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  1. #1
    Ridill
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    FFRK - Shield Of The King (XV) Event & Strategies

    How he shield when using sword, you ask?



    Because Iris is his sister, and Noct x Iris is the best pairing. Come at me.

    "I'm okay, and she won't have to wait much longer...we'll be together soon." - Noctis
    "Guard the king with our lives...that's the way it's always been." - Gladiolus
    "Y'know, Noct, this almost feels like a date." - Best Girl* Iris

    *Best girl is actually Aranea, but Iris is best shipped girl.

    Noctis, Crown Prince of the Kingdom of Lucis, was on the eve of a wedding meant to signify the end of an ongoing conflict with the Empire of Niflheim. He set off with three of his closest friends in the Regalia, his father’s convertible. Unaware of the real reason his father sent him from the Crown City, Noctis had begun the first leg of an epic journey to find his calling.


    Event Start Date: August 17
    Event Bonus Battle: August 20
    Event End Date: August 27

    All information is taken from a mixture of Reddit/Spreadsheets/Kongpakbao Site and my own obviously expert analysis.

    Most info for the event comes from this site: https://www.reddit.com/r/FFRecordKee...sh&sh=71e58b32

    Though the information provided is used as a guideline and not always taken directly from the thread. When necessary, additional thoughts on Cid Missions and battle strategies are added.

    Notable Rewards:
    Crown City Cellphone - Accessory-ception. Getting a phone while playing on your phone.

    XV gets a standard atk+30 accessory.

    But wait...

    Spoiler: show


    We have an honest to god new 5* CELERITY ability!

    Leaping Rush: Deal 4-7 physical attacks depending on the number of damaging attacks already used by the character.


    New Characters Acquired:
    Gladiolus - Combat 5, Knight 5, Samurai 5
    Iris - White Magic 5, Monk 3, Dance 4

    Dress Spheres Acquired:
    You were unable to land the Regalia properly. Game Over.

    Old Characters Acquired:
    Noctis

    New Memory Crystals:
    Gladiolus MC1/MC2/MC3
    Iris MC1/MC2/MC3

    Old Memory Crystals
    Noctis MC1/MC2

    New Record Materia:
    Gladiolus RM1: Increases def as your HP is lowered. (5% Def <=> 10% HP)
    Gladiolus RM1: Begin the battle with protect.
    Gladiolus RM3: Large attack boost when equipping a shield.
    Iris RM1: Increase HP restored by white mage abilities by a small amount.
    Iris RM2: Attack restores a small amount of HP to the target.
    Iris RM3: Moderate chance to cast haste on the user when afflicted with slow.

    New Legend Materia
    Noctis LM1: Trail of the True King - Small physical damage up.
    Noctis LM2: Successor of the Father King - Begin the fight with haste and 3x CT0.
    Gladiolus LM1: Vanguard Valor - Small sword damage up.
    Gladiolus LM2: Guardian Servant - Atk increase based on number of hits taken.
    Iris LM1: Amicitia's Teachings - Small white magic healing up.
    Iris LM2: Brave Logistic Support - Mind boost based on number of white mage abilities used.

    New Record Sphere
    Gladiolus - Knight Damage up 9%
    Iris - White Magic Healing up 9%, Minor Silence Resist, Dancer 5

    Characters Needed for Battles
    Beat 'Ancient God' (Classic) with a party consisting of only Gladiolus and Noctis.

    Cid Missions
    Complete Ultimate++ fight with a party that includes Noctis.

    Relics
    Honestly, people are going to be a little itchy to pull here considering this is XV's first real banner. This event does only carry one banner, and there are some decent items on it, but wouldn't you rather wait for Aranea's event?

    There is a 3rd LM on the banner, which essentially removes a SBB from the pool.

    Banner 1:
    King to be Noctis has his overtuned OSB return. Yes, it is a potent 1500% non element hit with triple cast speed as long as the stoneskin effect remains on him. The problem is keeping stoneskin up on higher level content.

    Noctis also gains (IMHO) a much better burst than his OSB, 10 hits of ST physical on entry with a generally stackable Atk/Def/Res boost. Cmd1 is 2 ST hits with 2 charges of 3x casting speed, and Cmd 2 is self stoneskin and ether. His SSB is a "HADOKEN"-ish (down, right, fierce) party noncharge with some physical damage.

    Iris gets a modified version of Larsa's BSB (on a THROWING WEAPON no less...) trading some of Larsa's cure potency (down to a Cura) for stoneskin and keeping the astra effect. Her commands are the same as Y'shtola's. Her SSB is mixed, offering 5 hits of non element AoE mnd based damage with party haste and crit fix.

