Originally Posted by
Michaera
If you could do this, could you also make it so that whenever you lock onto a dhalmel you don't get pointed at its head? That's pretty annoying too. It should just all be a matter of the "center" of your character or the mob right?
Locking onto a target locks your view at exactly where your target's 'head' was when you locked (where blind/flash/etc effects center themselves). I unlock while fighting Dhalmels and lock when they attack (they swing their head low to the ground). From then on, my view is locked lower and not so damn annoying.