Originally Posted by
Belgaer
This. Perhaps it's simply that the new monsters have abnormally high defense or evasion (lol if you were fighting one of those crab-tank things). Try on mobs you have comparable numbers for and then bring it to the thread.
On another note, I noticed an Easy Prey skele in Gustav Tunnel was hitting my SMN consistently for over 100 (80 broke stoneskin and then up to 148 before crits) damage per swing. I know SMN is squishy anyway, but that seemed abnormally high for a low end Easy Prey. I only have about 350 defense, which is obviously the culprit, but I was only getting hit by around 40-80 before the update. That damage seemingly (nearly) doubled. This seems really odd to me, not to mention concerning, because the patch notes lead me to believe we'd only be affected against mobs of a significantly higher level than ourselves.