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  1. #3481
    Ridill
    Join Date
    Jun 2006
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    9

    I found starting out to be a horrible experience. I don't know why the put time into their achievement stuff but absolutely nothing to tell you that when starting out you first have to punch a tree then use wood to make a pickaxe then use a pickaxe on stone to make a stone pickaxe. now go punch some sheep until their wool falls off, combine it with wood and make a bed.
    How does anyone figure that out on their own?

  2. #3482
    Absolute Messenger of Promathia
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    Jan 2008
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    Blaise Destin
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    Sargatanas
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    Asura

    Honestly when i first started playing, I Wandered around not knowing the the fuck to do, Eventually I went to the Wiki, and learned from there in a matter of 5 minutes of time on the Wiki.

  3. #3483
    Can you spare some gil?
    Join Date
    Feb 2009
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    I watched a Let's Play series on the game before I started, and got a basic idea of what to do and then went from there.

  4. #3484
    Relic Weapons
    Join Date
    Nov 2010
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    352
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    4
    FFXI Server
    Quetzalcoatl

    Oh man I fell into a lake and drowned UNDER ice somehow and lost like 40 cobble and 4 coal and thought it was the end of the world. ALL IS LOST

  5. #3485
    Formerly Raitoken
    Join Date
    Mar 2007
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    7
    FFXI Server
    Asura
    WoW Realm
    Lightning's Blade

    I understand he wont do something for those kids but joking like that is just a bad idea. He might not give a shit because he is set for life from Minecrafts success but anyone else would at least consider it.

    Also an in-game how-to wouldn't be so bad. It could even be as simple as a recipe book. I think any game that you need to go to an outside resource to just PLAY it is lacking. Imagine if you had to type in a code or do a buncha stuff to unlock weapons in MW3. Would anyone here really be fine with saying "go to the wiki" or should it be intuitive on its own so you don't need to.

    Indie game or not this is not something that is hard to do and could be done in a day so there really is no reason to not have it.

  6. #3486
    Ridill
    Join Date
    Jun 2006
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    You gotta be cool to know how to play minecraft.

  7. #3487
    Burn my Dread
    Join Date
    Jun 2007
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    328
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    FFXIV Character
    Shini Kimura
    FFXIV Server
    Diabolos
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    Carbuncle

    Quote Originally Posted by Syntex View Post
    I understand he wont do something for those kids but joking like that is just a bad idea. He might not give a shit because he is set for life from Minecrafts success but anyone else would at least consider it.

    Also an in-game how-to wouldn't be so bad. It could even be as simple as a recipe book. I think any game that you need to go to an outside resource to just PLAY it is lacking. Imagine if you had to type in a code or do a buncha stuff to unlock weapons in MW3. Would anyone here really be fine with saying "go to the wiki" or should it be intuitive on its own so you don't need to.

    Indie game or not this is not something that is hard to do and could be done in a day so there really is no reason to not have it.
    It was a mild joke that he didn't even finish. It's not like he's insulting them, just made a simple spur of the moment joke. People who get uppity at jokes like that are ... just I dunno. I found it funny.

  8. #3488
    Burn my Dread
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    Shini Kimura
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    Diabolos
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    Carbuncle

    Quote Originally Posted by Derock View Post
    for a game i paid 10 bucks for, i'm not going into it expecting a tutorial and neither should anyone else
    My gosh, we agree on something.

  9. #3489
    Black Mage
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    Dec 2007
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    1,219
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    6
    FFXIV Character
    Chrian Kywind
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    general layout map for some areas of dark souls

    for souj

  10. #3490
    Salvage Bans
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    Sep 2008
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    950
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    5
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    Gilgamesh

    Server down?

    Edit: nvm stupid thing wasnt workin.

  11. #3491

  12. #3492
    Burn my Dread
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    Shini Kimura
    FFXIV Server
    Diabolos
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    Carbuncle

    Great Blue Heron!! It's so pretty, I'm jealous I plan on going there in the next year or 2.

  13. #3493
    Formerly Raitoken
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    Mar 2007
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    Asura
    WoW Realm
    Lightning's Blade

    I was there in 2001.

  14. #3494

    Awwwww shit. Finally let my 8 year old daughter start playing Minecraft. She had been wanting to for a little while now. I gave her a VERY quick rundown of controls, tossed a link to the Minecraft Recipe Wiki in her bookmarks folder and she is off and running.

