Anyone getting refresh.lua:178 error this morning? I noticed and update was pushed 6 hours ago to fix something with it. But even after update i still get.

    Thanks

  3. #1363
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    You must be on -dev. It will probably be fixed when arcon pushes the new Luacore. Either way, I am travelling this weekend and will not be around for a while.

  4. #1364
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    I'll push a fix for that in a few minutes.

  5. #1365
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    Should be fixed, need to restart Launcher to get the new LuaCore.

  6. #1366

    Quote Originally Posted by Arcon View Post
    Should be fixed, need to restart Launcher to get the new LuaCore.
    Yes sir all fixed! Thanks for quick update.

  7. #1367
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    Since a Windower/Gearswap update two weeks ago, I have been getting the following error/errors in my sch.lua file. It occurs any time a JA is used.

    Gearswap: lua error (runtime) = ...gramfiles (x86)/Windower4//addons/GearSwap/flow:261:
    Gearswap has detected an error in the user function midcast:
    ...x86)/Windower4/addons/GearSwap/data/Snprphnx_SCH.lua:211: attempt to concatenate field 'skill' (a nil value)

    here is my file
    http://pastebin.com/kiCPVjkL

  8. #1368
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    Quote Originally Posted by Snprphnx View Post
    Since a Windower/Gearswap update two weeks ago, I have been getting the following error/errors in my sch.lua file. It occurs any time a JA is used.

    Gearswap: lua error (runtime) = ...gramfiles (x86)/Windower4//addons/GearSwap/flow:261:
    Gearswap has detected an error in the user function midcast:
    ...x86)/Windower4/addons/GearSwap/data/Snprphnx_SCH.lua:211: attempt to concatenate field 'skill' (a nil value)

    here is my file
    http://pastebin.com/kiCPVjkL
    Because JAs don't have a 'skill' value, and based on your code structure every single JA is going through line 211, which always attempts to reference spell.skill. Thus, obvious error.

  9. #1369
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    Quote Originally Posted by Motenten View Post
    Because JAs don't have a 'skill' value, and based on your code structure every single JA is going through line 211, which always attempts to reference spell.skill. Thus, obvious error.
    How can I correct it. Before two weeks ago, I never had an error pop up.

  10. #1370
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    Quote Originally Posted by Snprphnx View Post
    How can I correct it. Before two weeks ago, I never had an error pop up.
    Don't reference spell.skill when it doesn't exist? Frankly, it should never have worked in the first place. I guess before it would have generated a set named sets.midcast_Ability (because the skill value of -all- abilities was "Ability"), so, because that wouldn't generate a reference error due to the lack of the field, you wouldn't have seen anything specific show up. Of course you have no such set anyway, so who knows what it tried to do in the function call.

    Oh, and looking at the rest of your gear sets, only a few of them are going to work now due to the change of skill naming (as mentioned several times in the past few pages). midcast_EnhancingMagic won't work because it's now "Enhancing Magic", not "EnhancingMagic". That will also break the set naming if you keep the spell.skill portion, because of the space; you'll need to put them in quotes.

    Also no idea why you're trying to combine the string names for midcast/etc, rather than just making them subtables. IE: instead of sets["midcast_Enhancing Magic"], use sets.midcast["Enhancing Magic"].

  11. #1371
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    Just a minor note, some JAs do actually have skills now, namely WSs (they're grouped in with JAs, although we may split them up soon).

