Which of these are soloable with a good degree of success and up to what difficulty? And can you bring trust npcs into these?
Which of these are soloable with a good degree of success and up to what difficulty? And can you bring trust npcs into these?
Sch can solo worms. Open with aoe sleep, helix and nuke boss and once its dead alternate helices on minis. Win in 5-8min on normal, 23min on hard. Blu/run can do it too probably but /run is needed probably
Did normal as BLU/RUN (SCKM 10), but failed on hard. On the first one I just AOE'ed like any other blu burn (CA/EFF - WOR, BA/UL - Thunderbolt, Charged Whisker,then Sleep, rebuff, repeat)
Tried Hard but sleep wore off early and was unprepared for the -AGAS.
I think in Hind sight, I would focus on boss after AOE sleep and then back out and pick off worms with Dart.
Not that any of this helps with SCKM 20....
any of the 10s or 20s soloable as pld?
The SKCNM that BLU/RUN can solo.. can RUN solo it? unless they cast more than one different element?
I dont know why you guys want to do SKC10 on normal. Atleast SKC20 will get you REM1-5, SKC10 has a dismal drop rate on loot, which is what you're going for (presumably). Difficult offers a guaranteed weapon slot.
I mean, if theres no other options, sure...but doing normal just seems like tossin SKC