    Pretty interesting to see what she has planned. Her dirt house is quite nice, and she is now building a 'beach' in front of it by just transplanting sand from pretty far away (no water near her house). She also decided she wanted to make a bucket to bring water over to her beach and that she wanted wool under the water so it would be white... at the edge of the sand where the water began. This is all on top of a giant hill of course lol. She crazy.

    Jumped on her save tonight after she went to bed and found a wolf and a cat for her. She will be slightly surprised tomorrow when she jumps on after school =P

  15. #3495
    Ridill
    Join Date
    Jun 2006
    Posts
    12,765
    BG Level
    9

    Burn all her stuff down!


    I got my little sister to play awhile ago. Put her on creative mode and all she does is go around putting animals in pens.
    Though she's recently taking a liking to flinging animals high up in the sky with the fishing pole.

  16. #3496
    Black Mage
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    Dec 2007
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    1,219
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    Chrian Kywind
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

  17. #3497
    Pens win! Pens Win!!! PENS WIN!!!!!
    Join Date
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    Bismarck

    Quote Originally Posted by Syntex View Post
    I was there in 2001.
    I was there in July/June 2001. Did you get to see the uh... Gyun Matsuri, or however it is pronounced. Some huge festival thing. Was pretty sweet. Huge floats made out of wood mostly I think? Was like a big ancient parade.

  18. #3498

    So, I was bored, and thought id showcase my favorite mod for singleplayer, Better then Buildcraft. (yes, then, not than, it's not a typo, but a mix of Better than wolves and buildcraft.) The major downside to this mod is that it really is huge, and the author makes little to no effort to make it compatible with other mods. The only exceptions are millienare, zombe, treecapacitator, buildcraft using BTB extension, craftable mobspawners, and a few other things that don't use forge and also don't modify the same base classes.

    The plus side? The mod is so huge you really won't care. It's extremely well done, and it meshes very well with vanilla minecraft.

    So, how does one begin this epic mod? The same way you do with any other mod, finding a place to build your base! Although, if you want to, you can build near an oil well or two, for use with powering engines later in the tech tree. Here are two specimens, found anywhere new chunks are made, although oceans and deserts have them the most often:

    Spoiler: show


    They also have a lot more oil below the surface, and leave behind interesting ball shaped caverns:

    Spoiler: show


    At this point, you can just build your base as normal, playing with regular vanilla minecraft. However, it's a good idea to gather some pet wolves, as well as start a hemp farm. You can find hemp seeds with a low chance by destroying tall grass, or use a hoe to till normal grass blocks and find them at a higher rate. the better the hoe, the higher the chance of finding some, with gold and refined hoes having the highest rate of around 15%. Start a hemp farm early, because it's required to get anywhere in better than wolves, and the plants cannot be sped up by bonemeal. And they take 4-6 minecraft days to grow their first crop. <_<; And no, hemp is NOT smokable, you need it for the fiber! Here's a hemp farm in it's starting stages, along with some pet wolves and puppies (breed them by feeding them by hand while theyre standing with raw meat):
    Spoiler: show


    ^ That brown thing nearby on the ground is a dung, that one of the wolves emitted after being fed. You can feed them by just tossing raw meat, even that useless rotting flesh, near a whining hungry wolf, and it will pick it up and eat it on it's own. They prefer to do their doggie buisness in the dark. It might seem useless, but it's actually needed later on, so make sure to make a dung farm if you can, taking advantage of the fact that the dung flies fairly far away from the wolf when it makes one.

    Eventually, you will find some hemp crops are ready, but wait! Don't harvest them yet. Wait until they are two blocks high, and harvest only the top part! the top will grow back if you do so, and much faster than the bottom piece takes to grow. Hemp requires daylight to grow, though, so you need to either grow it out in the open, or use a BTW version of the light block to illuminate it, which comes a bit later. Once you have some hemp, make a millstone and hand crank, right click and put in the hemp, and get grinding by right clicking the hand crank... but its slow and takes up a lot of energy, so make sure you have plenty of food! here's 4 of them, showing you can put the hand crank on top or next to the mill stone to get it to work:

    Spoiler: show


    Once you got these hemp fibers, you can create rope, fabric, and more, but the cost is quite high. This is typical of BTW: the cost to make the various parts is very high, but the reward once you do so is an incredible amount of useful gadgets for automating farms, improving redstone circuits, and adding really nice decorative features, and more. While you grind away some hemp, you could consider making a stewing pot and lighting it with netherrack (you can use this immediately to cook large amounts of raw meat/flour and turn them into cooked meat/doughnuts, and also a few other things, such as making filaments, all without using any of your precious coal!):
    Spoiler: show


    And speaking of filaments, you can use said items as part of a light block, which emits the same brightness as natural daylight when powered with redstone, as seen here with the lit and unlit versions. This light block was out looooong before jeb ever added a glowstone lamp:
    Spoiler: show


    Once you've finally gathered enough hemp, you can finally make the first major item, the wind mill! (each produces 4 fiber. 9 fiber are needed to make 1 fabric, and 24 fabric are needed for one wind mill... which means you need 54 hemp just to make the wind mill, and that's not including the 6 fiber per rope needed to make each axle to attach the windmill to the millstone! :D ) Here's a couple examples of the windmill, which is white by default, but each of the 4 sails can be dyed after placing it by right clicking on it with a dye:
    Spoiler: show


    Oh, and a word of warning: the first gear box cannot handle the windmill going at fast speeds, which it does during rain and thunderstorms. You can disable a gearbox by running a redstone current to it though, so make sure to stick a lever on it for when it rains to shut it off within 30 seconds before it snaps, until your able to build a weather detector. You also need to attach a gearbox after 3 axles, or the next one will break from too much strain.
    Oops:
    Spoiler: show


    So you finally got a wind mill, and you've hooked it up to the darn mill stone so you don't have to do all the cranking yourself. better yet, you can hook as many devices to your wind mill as you like; one wind mill is strong enough to power them all! So, what comes next? Grinding up those poor cow hides into scoured leather, then cooking them in a stewing pot with dung, of course! Just don't leave any food inside when you put dung in, or you get useless poisonous foul food. This will produce tanned leather, a toughened leather thats used in making belts, funny suits, and more. Here's one of the fun things you can create with your newfound leather fetish, the elevator! You can use pulleys, platforms, rope, and an upward facing anchor to produce a working lift! platforms won't carry everything with them; blocks won't move with them, and trying to force a platform to go up through a block will just snap the rope. But you can carry railways on top, redstone wire, items, and mobs/people, making it quite handy for your home or for carrying items from a basement to the top. When unpowered, a pully dispenses rope from it's inventory/lowers the platform. When powered mechanically from the side, it reels the rope in, and drags the anchor attached to it, and any platform blocks in a 5 x 5 x5 area around the platform below the anchor with it. And when you apply redstone power to the pulley, it acts as a brake, stopping any movement up or down. Down:
    Spoiler: show


    (whee!):
    Spoiler: show


    The next main goal is the saw. This bad boy does 2 hearts of damage every half second if you or a mob runs into it, and you can set them facing in any direction, including up or down. They will not destroy items that come in contact with it, making them superior in this way to lava blades and cacti in mob traps:
    Spoiler: show


    But their main use is placing wood objects in front of the powered blade, which splits it in half. a log to planks and sawdust, planks to sidings, sidings to mouldings, moulding to corners, and corners to gears. It also can make woolen half slabs, wicker half slabs, harvest vines, and cut a companion cube in half for companion slabs. (you horrible monster.) Just don't place any "hard" objects such as rocks in front of the blade. It breaks if you do that.:
    Spoiler: show


    One of the nice things about these new wooden pieces are that they are used in high efficiency recipes. For instance, you can use sidings instead of planks in making a piston, which means you spend half as much wood as normal. The same deal goes for things like fences, doors, and other wooden objects. For another thing, you can also use these wooden pieces to make unusual decorations, as they attach to the sides of walls and such, allowing for new decorative uses. They are a bit tricky to use at first, and you can only stick one of them in a blocks space, since the mod maker would have had to use up an incredible number of block IDs otherwise. Even so, you make works of art, such as this shameless piece of vanity here:
    Spoiler: show