  12. #1372

    just a question sence gearswap now uses the lua recorces i no longer need this

    Code:
    weaponskill.type = {
    	['Combo'] = 'Handtohand',
    	['Shoulder Tackle'] = 'Handtohand',
    	['One Inch Punch'] = 'Handtohand',
    	['Backhand Blow'] = 'Handtohand',
    	['Raging Fists'] = 'Handtohand',
    	['Spinning Attack'] = 'Handtohand',
    	['Howling Fist'] = 'Handtohand',
    	['Dragon Kick'] = 'Handtohand',
    	['Asuran Fists'] = 'Handtohand',
    	['Final Heaven'] = 'Handtohand',
    	['Ascetic\'s Fury'] = 'Handtohand',
    	['Stringing Pummel'] = 'Handtohand',
    	['Tornado Kick'] = 'Handtohand',
    	['Victory Smite'] = 'Handtohand',
    	['Shijin Spiral'] ='Handtohand',
    	['Wasp Sting'] = 'Dagger',
    	['Gust Slash'] = 'Dagger',
    	['Shadow Stitch'] = 'Dagger',
    	['Viper Bite'] = 'Dagger',
    	['Cyclone'] = 'Dagger',
    	['Energy Steal'] = 'Dagger',
    	['Energy Drain'] = 'Dagger',
    	['Dancing Edge'] = 'Dagger',
    	['Shark Bite'] = 'Dagger',
    	['Evisceration'] = 'Dagger',
    	['Mercy Stroke'] = 'Dagger',
    	['Mandalic Stab'] = 'Dagger',
    	['Mordant Rime'] = 'Dagger',
    	['Pyrrhic Kleos'] = 'Dagger',
    	['Aeolian Edge'] = 'Dagger',
    	['Rudra\'s Storm'] = 'Dagger',
    	['Exenterator'] = 'Dagger',
    	['Fast Blade'] = 'Sword',
    	['Burning Blade'] = 'Sword',
    	['Red Lotus Blade'] = 'Sword',
    	['Flat Blade'] = 'Sword',
    	['Shining Blade'] = 'Sword',
    	['Seraph Blade'] = 'Sword',
    	['Circle Blade'] = 'Sword',
    	['Spirits Within'] = 'Sword',
    	['Vorpal Blade'] = 'Sword',
    	['Swift Blade'] = 'Sword',
    	['Savage Blade'] = 'Sword',
    	['Knights of Round'] = 'Sword',
    	['Death Blossom'] = 'Sword',
    	['Atonement'] = 'Sword',
    	['Expiacion'] = 'Sword',
    	['Sanguine Blade'] = 'Sword',
    	['Chant du Cygne'] = 'Sword',
    	['Requiescat'] = 'Sword',
    	['Hard Slash'] = 'Greatsword',
    	['Power Slash'] = 'Greatsword',
    	['Frostbite'] = 'Greatsword',
    	['Freezebite'] = 'Greatsword',
    	['Shockwave'] = 'Greatsword',
    	['Crescent Moon'] = 'Greatsword',
    	['Sickle Moon'] = 'Greatsword',
    	['Spinning Slash'] = 'Greatsword',
    	['Ground Strike'] = 'Greatsword',
    	['Scourge'] = 'Greatsword',
    	['Herculean Slash'] = 'Greatsword',
    	['Torcleaver'] = 'Greatsword',
    	['Resolution'] = 'Greatsword',
    	['Raging Axe'] = 'Axe',
    	['Smash Axe'] = 'Axe',
    	['Gale Axe'] = 'Axe',
    	['Avalanche Axe'] = 'Axe',
    	['Spinning Axe'] = 'Axe',
    	['Rampage'] = 'Axe',
    	['Calamity'] = 'Axe',
    	['Mistral Axe'] = 'Axe',
    	['Decimation'] = 'Axe',
    	['Onslaught'] = 'Axe',
    	['Primal Rend'] = 'Axe',
    	['Bora Axe'] = 'Axe',
    	['Cloudsplitter'] = 'Axe',
    	['Ruinator'] = 'Axe',
    	['Shield Break'] = 'Greataxe',
    	['Iron Tempest'] = 'Greataxe',
    	['Sturmwind'] = 'Greataxe',
    	['Armor Break'] = 'Greataxe',
    	['Keen Edge'] = 'Greataxe',
    	['Weapon Break'] = 'Greataxe',
    	['Raging Rush'] = 'Greataxe',
    	['Full Break'] = 'Greataxe',
    	['Steel Cyclone'] = 'Greataxe',
    	['Metatron Torment'] = 'Greataxe',
    	['King\'s Justice'] = 'Greataxe',
    	['Fell Cleave'] = 'Greataxe',
    	['Ukko\'s Fury'] = 'Greataxe',
    	['Upheaval'] = 'Greataxe',
    	['Slice'] = 'Scythe',
    	['Dark Harvest'] = 'Scythe',
    	['Shadow of Death'] = 'Scythe',
    	['Nightmare Scythe'] = 'Scythe',
    	['Spinning Scythe'] = 'Scythe',
    	['Vorpal Scythe'] = 'Scythe',
    	['Guillotine'] = 'Scythe',
    	['Cross Reaper'] = 'Scythe',
