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  1. #1
    23 years old
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    PFC Wildcat Badge: What and How

    Well it's no secret. After completing all first tier assault missions, you will be allowed to access the quest to rank up to private first class. Talk to naja and she basically says she gets the heebie-jeebies about the supernatural crap and asks for an imp wing. This should be easy, bought it off the AH for a total of 5k, quest took all of a minute.

    The "Good": You will be able to access tier 2 assault missions as well as being able to buy new items from the gate guard NPC. I decided to pick up a volunteer's dart even though it's completely useless to my warrior and DRK but whatever.

    http://img280.imageshack.us/img280/9...ondtier6vk.png

    The Bad: Your tags are not recharged, so if you finish up the 5th mission with no tags left you're SOL in terms of new assault missions until the next day. Also, this doesn't actually move you on in mission status. I suppose the way to do it would be to complete all 3 tiers of missions since it leashes everyone to a certain earliest date and time to be able to go on, buying SE time in terms of releasing new ones if they havent as of yet. Who knows, there might not even be another mission implemented as of yet, but as for now you're still stuck on a mercenary's life after you complete all 3 and rank up.

    How-To: do the first 5 assault missions.

    -Excavation Duty
    Mission Orders: The Imperial Army plans to traverse the Lebros Cavern as part of their attack on Halvung, however the tunnels are blocked with rocks. You must remove the obstructions.
    Area: Lebros Cavern
    Objective: Remove the obstructions
    Recruitment: Lv.50, 3-6 Mercenaries.

    To complete: As mentioned, you have to knock down 5 walls. They take single digit damage and have a fuckton of HP for how much you're capable of doing to them. There are 5, one right off the bat, one up the middle ramp all the way north, and 3 to the right side of the area. Beat down the first one manually, best idea is to brin 5 DD's and 1 support mage, a bard preferably. I did this with 2 warriors, a monk, a nin, rng, and a BRD. Luckily you wont need to beat down all of the walls with your fists. As the qiqirns (sp?) drop mines that you will get flagged for obtaining when they die. What you want to do is engage a brittle rock wall then use the mine, which will instantly blow up the wall. Sadly the qiqirns wont always drop the mine to blow up all the walls, so you might be left with one (or unluckily more) walls to smack down with your fists. We were left with 1 wall to beat down manually. After you finish all 5 walls, go back towards the entrance then go westward. The rune of release and the ancient lockbox will be waiting for you.

    Suggestion: Don't be afraid to take the level cap on this mission. Say you have 3 mages but they have NIN, MNK, or WAR at 60? Take it, the rocks cant fight back anyway, you don't need some ridiculous gear to do this, AF will more than suffice.

    Side Note: Blowing up bombs (like the monsters) next to walls does not aid in their destruction.

    -Leujaoam Cleansing
    Mission Orders: General Afkaam is to inspect Leujaoam Sanctum. Destroy all creatures int he area that may pose a threat to the general.
    Area: Leujaoam Sanctum
    Objective: Remove all threats.
    Recruitment: Lv.50, 3-6 mercenaries.

    To complete: Easy enough, kill all the worms in the area. They link, cast basic worm spells, but are easy to mow down. Did this with 2 NINs, 2 WAR/NINs, a BRD and a WHM. I imagine the less people you have the less monsters you'll have to fight.

    -Imperial Agent Rescue
    Mission Orders: An agent sent to spy on the secret training grounds of the Mamool Ja has been captured. Rescue him before he is interrogated for Imperial secrets.
    Area: Mamool Ja Training Grounds
    Objective: Rescue the agent.
    Recruitment: Lv.60, 3-6 mercenaries

    To complete: 6 jail cells (if I remember correctly), the agent is in one of them but the doors are all blocking you. To knock them down to find the agent, pull Mamool Ja Warders (there might be others but those are the ones we fought) and fight them facing the walls. When they do things like firespit or [something] Throw, you're supposedly supposed to switch gear to make it miss you and hit the wall behind you. I did this but I cant be entirely sure that it's even required to do so, he was in the first pot hatch we checked <_<

    -Golden Salvage
    Mission Orders: Rumor has it that the golden figurehead from the Black Coffin, the ship of Luzaf the pirate, can be found somewhere within Ilrusi Atoll.
    Area: Ilrusi Atoll
    Objective: Recover the figurehead
    Recruitment: Lv.60, 3-6 mercenaries.

    To complete: There are 2 types of monsters in this area, Pugils and Cursed chests. Basically all but one of the chests (maybe more but obviously we wouldnt know since only one is required) are mimics. Keep fighting them until you find the right one. Just mow them down, poisona anyone who's still hit by death trap, sneak past the pugils (orz now I don't even know wtf they aggro, Latest update is that theyre sight aggro >_> so I guess just put up both stealths and stay a long fucking way away from them, but for now treat them as sight) and keep going. Upon winning the rune of release is in the middle of the area, it will tell you the position of the rune anyway.

    -Seagull Grounded
    Mission Orders: The Immortals have captured a member of the Seagull Phratrie, a rebel organization. You are to escort the prisoner safely to a holding area.
    Area: Periqia
    Objective: Escort the prisoner
    Recruitment: Lv.70, 3-6 mercenaries.

    To complete: This one is just annoying as hell. You basically need to walk this dumbass corsair through the area and make sure you...

