Put on your guess of the new Damage formula.
I am interested in what the new pdif is capped at and is it still attack/mob's def.
And how does critical add to it. Is it still adding 1.0 to the 2.4 cap like before or is it like range weapon now.
In addition, is the WS formula still the same minus the treak in pdif?
Anyone with a good guess or proven theory plz post. I am trying to rebuild my WS sets.
Now that 1Dex = 1 accuracy, do you see yourself using more str/att gear with guillotine?
In addition, what are Cross Reaper's second modifiers? Str + Mnd or INT? Thank you ^^
PS: Does sword strap's 3% delay reduction act like desperate blows that stacks to haste, or does it reduce your TP per hit like DW and count seperately from haste? Anyone got it from ODS yet?