Was having an argument with someone about if Homan Body > Gloom Plate for zerg. Which is better just making sure, and if anyone knows a link to math that would prove Gloom/Turban > Homan/Chaos.
Was having an argument with someone about if Homan Body > Gloom Plate for zerg. Which is better just making sure, and if anyone knows a link to math that would prove Gloom/Turban > Homan/Chaos.
Listed in the same page in the Newbie forum section as this thread. It's the 4th to last post in this thread http://www.bluegartr.com/forum/viewt...p?f=31&t=30352. That same thread has a link to "tubbers" livejournal with some more info on DRK Zerg math (if im not mistaken).Originally Posted by RKenshin
Basically, to sum up, Gloom/Turban wins until you can cap haste without using the Turban (requires top-of-the-line items, like Dusk Gloves+1, Speed Belt etc). Then Homam/Chaos wins.
Edit: Meh, I didn't look at the OP's original 2 options.
so for those of us without dusk+1 getting 26% takes absoulte precedent ;;
I wonder if it's possible to hit 26% without rune or apoc...
*thinking out loud, no shit storm please*
6 - Velo/Speed BeltOriginally Posted by goshtin
4 - Dusk Gloves +1
3 - Homam Legs
3 - Homam Feet
5 - Walahra Turban
1 - Blitz Ring
22% Total without DRG sub. You can drop the Blitz Ring and use the /DRG earring, but lol DRK/DRG.
It all depends on what weapon you are using and what SJ you can get away with. RK's post only applies to RC, if you are using a KC then you are better off using a different setup. Also, some events require you to use /nin or something more defensive. Your gear will reflect those changes.
Speed Belt is the only top-shelf item you need for 26%Originally Posted by Raen Ryong
Turban, RC, Homam hands, Speed Belt, Homam feet
Either Speed Belt or Dusk Gloves +1 with a Blitz Ring.
Both ways you would only need one top-shelf item.
You sacrifice a 2nd HP ring with Blitz, though
What about:
Chopper - 9%
Turban - 5%
Homam/dusk hands - 3%
Velocious/Speed Belt - 6%
Homam/dusk+1 feet - 3%
That is 26%. You can then use Sable Cuisses and still have Homam Body for the triple attack.
im using af1 head + crimson body, 52HP ftw. I dont think its that easy to miss, and shouldnt be worried about accurancy. Just do the setup with more HP and able to get u 25% equip haste. WHO ZERG w/o THF FIENT ANYWAY?!?!?!?
as for triple attack, hmmm thats debatable
my eq total up 15% haste only tho, 3% hand, 3% feet, 3% legs, 6% belt
i got relic to make up the 10%
as for those w/o relic, i think the best is still gloom + turban. 30 hp + 5 haste better it seems. or wat kilik said would be a better choice for all 3 if your a rune chopper drk
You're gimping yourself slightly without that 26th % of haste.Originally Posted by Arthars
Well, triple attack adds 2-4 swings on average to your zerg. 2-4 swings works out to a lot of potential damage, especially if you're using Apoc since it's an extra chance for a triple proc/crit/etc. Assuming you're using Apoc you'd need to gain about at least 20-40 HP just to match 2-4 extra swings that don't crit or triple proc. Homam Body is 30 HP in itself so I don't think you'd lose 20-40 HP in using any other gear set in its place.Originally Posted by Arthars
And yeah, you're actually a bit short of the 93.3% haste cap until you hit 26%.
Using Gloom/Turban only has 2 more HP than Sable/Homam though, and it trades 2 HP for 2.5% TA and 12 Acc. 2 HP isn't nearly enough to make up for the acc and 2-4 more swings.
+15 acc is the big thing I think if you don't have feint up. I really enjoy my RC build with homam/sable.Originally Posted by RKenshin
Without Feint it's not as fun. I'm all about the extra swings though, since we always have like 1-2 Feints. Which ends up putting me at 95% acc pretty easily.
It's sexy on top of a little over 1800 HP before all food/buffs/etc.
Click the link in the second post of this thread.Originally Posted by Kilik
Question for RK or any DRK with an Apoc what in your opinion would be the ideal setup to reach max Dmg in a zerg fight. i was under the assumption that gloom was the way to go but it seems that u guys say different.
Using what weapon? Apoc? RC?
For Apoc, IMO the perfect setup would be:
Main:Apoc
Sub: Pole Strap
Ammo: Fenrir's Stone or Rosenbogen+1 or Happy Egg (depending)
Head: Walahra Turban
Neck: Ritter Gorget
Ear1: Cassie
Ear2: Brutal
Body: Homam
Hands: Homam
Ring1: BQ
Ring2: Bloodbead
Back: Gigant
Waist: Speed
Legs: Sable
Feet: Homam
As well as using dark seal + drain II just beforehand in dark magic gear.
i use apoc, polestrap, turban, j.torque,cassie,brutal,gloom,dusk+1,BQ,Bloodbead,g igant,speed,homam,homam any advice?