    -Dont let him too close to aggro (lest he run back to the beginning until he loses breath, annoying as hell since he moves about 2x faster to the beginning than he does towards the end)

    -Dont get too far ahead of / away from him (read above)

    - Dont get too close in front of him (he says you smell and stops moving until you pull ahead of him or stay behind him but not too closely)

    If you do all of this (keep 2 people next to him with 4 clearing the way) while moving towards the end (past the third bend towards the east is where he went for us) he'll get to the end, and you'll be done. We fought 3 doom toads and like 4 pugils, easy crap. He might change path for you but yeah, only went in once so I wouldnt know.

    After this you can talk to naja and complete the quest, grats on your PFC wildcat badge.

  2. #2
    Relic Weapons
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    thanks

  3. #3
    Banned.

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    You win many internets. I'll watch for this thread's growth. I still need 3 more wins to catch up to you.

  4. #4

    You fucking rock.

  5. #5

    Very nice-- I anxiously await walkthrough for the others.

  6. #6
    Bagel
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    /clap ryko 8)

  7. #7
    Bagel
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    Pugils in Golden Salvage are true scent, sneak doesn't get past them. We tried this as we're spamming this mission to get my Ballad+1 instrument

  8. #8
    23 years old
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    Thanks for the correction, I'll note it.

  9. #9

    Quote Originally Posted by Awoir
    Pugils in Golden Salvage are true scent, sneak doesn't get past them. We tried this as we're spamming this mission to get my Ballad+1 instrument
    Does anyone really need Ballad +1 in Assault? It's kind of a joke. >.>

  10. #10
    Banned.

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    Considering it is likely people will do Assault once a day, I think it is. Kind of like getting armor for PvP. Now armor that helps for Besieged, I can see that being only a little better than pointless.

  11. #11
    Fake Numbers
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    Sorry for the derailment, but I didn't want to necropost. On the topic of the Wildcat quests...I have heard that once you get all four invitation cards you might get a bronze piece when you talk to a certain npc. Who, where, and under what circumstances can you get the currency?

  12. #12
    23 years old
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    Talk to naja twice, on the second time she should give you a mithril piece for completing all 4 cards.

  13. #13
    SuperTeets
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    Thank you Ryko

    /bookmark'd

    *zomg, I finally posted after a year 8) *

  14. #14
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    Quote Originally Posted by Ryko
    Talk to naja twice, on the second time she should give you a mithril piece for completing all 4 cards.
    Can you do this anytime or only before you complete the first mission?

  15. #15
    23 years old
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    I assume it's just any time you feel like talking to her.

  16. #16
    Yoshi P
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    Big thanks for the info Ryko!!

    Quote Originally Posted by vodo
    Sorry for the derailment, but I didn't want to necropost. On the topic of the Wildcat quests...I have heard that once you get all four invitation cards you might get a bronze piece when you talk to a certain npc. Who, where, and under what circumstances can you get the currency?
    An interesting thing I found out about this part of Lure of the Wildkat. I did only Bastok and Jeuno and had 2 invitation cards on me when I spoke with Naja, I got 2 coins. I went back and finished San d'Oria and got another coin from her again. Now I'm gonna finish up Windy one as well and that should get my all 4 coins.

    So even if you spoke with her while not having all 4 invitation cards, you can still get reward for going back and finishing up the quests in other cities.

  17. #17
    E. Body
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    Quote Originally Posted by Lockecole
    Quote Originally Posted by Awoir
    Pugils in Golden Salvage are true scent, sneak doesn't get past them. We tried this as we're spamming this mission to get my Ballad+1 instrument
    Does anyone really need Ballad +1 in Assault? It's kind of a joke. >.>
    The 2nd and 3rd and whatever else tier assaults probably won't be as easy as these, so yeah it could be helpful.

    EDIT: Oh, and a lot of the rewards for assualt missions doesn't seem too great for a BRD main anyway.

  18. #18
    Salvage Bans
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    Quote Originally Posted by Gregorio
    Quote Originally Posted by Lockecole
    Quote Originally Posted by Awoir
    Pugils in Golden Salvage are true scent, sneak doesn't get past them. We tried this as we're spamming this mission to get my Ballad+1 instrument
    Does anyone really need Ballad +1 in Assault? It's kind of a joke. >.>
    The 2nd and 3rd and whatever else tier assaults probably won't be as easy as these, so yeah it could be helpful.

    EDIT: Oh, and a lot of the rewards for assualt missions doesn't seem too great for a BRD main anyway.
    The horn does seem great. And thanks OP for the wonderful info, and pugils in Golden Savage are SIGHT aggro, not true scent, along with most pugils in all the ToAU area, might want to add that.

  19. #19
    Bagel
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    I'm actually MNK main but I have BRD leveld (So I guess that makes it my main ;_. My set does the assaults in a manaburn type setup and having the 2MP/tick extra will help us a lot. One thing I wanted to know though, the first time we did it we all got 1500 (3 of us), now we started going with 5 and we each get 600 every time we go. Is there a bonus the first time you beat a zone? And Ryko when you get to rank 2 do you get more points for repeating the rank 1 assaults?

    Edit:

    and pugils in Golden Savage are SIGHT aggro
    We'll try this out. If it works thanks a ton.

  20. #20
    23 years old
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    Fixed again <_<

    And Ryko when you get to rank 2 do you get more points for repeating the rank 1 assaults?
    Wouldnt know, my next tag isn't available for another 5 hours.

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