    You also need these wood pieces for crafting the delicate advanced recipes in this mod. One such item is the waterwheel! Using slime balls or glue, and pieces of wood, you can craft a steady alternative to the windmill, one that won't break the first gear box in a storm. Don't worry though, as your old windmill is a steady power source in the nether, where lack of water and constant heat creating convection currents make your old windmill more practical there. watermills require running water over the top or side of it to be powered. One interesting feature of BTB is that there is a "hardcore bucket mode", enabled by default but can be disabled in the config, which prevents you from picking up and placing water sources in a bucket. You can pick up a bucket of water, but dumping it just creates a momentary stream that is enough to create obsidian, put out a fire, and nothing else, and quickly evaporates. You also cannot pick up lava sources in a bucket. It changes the way you play quite a bit, as saws become more nessessary in grinders over lava blades, you have to actually get diamond pickaxes to mine obsidian for a nether portal, you have to plan around available water sources for your farms, and so on. Later on, however, you can create wood pipes and a faucet to create a water source by pumping up water with a mechanical engine, transporting it with pipes, and leading it to where you want it to be. Lava, however, is something you can't pick up ever. Here is a lovely watermill here:
    Spoiler: show


    At this point, the game takes a bit of a... darker... turn. Now you need to create a hibachi and bellows to master fire, but to make a hibachi, you need a certain ingredient, made from netherrack. The main ingredient? The tortured souls of the damned locked inside it! \:D/. No seriously. Grind up your netherrack in the mill stone and listen to those sweet sweet screams. The ground netherrack is useless on it's own, but by passing it through a hopper with a soul sand filter in it, it will convert to hellfire dust. Speaking of hoppers, they're quite handy. an empty hopper essentially swallows stuff that falls into it and stores it in its inventory, and when it recieves mechanical power, spits those items out through its bottom. If it's directly over a chest or millstone, it will even deposit said items directly into them instead. The filter block also lets you decide what objects get swallowed and which pass over it instead. A soul sand filter, for instance, prevents anything from getting in, but converts netherrack into hellfire. (just don't forget to keep the hopper powered while doing so, or after 8 dust passing over it, the released souls will build up in the hopper and explode it, spawning you a cuddly new friend!):
    Spoiler: show


    using water streams with various hoppers and filters, you can actually create a huge all in one factory that takes various items, seperates them into various types, such as separating out raw meat and either sending it to a dung factory, or into a stewing pot for cooking, or a stoked stewing pot for making tallow... that sort of thing. Anyways, after building up some hellfire dust, you can cook it in an (UNSTOKED!) stewing pot to turn it into hellfire bars, used for making the hibachi and a few others things, such as redstone dust! (9 bars and a gold bar make a stack of redstone dust, but that requires a stoked cooking pot.) Oh, and here's a fully grown hemp farm next to the cooking dust:
    Spoiler: show


    Now we can upgrade our stewing pot to something a bit more dramatic, by stoking the fire and making it hotter! However, the wind that comes out of the bellows is too strong for most fire; burning netherrack and any other fire gets blown out. You need a hibachi, which is like a burning netherrack that burns when a redstone current is applied and turns off when the power is shut. However, the bellows to stoke it require mechanical power... and alternating mechanical power at that. You could create a horridly complicated redstone contraption to get the timing just right, but it's quite simpler to create another new item, the turntable! The turntable will rotate any block placed on top of it, along with any items like redstone torches placed on it's side, or any block or item placed on top of it, like a rail. Using this, you can create a very simple clock to stoke the bellows, like so, to stoke your stewing pot. A stoked stewing pot can render things like leather into glue, which is the main use of a stoked stewing pot:
    Spoiler: show



    Remember what I said about not adding hellfire dust to a stoked stewing pot, though? ...yeah:
    Spoiler: show


    ::rebuilds::

    OK! Now that we've had our alchemy lesson and created untold destruction for the day, let's move on to the next major advancement! At this point, you get some of the highest, most powerful stuff in the mod. This is where you learn the secret ancient art of... pottery! ...Yeah, it doesn't sound exciting, does it? But you'd be surprised. So, to make pottery, first you need a kiln. Unlike most blocks, a kiln is a physical structure, like a nether portal. you build it, and if you meet the requirements, it does stuff. In this case, you need brick blocks that are 2 blocks higher than the hibachis, so there's one space inbetween them and the hibachis below. The fire has to be stoked as well, and any pottery put in the kiln must be touching brick on at least 3 sides. Here's a 4 slot kiln as an example:
    Spoiler: show