    Gladio, being the brutish shield, is of course representative of the earth element. His OSB is a gradient buildup based on hits taken and is earth/non. Of note, is that his OSB weapon is a natural fire boost AND a realm synergy earth boost. His BSB is standard entry fare (earth/non AoE). Cmd1 is an earth version of Guardbringer, dealing up to 5 hits based on Gladio's def. Cmd2 is an earth/non double hit with sentinel. His SSB is the realm last stand and atk boost - for the moment.

    Legend Materias:
    Banner 1 - Noctis: 25% chance to double cast combat abilites.
    Banner 1 - Gladiolus: 30% chance to cover w/ a 20% damage reduction.
    Banner 1 - Iris: 25% chance to cdouble cast white mage abilities.

    Relic Discussion
    https://www.reddit.com/r/FFRecordKee...rz&sh=f9835145

    http://ffrk.kongbakpao.com/event-126/

  2. #2
    Ridill
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    Gilgamesh

    Bonus Battles
    ??? +

    Adamantoise (w/ Arm)
    HP: Head: 137,711 - Arm: ???
    Target Score:
    • Reduce Adamantoise's attack.
    • Reduce Adamantoise's defense.

    Weak: Fire, Ice
    Absorb: None
    Resist: None
    Null: None
    Status Vulnerabilities: None

    Notes:Only 1 + level fight this time instead of the usual 2.

    You only need to defeat the head to win the fight, and the Adamantoise does have a confuse attack.

    Shouts Echoing Through The Earth ++
    Bandersnatch
    HP: 178.432
    Target Score:
    • Reduce the Bandersnatch's attack.
    • Reduce the Bandersnatch's defense.
    • Reduce the Bandersnatch's resistance.

    Weak: Thunder
    Absorbs: None
    Resists: Fire, Holy
    Null: None
    Vulnerabilities: None

    Notes: A couple AoE's for newer players to worry about (since this is possibly the reason for the "newcomer" events), so bring both magic and physical mitigation.

    Fossio Cave +++
    Naga
    HP: 201,712
    Target Score:
    • Reduce Naga's attack.
    • Reduce Naga's defense.
    • Reduce Naga's resistance.

    Weak: Ice, Holy
    Absorbs: None
    Resist: Fire
    Null: None
    Vulnerabilities: None

    Notes: Much like the bandersnatch, Naga also packs some mixed AoE attacks. She can also go underground and make herself invulnerable until she resurfaces.

    Ultimate + Apocalypse Battles
    Beast Variants (U)
    凶Bloodhorn
    HP: 262,029
    Target Score:
    • Reduce the 凶Bloodhorn's attack.
    • Reduce the 凶Bloodhorn's defense.
    • Reduce the 凶Bloodhorn's resistance.

    Weak: Fire (150%)
    Absorbs: None
    Resist: Ice
    Null: None
    Vulnerabilities: None

    Moveset:
    (First 2 Turns) Attack (PHY: ST 110% physical)
    Attack (PHY: ST 188% physical)
    Tackle (PHY: ST 266% physical)
    Approach (PHY: AOE 159% physical)
    Rampage (PHY: AOE 206% physical)
    Rush (NAT: ST 422% physical)
    (Weak only) 凶 Rampage (NAT: AOE 250% piercing0.5 physical)
    (Very Weak only) 凶 Rampage (NAT: AOE 300% piercing0.5 physical)

    Notes: 100% physical fight.

    Most of his attacks can be taunted, but the dangerous ones cannot. As he gets lower in HP (70% and lower), will begin to use a defense ignoring AoE increasingly more often the lower his HP goes.

    Declaration of War (U++)
    凶MA-X Cuirass (w/ Magitek Axeman)
    HP: HP: MA-X Cuirass: 261,597 - Axeman: 43,615
    Target Score:
    • Reduce 凶MA-X Cuirass' attack.
    • Reduce 凶MA-X Cuirass' defense.
    • Reduce 凶MA-X Cuirass' resistance.

    Weak: Axeman: Thunder
    Absorbs: None
    Resist: Axeman: Ice
    Null: MA-X: Holy
    Vulnerabilities: None

    Moveset (MA-X Cuirass):
    (First 2 turns) Attack (PHY: ST 110% physical)
    Attack (PHY: ST 188% physical)
    Machine Gun (PHY: ST 150% ranged physical)
    Chainsaw (PHY: AOE 206% physical)
    Electric Shock Lance (NAT: AOE 294% magical thunder)
    Trample (PHY: ST 422% physical)
    (Default/Weak only) Vertical Missile (NAT: RT 88% ranged physical, 4 hits)
    (Default/Weak only) Guided Missile (NAT: ST 88% ranged physical, 4 hits)
    (Weak/V Weak only) 凶 Electric Shock Lance (NAT: AOE 342% piercing0.5 magical thunder)
    (V Weak only) Vertical Missile (NAT: RT 127% ranged physical, 4 hits)
    (V Weak only) Guided Missile (NAT: ST 127% ranged physical, 4 hits)

    Moveset (Magitek Axeman):
    (First 2 turns) Attack (PHY: 110% ST physical)
    Magitek Bullet (NAT: ST 490% magical non-element)
    Attack (PHY: AOE 159% physical)
    Attack (PHY: ST 188% physical)
    Attack (PHY: ST 266% physical)
    Attack (PHY: RT 89% physical, 3 hits)

    Notes and Strategies: The initial 2 axemen will only respawn once, for 4 total. Their lower HP makes it easier to AoE them down if you just can't deal with the incoming damage.

