Bonus Battles ETA: 1/10 (Sunday)
Event Ends: 1/17
Event Info
Basic information below is copy/pasted from above link.
==== Characters Required ====
Tower of Zot - Spire (Elite: Difficulty 60): Rosa
Tower of Babil - Heights 1 (Elite: Difficulty 99): Edge x2
Spirit of the late King ++ (Bonus Battle): Dark Cecil
==== Bonus Battles ====
Lunar Subterrane +
Bosses:
- White Dragon (~74400 HP)
- Dark Bahamut (~82700 HP)
- Ogopogo (~87000 HP)
Dark Bahamut and Ogopogo both start off the fight with an AoE that goes off before you're able to do anything. Make sure you're healed up before the previous boss dies.
Requirements at a glance: No KO
Recommended abilities: Magic Breakdown, Shellga
Recommended RW: SG/SS2, Hymn of the Fayth
Spirit of the late King ++
Boss: Odin (~187000 HP)
- Defeat Odin without being KO’d.
- Win without Dark Cecil being KO’d.
- Exploit Odin’s weakness to lightning attacks. (only when sword is raised)
Odin will occasionally raise his sword, preparing for Zantetsuken. He becomes weak to lightning during this time. Zantetsuken will be cast two turns after Odin has raised his sword.
Unlike in IV, Zantetsuken is not interrupted after being hit by lightning spells.
Recommended abilities: Slowga, Power Breakdown
Recommended RW: Lunatic High
Malice of the Four Fiends +++
Boss: Geryon (~218200 HP)
- Defeat Geryon without being KO’d.
- Afflict Geyron with Slow.
- Afflict Geyron with Sap
Geyron’s magic will hurt a lot, as long as you keep it controlled with Magic Breakdown you should be fine. Boon + Slowga is a great combo, although if your physical attacks get countered then that nullifies the Haste so do take note.
Notable Abilities:- Cursed Elegy: Slow all targets (trigger: physical attacks)
Recommended abilities: Breakdowns, Shellga, Slowga, Shadowblade
Recommended RW: Sentinel’s Grimoire, Stoneskin, Boon, White Whorl
Originally Posted by Ratatapa/mistmonster/Aerin
Eblan’s Revenge 【Ultimate】
Boss: Rubicante (~262000 HP)
- Defeat Rubicante without being KO’d.
- Exploit Rubicante’s weakness to Ice attacks
- Exploit Rubicante’s weakness to water attacks.
Rubicante enters his Defensive stance after every few turns. He returns to his Normal stance either after a few turns, or by using Thief abilities on him while he is Defensive stance (e.g. Steal Power, etc). Steal Time has no effect as Rubicante is immune to Slow; Steal HP deals physical damage and is therefore subject to Rubicante’s counter.
Recommended abilities: Breakdowns, Non-Elemental magic/summons, Steal Power, Shellga, lots of heals.
Recommended RW: Sentinel’s Grimoire, Stoneskin, AoE heal (Hymn of the Fayth, etc)
Originally Posted by BG Notes