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Thread: Octave DRK     submit to reddit submit to twitter

  1. #1
    Relic Shield
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    Octave DRK

    So...I was dicking around in Onzozo and got the drop. I was going to leisurely take DRK to 75, but now that I've got the toy, I guess I'm rushing it to 72...Already have WAR and SAM at 75 so I'm covered for anything that lasts longer than 30s~1m. DRK would have been equipped with an M.Kris and stuck into storage until I needed it, so the only issue I'll have is looking at my Homam and never being able to wear it.

    What's the ideal setup for a level 72 Octave DRK? Are there any compelling reasons to take it to 75 besides completion?

  2. #2
    Sea Torques
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    Take it to 75 and use a zaghnal

  3. #3
    Sea Torques
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    Not worth keeping at 72. But if you must, your build would look something like this:
    - FFXIAH.com with /DRG of course.

  4. #4
    Nidhogg
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    Octave Club will outdamage any other zerg weapon besides a Kraken Club typically. The lack of haste at 72 compared to 75 is irrelevant since the weapon gives you such a large output of hits anyway.

    As for equip...

    Octave Club/Wyvern Targe/---/Fenrir's Stone or Fire Bomblet
    Patroclus' Helm or Optical Hat/Peacock Charm or Ajase Bead Necklace/Wyvern Earring/Cassie Earring
    Scorpion Harness +1/Dusk Gloves (+1)/Bomb Queen Ring/Blitz Ring or Bloodbead Ring
    Gigant Mantle/Swift Belt or Speed Belt/Sable Cuisses/Dusk Ledelsens (+1)

    Swap on more acc accordingly etc. If not /drg, shield is useless and swap Wyvern Earring for Intruder Earring (if active) or Physical Earring.

  5. #5
    Relic Shield
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    K, most of that's self-explanatory. As for Head/Neck/Body/Legs...

    I have Patroclus' Helm, does it end up being better than OHat or AF head at 72?
    I have Ritter Gorget (25 hp) and PCC, which would be better?
    I gain 15 HP going Gloom/Dusk Trousers instead of SH+1/Sable. Do I need the acc?

    All of this assumes Feint and SV Marches at minimum, probably SV Madrigal as well. Kirin, Bv2, Dyn-Valk, and maybe Einherjar (though I'm guessing I'm better off on WAR in there due to the mobs before boss and bosses's SE resistance?)

  6. #6
    Relic Weapons
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    Here's my build:

    - FFXIAH.com

    and what it looks like with Haste spell, SV March x2, SV Minuet x2, (No Madrigal at all) Feint, and Carbonara. 1695 HP with Carb and only 3/8 HP Merits. I've hit 2k a few times with a good drain, I use Pluto's for that

    YouTube - Dynamis Lord - October 24th 2008

    It stays at 72 until I get a kraken. Like you, I have other jobs for situations outside zergs.

    Accuracy is a NON ISSUE, if it is a problem, you're lacking Madrigal and or Feint.

    I use Patroclus's Helm, Dusk Jerkin, Sable Cuisses and a Shield Pendant until I get a Ritter Gorget. Dusk Jerkin/Sable Cuisses combo gives more HP than Gloom Breastplate/Dusk Trousers.

    I have Ohat, PCA, Dusk Trousers, Gloom, all those, but this is the setup I found to be the most productive. Skimping Haste or even HP for accuracy means it is not a proper zerg setup.

    Example: Proto-Omega

    LS lacked a second Bard to give me SV Madrigal and no Thief at all for Feint.

    Issue: No accuracy.
    Adjustment: Sushi... Optical Hat, PCA, SH+1 and a Sniper's Ring. (Lose 3% and 45 HP)
    Result: Still whiffed a whopping 79%, (21% Accuracy, an all time low)

    Example: Kirin

    LS let me organize the Bard rotation and the DD alliance. I made sure everyone had the proper meds, food, and understanding of the fight. Standard 3 Bards song rotation with a fully merited Feint.

    The only issue is that I died in 17 seconds, (Whirlwind > Whirlwind > Carby) not even /NIN will mitigate that much DMG. I had capped accuracy, or close, just over 94%.

  7. #7
    Relic Shield
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    At what point is Blitz Ring better than Bloodbead?

  8. #8
    Relic Weapons
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    When it won't drop for you

  9. #9
    Sea Torques
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    Quote Originally Posted by Ferien View Post
    At what point is Blitz Ring better than Bloodbead?
    Unless you have less than 1600HP, Blitz is always better.
    Ritter is better than Shield Pendant, I just thought it was lv75. <.<
    Also, Dusk Jerkin is better than SH+1, I totally forgot about that thing.
    Acc should not be an issue, if you got Feint and SV mad x2, other wise stack some acc in there.

  10. #10
    Relic Weapons
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    Actually, Bloodbead will always come out on top, unless my math is incorrect?

    Okay I pulled out the calculator but am not positive if I used the proper equations. Bloodbead comes out on top.

