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  1. #1
    okay guy I guess
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    Batman: Arkham Origins (October 25, 2013 on Wii U, Playstation 3, Xbox 360, and PC)

    http://www.allgamesbeta.com/2013/04/...confirmed.html
    http://image.noelshack.com/fichiers/...-cov-241-x.jpg
    Game Informer May Cover Revealed: Batman: Arkham Origins

    Warner Bros. Games Montreal has taken the mantle of the bat from Rocksteady Studios this time around for Batman: Arkham Origins. WB Montreal has full access to Rocksteady's custom modified Unreal engine to capture the look and feel of the Arkhamverse. As the title suggests, the game takes place years before both of the previous Arkham titles when a young, unrefined Batman encounters many supervillains for the first time. On our full cover image below, fans will recognize the assassin Deathstroke, who appears for the very first time in a core Arkham game.

    Heading up the vision for Arkham Origins is creative director Eric Holmes, known for being the lead designer of open world action hits The Incredible Hulk: Ultimate Destruction and Prototype. A self-professed lover of comics, Holmes even wrote the miniseries Transformers: Megatron Origin for IDW.

    Gamers won't have to wait long to experience Batman's lastest adventure. Batman: Arkham Origins releases October 25, 2013 on Wii U, Playstation 3, Xbox 360, and PC.

    But that's not all. We also have a feature on the first handheld Arkham game, Batman: Arkham Origins Blackgate. Releasing on 3DS and Vita the same day as the home console version, Blackgate is a completely separate experience that takes place after the events of Arkham Origins. Armature Studio is developing the 2.5-D Metroid-style exploration action game. Industry followers will recognize Armature Studio as the company founded by several of the leads from the Metroid Prime trilogy.
    Quote Originally Posted by Jaxzer View Post
    Not being made by Rocksteady... May cover revealed in Gameinformer.
    http://www.gameinformer.com/b/news/a...m-origins.aspx

  2. #2
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    Day fucking one purchase. Asylum/City were both amazing and I'm hoping for more of the same (even if its a prequel and not being made by RS).

  3. #3
    Ridill
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    Metroid style spinoff? Ill take it!

  4. #4
    Bagel
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    bleh, beat.

  5. #5
    okay guy I guess
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    Quote Originally Posted by Jaxzer View Post
    bleh, beat.
    quoted your post into the OP since you had more stuff

  6. #6
    Resident Moogle
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    Montreal sure becoming the place for passing off game franchises to. Good ol' crazy French Canadians.

  7. #7

    Mark Hamill said he was done with joker didn't he? I hope he comes back for a paycheck anyways for this if Joker is in it.

  8. #8
    Black Guy from Predator.
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    The Immortal Bill Duke

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    yeah, he gave it up. Regardless, first day purchase, shut up and take my money, my penis is tingling ,etc

  9. #9
    Tio Derp
    DHC Glitch of the House of Weave

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    This news has brought joy to my otherwise shitty day.

    THANK YOU BASED GOD!

  10. #10
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    Quote Originally Posted by Abandon View Post
    yeah, he gave it up. Regardless, first day purchase, shut up and take my money, my penis is tingling ,etc
    Meh, I wouldn't be surprised if he changed his mind.

  11. #11
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    If it was after City, it makes sense not to have him. With this one though, if they have 8 assassins, they can easily have Batman focus on them and not have the Joker make an appearance.

  12. #12
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    Batman: Arkham Origins is set on Christmas Eve, years before Arkham City and Arkham Asylum, where mob boss Black Mask has it in for Batman. And he’s not the only one. Top super villains from the DC Comics universe are out to catch the world’s greatest detective. And even cops have joined the manhunt. Batman’s goal is to find out why Black Mask wants him dead, and to prove to the good cops that he’s on their side.

    The game will offer a familiar combat system with “new layers, new opportunities, new tactics,” and new enemy types.

    The Batwing will make a return, but Batman won’t control it directly. It will figure into story sequences and acts as a universe-appropriate form of fast travel.