    	['Spiral Hell'] = 'Scythe',
    	['Catastrophe'] = 'Scythe',
    	['Insurgency'] = 'Scythe',
    	['Infernal Scythe'] = 'Scythe',
    	['Quietus'] = 'Scythe',
    	['Entropy'] = 'Scythe',
    	['Double Thrust'] = 'Polearm',
    	['Thunder Thrust'] = 'Polearm',
    	['Raiden Thrust'] = 'Polearm',
    	['Leg Sweep'] = 'Polearm',
    	['Penta Thrust'] = 'Polearm',
    	['Vorpal Thrust'] = 'Polearm',
    	['Skewer'] = 'Polearm',
    	['Wheeling Thrust'] = 'Polearm',
    	['Impulse Drive'] = 'Polearm',
    	['Geirskogul'] = 'Polearm',
    	['Drakesbane'] = 'Polearm',
    	['Sonic Thrust'] = 'Polearm',
    	['Camlann\'s Torment'] = 'Polearm',
    	['Stardiver'] = 'Polearm',
    	['Blade: Rin'] = 'Katana',
    	['Blade: Retsu'] = 'Katana',
    	['Blade: Teki'] = 'Katana',
    	['Blade: To'] = 'Katana',
    	['Blade: Chi'] = 'Katana',
    	['Blade: Ei'] = 'Katana',
    	['Blade: Jin'] = 'Katana',
    	['Blade: Ten'] = 'Katana',
    	['Blade: Ku'] = 'Katana',
    	['Blade: Metsu'] = 'Katana',
    	['Blade: Kamu'] = 'Katana',
    	['Blade: Yu'] = 'Katana',
    	['Blade: Hi'] = 'Katana',
    	['Blade: Shun'] = 'Katana',
    	['Tachi: Enpi'] = 'Greatkatana',
    	['Tachi: Hobaku'] = 'Greatkatana',
    	['Tachi: Goten'] = 'Greatkatana',
    	['Tachi: Kagero'] = 'Greatkatana',
    	['Tachi: Jinpu'] = 'Greatkatana',
    	['Tachi: Koki'] = 'Greatkatana',
    	['Tachi: Yukikaze'] = 'Greatkatana',
    	['Tachi: Gekko'] = 'Greatkatana',
    	['Tachi: Kasha'] = 'Greatkatana',
    	['Tachi: Kaiten'] = 'Greatkatana',
    	['Tachi: Rana'] = 'Greatkatana',
    	['Tachi: Ageha'] = 'Greatkatana',
    	['Tachi: Fudo'] = 'Greatkatana',
    	['Tachi: Shoha'] = 'Greatkatana',
    	['Shining Strike'] = 'Club',
    	['Seraph Strike'] = 'Club',
    	['Brainshaker'] = 'Club',
    	['Starlight'] = 'Club',
    	['Moonlight'] = 'Club',
    	['Skullbreaker'] = 'Club',
    	['True Strike'] = 'Club',
    	['Judgment'] = 'Club',
    	['Hexa Strike'] = 'Club',
    	['Black Halo'] = 'Club',
    	['Randgrith'] = 'Club',
    	['Mystic Boon'] = 'Club',
    	['Flash Nova'] = 'Club',
    	['Dagan'] = 'Club',
    	['Realmrazer'] = 'Club',
    	['Heavy Swing'] = 'Staff',
    	['Rock Crusher'] = 'Staff',
    	['Earth Crusher'] = 'Staff',
    	['Starburst'] = 'Staff',
    	['Sunburst'] = 'Staff',
    	['Shell Crusher'] = 'Staff',
    	['Full Swing'] = 'Staff',
    	['Spirit Taker'] = 'Staff',
    	['Retribution'] = 'Staff',
    	['Gates of Tartarus'] = 'Staff',
    	['Vidohunir'] = 'Staff',
    	['Garland of Bliss'] = 'Staff',
    	['Omniscience'] = 'Staff',
    	['Cataclysm'] = 'Staff',
    	['Myrkr'] = 'Staff',
    	['Shattersoul'] = 'Staff',
    	['Flaming Arrow'] = 'Archery',
    	['Piercing Arrow'] = 'Archery',
    	['Dulling Arrow'] = 'Archery',
    	['Sidewinder'] = 'Archery',
    	['Blast Arrow'] = 'Archery',
    	['Arching Arrow'] = 'Archery',
    	['Empyreal Arrow'] = 'Archery',
    	['Namas Arrow'] = 'Archery',
    	['Refulgent Arrow'] = 'Archery',
    	['Jishnu\'s Radiance'] = 'Archery',
    	['Apex Arrow'] = 'Archery',
    	['Hot Shot'] = 'Marksmanship',
    	['Split Shot'] = 'Marksmanship',
    	['Sniper Shot'] = 'Marksmanship',
    	['Slug Shot'] = 'Marksmanship',
    	['Blast Shot'] = 'Marksmanship',
    	['Heavy Shot'] = 'Marksmanship',
    	['Detonator'] = 'Marksmanship',
    	['Coronach'] = 'Marksmanship',
    	['Trueflight'] = 'Marksmanship',
    	['Leaden Salute'] = 'Marksmanship',
    	['Numbing Shot'] = 'Marksmanship',
    	['Wildfire'] = 'Marksmanship',
    	['Last Stand'] = 'Marksmanship'}
    