    The delay difference at higher values is the same:

    No Haste or March = 219.9141 (Blood =17%) and 217.0781 (Blitz =18%)
    Haste and SV March = 104.4141 (Blood =17%) and 101.5781 (Blitz =18%)



    Example: Full Accuracy, 4 attacks every round and 6 attacks every round.

    Haste +18% = 3.6 second delay (Blitz)
    Haste +17% = 3.7 second delay (Bloodbead)

    This equation involves no March or Haste spell, only equipment.

    HP 1695 x .12 = 203.4 DMG (Blitz)
    HP 1745 x .12 = 209.4 DMG (Bloodbead)

    Haste +18% = 4 attacks: 6773.22 and 6 attacks: 10149.66 (Blitz)
    Haste +17% = 4 attacks: 6784.56 and 6 attacks: 10176.84 (Bloodbead)

  11. #11
    Relic Shield
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    Ok, just did some maths, but it's been a while so check me...

    264 delay / 60 = 4.4 seconds per swing (seems lower than it should be)
    Assume capped magical Haste (43.75)
    Gear Haste /DRG: 2+3+2+4+5+1 = 17
    Total Haste, 60.75 /DRG

    4.4 sec/swing * (1-(60.75/100)) = 1.727 sec/swing after haste, reciprocal gives us 0.579 swings/sec, over 30 seconds is 17.37. With Blitz Ring we get 17.825.
    Problem occurs here...Conventional wisdom is to multiply that by 4.5 and then by the HP. However, if we're assuming only 30 seconds, it needs to be floored, and Blitz Ring doesn't do anything.

    If we floor it, BB wins, but if we don't, Blitz does. Really, my question is should I ignore the maths and just get Blitz Ring anyway?

  12. #12
    Relic Weapons
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    This equation involves no March or Haste spell, only equipment.
    Your situation is unrealistic, you'll always have marches and haste spell for zergs making Blitz Ring come out on top.

  13. #13
    Sea Torques
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    Man every time this topic comes up...

    Delay with most haste you can get (including blitz): 22(gear)+43.75(magic)=65.75% haste
    Avrg delay per swing: 264-65.75%= 90.42 /3.82= 23.67 delay/swing (76.05 swings/30s)

    Delay with most haste you can get (without blitz): 21(gear)+43.75(magic)=64.75% haste
    Avrg dealy per swing: 264-64.75%= 93.06 /3.82= 24.36 delay/swing (73.89 swings/30s)

    At 1750HP (with blitz, without BB): 210(Dmg per swing)*76.05(swings)= 15970.5 dmg
    At 1800HP (without blitz, with BB): 216(Dmg per swing)*73.89(swings)= 15960.24 dmg

    The 1600 figure was for a KC with the maximum haste, at that case Blitz > BB.
    Otherwise, the haste vs HP thing seems to be more of a slope, but in any case if you have an optimal build than Blitz is better for you.


    Also the difference between them isn't that big, but Blitz is easier to get. :3

  14. #14
    Relic Weapons
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    Thanks for the clarifications, I had a hunch my scenario was flawed.

  15. #15

    If you already have a BB ring I really wouldn't bother getting a Blitz ring tbh, difference is minimal and it's another inventory slot.

  16. #16
    Hydra
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    I got my octave, and the build I'm gonna use when I finish my drk is:

    octave/wyvern targe(or terror shield. Depending on sub)/rosenbogen+1
    aurum head/peacock charm(or ritter)/cassie/intruder(or wyvern etc)
    SH+1(or dusk depending on stuff)/dusk/BQR/blitz
    gigant/speed/SE pants/dusk +1

    It'll depend on whether I have 2 bards and whether I can sub drg, or if I can sub ninja or monk of course.

  17. #17
    Relic Shield
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    Quote Originally Posted by Cloudius View Post
    Man every time this topic comes up...

    Delay with most haste you can get (including blitz): 22(gear)+43.75(magic)=65.75% haste
    Avrg delay per swing: 264-65.75%= 90.42 /3.82= 23.67 delay/swing (76.05 swings/30s)

    Delay with most haste you can get (without blitz): 21(gear)+43.75(magic)=64.75% haste
    Avrg dealy per swing: 264-64.75%= 93.06 /3.82= 24.36 delay/swing (73.89 swings/30s)

    At 1750HP (with blitz, without BB): 210(Dmg per swing)*76.05(swings)= 15970.5 dmg
    At 1800HP (without blitz, with BB): 216(Dmg per swing)*73.89(swings)= 15960.24 dmg

    The 1600 figure was for a KC with the maximum haste, at that case Blitz > BB.
    Otherwise, the haste vs HP thing seems to be more of a slope, but in any case if you have an optimal build than Blitz is better for you.


    Also the difference between them isn't that big, but Blitz is easier to get. :3
    Where do you get /3.82 from?

  18. #18
    Sea Torques
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    Quote Originally Posted by Ferien View Post
    Where do you get /3.82 from?
    KC/OC has an avrg of 3.82 swings/round.

    And yea like Starr said, this really is a useless argument (Blitz vs BB), just use w/e you got or w/e you can get easily. Only if you got the optimal setup and are looking for perfection would this matter. ;x

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