    The armor has 2 magic based lightning attacks, but the rest of its arsenal is physical attacks.

    Cid Mission: You only need to bring Noctis here, so even if you have the Engine Blade or nothing at all, slow him with some combat abilities and just use him as a DD.

    Ancient God (Apocalypse +)
    滅Tital
    HP: 467,238
    Target Score:
    • Reduce 滅Titan's attack.
    • Reduce 滅Titan's defense.
    • Reduce 滅Titan's resistance.

    Weak: None
    Absorbs: None
    Resist: All
    Null: None
    Vulnerabilities: Stun

    Moveset: (>70% HP)
    (First 2 Turns) Attack (PHY: ST 110% physical)
    Attack (PHY: ST 188% physical)
    Straight Punch (NAT: ST 550% physical)
    (Default only) Crush (PHY: 2T 300% physical)
    (Default only) Roar (NAT: AOE 275% ranged physical)

    (Default/Weak only) なぎ払い (PHY: AOE 253% physical)
    (Default/Weak only) Hammer Punch (PHY: ST 344% physical)

    (Weak only) Crush (PHY: 2T 350% physical)
    (Weak only) Roar (NAT: AOE 337% ranged physical)
    (Weak only) 凶 Roar (NAT: AOE 350% piercing0.5 physical)

    (V Weak only) なぎ払い (PHY: AOE 300% physical)
    (V Weak only) Hammer Punch (PHY: ST 422% physical)
    (V Weak only) Crush (PHY: 2T 400% physical)
    (V Weak only) Roar (NAT: AOE 400% ranged physical)
    (V Weak only) 凶 Roar (NAT: AOE 400% piercing0.5 physical)

    Notes and Strategies: 100% physical fight.

    Nothing fancy, just note that Titan hits hard. His stats don't increase as he weakens, but his def ignoring attacks do, reaching 400% potency AoE when in Very Weak phase. So stacking mitigation debuffs is the order of the day.

    Jump Start Notes: See above. Cloud USB may be slightly more difficult to exploit, needing 3 imperils before any elemental weakness can be exploited. Stacking mitigations (especially def reducing ones for JS) are the order of the day if going that the neutral OSB/Cloud USB route.

  3. #3
    Relic Shield
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    Noctis SSB actually looks decent (damage and instant party powerchain) - not sure if it's worth pulling for me. Need to see what next XV is...

  4. #4
    D. Ring
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    Quote Originally Posted by Kirin View Post
    Luna is bad and you should feel bad.

    Goodnight sweet prince(ss) Stella.
    Luna can't stand up to the power and love of the broforce! Noctis truly stands behind the "Bros before Hoes" logic

  5. #5
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by Kirin View Post
    How he shield when using sword, you ask?



    Because Iris is his sister, and Noct x Iris is the best pairing. Come at me.

    "I'm okay, and she won't have to wait much longer...we'll be together soon." - Noctis
    "Guard the king with our lives...that's the way it's always been." - Gladiolus
    "Y'know, Noct, this almost feels like a date." - Best Girl* Iris

    *Best girl is actually Aranea, but Iris is best shipped girl.

    Noctis, Crown Prince of the Kingdom of Lucis, was on the eve of a wedding meant to signify the end of an ongoing conflict with the Empire of Niflheim. He set off with three of his closest friends in the Regalia, his father’s convertible. Unaware of the real reason his father sent him from the Crown City, Noctis had begun the first leg of an epic journey to find his calling.


    Event Start Date: August 17
    Event Bonus Battle: August 20
    Event End Date: August 27

    All information is taken from a mixture of Reddit/Spreadsheets/Kongpakbao Site and my own obviously expert analysis.

    Most info for the event comes from this site: https://www.reddit.com/r/FFRecordKee...sh&sh=71e58b32

    Though the information provided is used as a guideline and not always taken directly from the thread. When necessary, additional thoughts on Cid Missions and battle strategies are added.

    Notable Rewards:
    Crown City Cellphone - Accessory-ception. Getting a phone while playing on your phone.

    XV gets a standard atk+30 accessory.

    But wait...