    New to the game is a remote claw similar to the Grappler in Just Cause 2. Batman can target two objects and fire out a claw. One claw will hook to the first object and another onto the second. Batman can then pull both objects together. Tactics for which this can be used include knocking enemies together, slamming heavy objects into foes, etc.

    The predator-like sequences, where Batman swings from perch to perch, glide kicks, strings guys upside down, etc. will return.

    Half of the game is made up of ‘Old Gotham’. Though there is an entirely new area of the game, across the bridge, called ‘New Gotham’, which is described as much classier and with much taller skyscrapers. The new zone is also said to double the size of the game world.

    Players will be able to dismantle a hacked tower network, which consists of towers emitting a jamming signal preventing the Batwing from flying into the area, meaning fast travel is not an option. It also stops Batman’s sensors from placing points of interest on the map. Tower take-downs vary and require all of Batman’s skills. Some can be taken down quickly and easily, while others require upgrades.

    The game will offer “Crime in Progress” moments where Batman can, for example, save cops from a group of thugs, etc. This, among other activities, will earn Batman experience points and respect from the Gotham City Police Department.

    A “Most Wanted” system will allow players to go after villains outside of the main storyline. These missions can be tackled as you discover them .

    Some missions will offer upgrades. If you had a tough time with a certain mission, Batman’s butler Alfred might offer you a new gadget.

    A new “Dark Knight” system will provide the player a string of tasks that slowly increases in difficulty as they progress through the game. This won’t replace challenge mode, however.

    Arkham Origins is in development at Warner Bros. Montreal. The series’ original developer, Rocksteady Studios, is working on another project, which is currently under wraps. According to the magazine, though, a Warner Bros. Montreal sequel would carve a unique territory for Rocksteady, if it ever decided to move forward in the Arkham series timeline.

    Batman: Akrham Origins Blackgate - PS Vita, 3DS

    Batman: Akrham Origins Blackgate is a 2.5D, Metroid-style Batman game for PS Vita and 3DS in development at Armature, the studio behind the Metal Gear Solid HD Collection on PS Vita, who were put in charge as they’re familiar with that gameplay style.

    The game is set after the conclusion of Origins on consoles. At the Blackgate Penitentiary, located on an isolated island, a prison uprising has occurred. Batman ventures to the facility to put a stop to the riot.

    The game features a 2D animated Batman moving through a side-scrolling game world where he’ll battle enemies, pick up new gear, travel through interconnected passages, and learn prison secrets.

    Unlike the console Arkham games, Blackgate does not focus on leveling up abilities. Instead, it stays true to the formula of its sub-genre. All of his improvements will come through pick-ups and upgrades. The team wanted to give players a greater sense of collection.

    The game is mostly set on a 2D plane, though it will take advantage of the three-dimensionality offered by the environments. Batman will explore, fight, and interact in both the foreground and background. For example, Batman can grapple up to a gargoyle on a background balcony from the foreground.

    Combat is similar to the console Arkham games. It uses the Freeflow combat system, and button taps are used to attack, counter, and use gadgets. Gadgets include the Batarang, to stun enemies or hit distant objects, Line Launcher, to cross wide gaps, and a variation of the Explosive Gel, which allows you to shoot from a launcher onto spots around the screen, enabling ‘entertaining’ take-downs like chandelier dropping.

    Batman will be able to see the sight lines of his enemies to know whether they can see him or not.

    Blackgate is split into various sections, each accessible once you figure out a way outside the prison. There are no save rooms as you can manually save at your leisure. The game uses a modern checkpoint system, and you can defeat its bosses in any order. Similar to the console games, it will also have a detective mode—if an enemy is green, he hasn’t seen you, if he’s red, he’s onto you. This mode can also be used to uncover secretes, clues, and analyze situations.
    Warner Bros. Interactive Entertainment and DC Entertainment today announced Batman: Arkham Origins and Batman: Arkham Origins Blackgate, the next instalments of the blockbuster Batman: Arkham videogame franchise. Batman: Arkham Origins will be available for the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 system, the Wii U system, and Windows PC. Batman: Arkham Origins Blackgate™ will be available for the Nintendo 3DS handheld system, and PlayStation Vita handheld entertainment system. Both titles are scheduled to release worldwide 25th October, 2013.