    Now, to make the pottery, you simply stick a clay block on top of a rotating turntable. It will shift between 4 different pottery forms as it rotates, spitting out a clayball each time. Just remove it when it's the one you want, to obtain the unfired version of the pot you want. The 4 unfired forms, shown in the picture, are from left to right: crucible, planter, vase, and urn:
    Spoiler: show


    Next, you place them on the kiln. if you've built the kiln right, the item should start to change color, and eventually pop out as a fired item:
    Spoiler: show


    These finished pots can be used for decorations, or for various purposes. The crucible is needed to smelt steel and other items. The planter is special in that it acts as tilled soil without the need for water. This means you can plant any plant inside it, such as sugar cane, pumpkins, hemp, wheat, trees, and so on without the need for water, once you've filled it with bonemeal and dirt in the crafting table (jungle saplings won't grow due to a bug atm). You still need to meet the lighting requirements, though. You can also fill it with soul sand instead if you want to plant a bloodwood tree or netherwart on it. the vase can hide a single item inside it, and when you break it with a pickaxe, your hand, or an arrow or something, the vase breaks and the item you right clicked to store inside it pops out. You can also dye a vase any color (dung can be used as brown dye instead of cocoa beans. ;x ), and they could probably make rather nice pillars as well. the urns are probably the most valuable item other than the crucible, so build lots. Here's the finished items:

    Spoiler: show


    At this point, you can use the urns you made, by placing them under a powered hopper with soulsand filter:
    Spoiler: show


    then tossing 8 netherrack or later on, 8 bloodwood dust, over it. The souls that normally would escape then get sucked into the urn, converting it into a soul urn. This process is a bit tedious, but later on you can use a block dispenser to fully automate this. (which requires an anvil and some soul urns. <_< ) These soul urns can be thrown...but please don't. besides, they're quite valuable.
    Spoiler: show


    Now, we take these soul urns, add some steel, and some carbon dust, made by grinding up coal, (you can also mix carbon dust and hellfire dust in an unstoked stewing pot to make nethercoal, which is twice as powerful as coal. You also get two pieces per carbon dust, so you essentually quadruple your coal power with this method. just... don't stoke the fire. lol) If you did this right, by placing the coal, carbon, and soul urn in a stoked crucible, you can create soulforged steel, the ultimate in metallurgy! By the way, you can also place metallic objects such as buckets, metal armor and tools, rail tracks, and so on, and melt them down to recover the metal. You can also smelt sand into glass and cobble into stone with a stoked crucible, making it valuable for mass production of these key building materials. Here is the first object you need to make using your new soulforged steel, an anvil. This is essentially a 4 x 4 crafting table needed for precision work and steel objects, and is needed to make the most powerful objects in BTB. Here's a stoked crucible and anvil:
    Spoiler: show


    With great power comes great destruction, and the refined tools and armor is the epitome of tools. Soulforged steel is more durable and slightly stronger than diamond tools, and you can even combine the axe and sword, or the shovel and pickaxe together. They are also enchantable, and enchant as well as gold armor, possibly due to the souls locked within the steel. ;3. And best of all, you can take those almost broken tools and armor, and smelt it in a stoked crucible to get the steel back, although you won't get the hafts needed, so you still will need a supply of glue, tanned leather for straps, and wood moulding. You also lose any padding used in the armor, so you also need a steady supply of feathers and hemp. Even so, soulforged steel is the first tool that you can repair without using additional ore, just renewable resources. Provided you don't use them till they snap, of course. Also, a block of soulforged steel, made with 16 steel in a block pattern on an anvil, can ONLY be broken by refined pickaxe/mattock. Even then it's as hard as obsidian, and cannot be destroyed by tnt. This makes it a valuable block for say, a vault holding your treasured items, since the only way to get through will be to use a refined pickaxe to dig through it, and most griefers won't spend the effort to get all the way up a tech tree just to make a pickaxe to mine your steel. If nothing else, it's a nice way to store lots of steel in a small amount of space.