    function equip_elemental_ws_gear(spell)
    	if spell.type == "WeaponSkill"then
    		equip(sets.weaponskill.type[weaponskill.type[spell.english]])
    i can just use this
    Code:
    function equip_elemental_ws_gear(spell)
    	if spell.type == "WeaponSkill"then
    		equip(sets.weaponskill.type[spell.skill])
    am i correct??

  13. #1373
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    Handtohand is now Hand-to-hand, so you'd have to adjust some rules. Otherwise yes!

  14. #1374

    Quote Originally Posted by Byrthnoth View Post
    Handtohand is now Hand-to-hand, so you'd have to adjust some rules. Otherwise yes!
    ok thankx

  15. #1375
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    Trying motes pld lua. Doesnt seem to have exactly what im looking for. I like a Aegis setup and an Ochain setup, and being able to switch whenever i want. So a Melee group Aegis group Ochain group etc. it has a shield and melee group. would like to add to it but not sure how to

  16. #1376
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    Couple questions, i have spellcast and gearswap running at same, would that cause a conflict also and should i unload spellcast, or does gearswap override spellcast. I also had this line of code in spellcast that would tell me when Ja is up, what would be the lua equivalent?
    <elseif spell="*Step">
    <action type="equip" when="precast" set="Steps" />
    <command when="aftercast">wait 13;input /echo ----STEP_READY!---</command>
    </elseif>

    Edit, i equip gears np, what i need is the aftercast wait 13 and input in chat so i know when ja is ready, IE dynamis farm when constatly spamming ja for procing

  17. #1377
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    wow looks good thankyou

  18. #1378
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    Thinking about a couple of things.
    Following the SMN example of using Pet_ GS commands, wouldn't the same be possible for PUP? Say you wanna use PUP AF legs to power up cure spells, could you use something like this?

    Code:
    function pet_midcast(spell)
         if spell.english:startswith('Cure') then
              equip(sets.midcast.petcure)
         end
    end
    Would this work?
    Likewise I was thinking to swap to petgear on precast of Automaton WS but I noticed there is no pet_precast function, so that's a nay?
    I'm talking just in theory btw, because in reality I'm not even sure that would be convenient, given how small of an impact modifiers have on Automaton WS.

  19. #1379
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    Anything you could pet_precast would likely be triggered by something else you can precast on instead.

    And yeah, that's the exact application of pet_midcast.

  20. #1380
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    Quote Originally Posted by Raelia View Post
    Anything you could pet_precast would likely be triggered by something else you can precast on instead.
    Like? Can't think of anything for Automaton WS.
    Altough, once more, I'm asking this just out of curiosity, not sure it would be beneficial to precast pet: WS gear before a pet WS even if I could.

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