Many players, including myself, are undoubtedly all feeling the inventory crunch. The ease with which jobs can be leveled now and the ever increasing amount of gear to collect has left players with important decisions about which gear to keep, use, sell, toss, store, or mule. Personally, I frequent 5 jobs and find myself struggling with swapping gear and keeping track of it - I can't fathom how people who regularly play more than that manage. Wouldn't it be convenient to have all of our gear for each job in one convenient place? Introducing the [JOB]Bag!
The [JOB]Bag allows you to make "copies" of items you currently have in your inventory (Safe, Satchel, Storage, Sack, & Locker) in place them into specified bags for each job. When that job is selected as your main job, you gain access to all of the gear you have placed in that bag. This way, you can carry all of the gear you need to have with you for all of your jobs without over-burdening yourself.
Some important other notes I've thought about:
* Active items cannot be in your inventory (though I'm not sure how having 2 of an item would affect macros)
* Changing jobs takes 30s so Bags can check storage systems to ensure items are still in inventory (though I'm sure programmers can come up with something faster than I can)
[JOB]Bag is a working title so don't get too hung up on the name.
Questions, comments, concerns, improvements?
Cheers!
Longsnake