    Spoiler: show


    We have an honest to god new 5* CELERITY ability!

    Leaping Rush: Deal 4-7 physical attacks depending on the number of damaging attacks already used by the character.


    New Characters Acquired:
    Gladiolus - Combat 5, Knight 5, Samurai 5
    Iris - White Magic 5, Monk 3, Dance 4

    Dress Spheres Acquired:
    You were unable to land the Regalia properly. Game Over.

    Old Characters Acquired:
    Noctis

    New Memory Crystals:
    Gladiolus MC1/MC2/MC3
    Iris MC1/MC2/MC3

    Old Memory Crystals
    Noctis MC1/MC2

    New Record Materia:
    Gladiolus RM1: Increases def as your HP is lowered. (5% Def <=> 10% HP)
    Gladiolus RM1: Begin the battle with protect.
    Gladiolus RM3: Large attack boost when equipping a shield.
    Iris RM1: Increase HP restored by white mage abilities by a small amount.
    Iris RM2: Attack restores a small amount of HP to the target.
    Iris RM3: Moderate chance to cast haste on the user when afflicted with slow.

    New Legend Materia
    Noctis LM1: Trail of the True King - Small physical damage up.
    Noctis LM2: Successor of the Father King - Begin the fight with haste and 3x CT0.
    Gladiolus LM1: Vanguard Valor - Small sword damage up.
    Gladiolus LM2: Guardian Servant - Atk increase based on number of hits taken.
    Iris LM1: Amicitia's Teachings - Small white magic healing up.
    Iris LM2: Brave Logistic Support - Mind boost based on number of white mage abilities used.

    New Record Sphere
    Gladiolus - Knight Damage up 9%
    Iris - White Magic Healing up 9%, Minor Silence Resist, Dancer 5

    Characters Needed for Battles
    Beat 'Ancient God' (Classic) with a party consisting of only Gladiolus and Noctis.

    Cid Missions
    Complete Ultimate++ fight with a party that includes Noctis.

    Relics
    Honestly, people are going to be a little itchy to pull here considering this is XV's first real banner. This event does only carry one banner, and there are some decent items on it, but wouldn't you rather wait for Aranea's event?

    There is a 3rd LM on the banner, which essentially removes a SBB from the pool.

    Banner 1:
    King to be Noctis has his overtuned OSB return. Yes, it is a potent 1500% non element hit with triple cast speed as long as the stoneskin effect remains on him. The problem is keeping stoneskin up on higher level content.

    Noctis also gains (IMHO) a much better burst than his OSB, 10 hits of ST physical on entry with a generally stackable Atk/Def/Res boost. Cmd1 is 2 ST hits with 2 charges of 3x casting speed, and Cmd 2 is self stoneskin and ether. His SSB is an "okay"-ish party noncharge with some physical damage.

    Iris gets a modified version of Larsa's BSB (on a THROWING WEAPON no less...) trading some of Larsa's cure potency (down to a Cura) for stoneskin and keeping the astra effect. Her commands are the same as Y'shtola's. Her SSB is mixed, offering 5 hits of non element AoE mnd based damage with party haste and crit fix.

    Gladio, being the brutish shield, is of course representative of the earth element. His OSB is a gradient buildup based on hits taken and is earth/non. Of note, is that his OSB weapon is a natural fire boost AND a realm synergy earth boost. His BSB is standard entry fare (earth/non AoE). Cmd1 is an earth version of Guardbringer, dealing up to 5 hits based on Gladio's def. Cmd2 is an earth/non double hit with sentinel. His SSB is the realm last stand and atk boost - for the moment.

    Legend Materias:
    Banner 1 - Noctis: 25% chance to double cast combat abilites.
    Banner 1 - Gladiolus: 30% chance to cover w/ a 20% damage reduction.
    Banner 1 - Iris: 25% chance to cdouble cast white mage abilities.

    Relic Discussion
    https://www.reddit.com/r/FFRecordKee...rz&sh=f9835145

    http://ffrk.kongbakpao.com/event-126/
    edit: fucker edited it

  6. #6
    Ridill
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    I see Noct's SSB used a lot in JP for quick kills. It's pretty great actually.

  7. #7
    Ridill
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    Quote Originally Posted by Ratatapa View Post
    edit: fucker edited it
    No Shelke MC's for you.

    And changed the Noct SSB qualifier. At face value it seemed just okay, as I was unaware of how japanland viewed it as most of the debate was about Noct's OSB being worthwhile or not.

  8. #8
    Ridill
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    Quote Originally Posted by Robertfb View Post
    Luna can't stand up to the power and love of the broforce! Noctis truly stands behind the "Bros before Hoes" logic
    Only because Stella isn't involved.



    I guess something can be said about pining for a dead girl, in either instance, honestly.

  9. #9
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    So they released the full event

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