    Developed by WB Games Montréal, Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City, the first two critically acclaimed games of the franchise. Taking place before the rise of Gotham City’s most dangerous criminals, the game showcases a young and unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, players will meet many important characters for the first time and forge key relationships.

    Batman: Arkham Origins Blackgate is a 2.5-D game developed by Armature Studio that brings the Batman Arkham experience for the first time to Nintendo and Sony handheld systems. A companion game to Batman: Arkham Origins, players can continue the storyline of the console version and discover more details of the Dark Knight’s past.

    “Batman: Arkham is a huge triple-A videogame franchise and we are delighted to expand the experience with Batman: Arkham Origins,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “WB Games Montréal has an incredibly talented team building upon Rocksteady’s award-winning gameplay and technology to deliver a deep, immersive, quality experience fans will love.”

    “WB Games Montréal is honoured to have the opportunity to create Batman: Arkham Origins, a new chapter in this amazing franchise” said Reid Schneider, Vice President and Executive Producer, WB Games Montréal. “We are huge fans of the franchise and are committed to creating an experience that offers players more of what they love, as well as the chance to play as a younger Batman within a fresh storyline and expanded world.”

  13. #13

    really liked both previous games I hope this delivers

  14. #14
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    Marketing promos can often reveal bits and pieces about games long before that info’s ready to be given out by developers and publishers. And today, a post on CVG points the way to a stand-up display for WB Interactive’s Batman: Arkham Origins that looks like it drops the dime on the bad guys who will face off against the Caped Crusader.

    While the game is supposed to feature 12 of the world’s best assassins, the villains that can be deciphered from the display are Deathstroke, Joker, Bane, Killer Croc, Scarecrow, and Deadshot. That’s in addition to Black Mask, who’s already been revealed in previous assets that have made their way online.
    http://www.insidegamingdaily.com/201...rkham-origins/
    http://www.computerandvideogames.com...marketing-pic/

  15. #15
    Yarglebargle
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    Since when are any of those villains except for Deathstroke and Deadshot assassins?

  16. #16
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    Prequel is the new term for "we cant improve the concept but lets milk the franchise some more" it seems.

    I hope I'm wrong though.

  17. #17
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    But AC set up perfectly for a sequel.. in multiple ways!

  18. #18

  19. #19
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    Batman: Arkham Origins will show a “beta Batman” says DC Comics’ Chief Creative Officer Geoff Johns in an interview with Game Informer.

    Johns says this doesn’t means that Batman is an amateur. He’s well into his Batman career—Origins has been described by its developers as a “Year Two” story—but isn’t the Batman that’s as well-acquainted with Gotham’s more insane criminal element as the one we know today. It’s a different story from Johns’ own Batman: Earth One, which was more of an alternate origin story.

    “It’s called Arkham Origins and it really is the introduction of what Arkham means,” says Johns. “Arkham evokes a sense of insanity and chaos embodied in the twisted minds and colorful villains of the Batman universe. That had to start somewhere. This is really more about Batman’s initiation into that insane world, where my book’s more about Batman as a vigilante and really deciding which path to go down.”
    http://www.siliconera.com/2013/04/27...to-the-insane/
    http://www.gameinformer.com/b/featur...ostPageIndex=1

  20. #20

    Quote Originally Posted by Qalbert View Post
    I hate how this is standard in most games now. I'm fine if multiplayer is handled by another team but 9 times out of 10 it directly draws from the single player gameplay effort and just results in a semi lackluster game. I dont need to fucking play online with people in my single player games! (looking at you ME3 and Tomb Raider)

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