    Me, seen with the refined set and plate armor set (the bow is a composite bow. you can make it earlier than the refined tools, and it's more durable than a normal bow. It fires normal arrows much further than a regular bow, though with no extra damage. once you can make steel, you can also make broadhead arrows, that require a composite bow to fire, fly as far as regular arrows from a regular bow, and do very heavy damage.):
    Spoiler: show


    There's a couple other useful blocks, such as the buddy block, lens block, detector block, and block dispenser, that are available once you have an anvil. The buddy block, as the name implies, is a BUD switch. What is this, you say? a BUD switch, short for Block Update Detector, sends a short redstone pulse whenever a block is placed, removed, or updates directly next to the BUD. Although BUD switches exist in minecraft via various designs, the buddy block enables you to have a 1 x 1 x 1 compact BUD switch available for use. It's great for say, detecting when sugar cane has grown, sending a pulse to push a piston to push out the growth for collection; next to a furnace, to play a note from a note block when the furnace goes out to alert you the items are finished cooking, and lots of other applications. It's quite addictive, as seen here with the Buddy block sending a pulse when I place a block here:
    Spoiler: show


    and another when it is removed:
    Spoiler: show


    The lens block is a fun and recent addition that, when recieving light from the glass side, will send a beam of light up to 128 blocks away. This beam of light WILL be blocked by anything that passes in front of it, just like a person going in front of a flashlight will blot it out. Other than creating fun night time displays like this one:
    Spoiler: show


    It is also useful when combined with the detector block, a block that acts as a detector of anything that comes in directly adjacent to it's eye side, whether it's a block, a person, a light beam, or an item. When it detects something, it lights up and sends a redstone signal, allowing for instant wireless transmission of redstone signals up to 128 blocks away when used with the lens block and a light block or glowstone lamp! it can also be used to detect when someone has entered a room for traps, or other such uses. You can even face it upwards to detect when it's raining. here's a few of them, lit up by various things:
    Spoiler: show


    Finally, there's one of the best items, the block dispenser. Like a regular dispenser, when a redstone signal is applied, it spits something out. However, unlike a regular dispenser, it "places" the block down, instead of just tossing it, with a few exceptions (things that can't be placed down get spat out like a regular dispenser.) Interestingly, it also sucks things in when a redstone signal is cut, allowing you to suck in certain things, such as stone from a stone farm, wool from sheep, pet wolves....wait, what? He wouldn't...:
    Spoiler: show


    He did!:
    Spoiler: show


    WHAT HAS SCIENCE DONE?:
    Spoiler: show


    Ok, now you know how to get a companion cube. You can even put him in front of a saw for companion slabs, and if you stick two slabs on top of each other, you get the cube back. This block dispenser is incredibly useful. It can plant seeds, place minecarts on tracks, apply bonemeal to saplings, torture innocent wolves, sheer sheep for you, and so much more! This is also needed along with a Buddy switch if you want to automate the soul urn making process.

    There's also quite a few things not mentioned yet. You can use the anvil, various wood pieces, and other stuff to craft all sorts of things in this mod, all for decoration. For example, on top of everything already shown, there's stuff like this:
    Spoiler: show


    ^ In this picture, we have woolen half slabs of assorted colors, companion cubes (they emit hearts when poked), companion slabs, and my buddies and i in our breeding harnesses and tanned leather suit. The breeding harnesses prevent these farm animals from moving at all, allowing for breeding pairs to be established. babies are also altered in this mod so they cannot jump 1 block high, letting you separate the adults from the babies in your breeding factories. Animals, including wolves, will also pick up food you toss at their feet, and initiate breeding this way. (except wolves, which have to be fed by hand to breed.)

    Spoiler: show


    ^ Here we have, from left to right, some assorted stone pieces, crafted on an anvil, some nether bricks that are actually craftable using leftover ground netherrack mixed with potash, soulforged steel blocks, vine traps (You fall through them. They USED to trick critters into thinking they were solid blocks for mob farms, but now with the AI update it's just for decoration. :< ), Bloodwood logs that make lovely wet slapping noises when you place them and scream when you remove them, wicker blocks, blocks of dung, and concentrated hellfire blocks.
    Spoiler: show


    ^In this picture, from left to right, we have some pillar blocks and collumn blocks arranged in various ways, rope blocks, padding blocks (perfect for those mental wards you always wanted to build!), soap blocks (soap is used to wash the sticky off sticky pistons, turning them back to regular ones), wicker half slabs, mining charges (works like tnt, but regardless of block type, they always destroy a 3 x 3 area, plus one more deeper than that, allowing you to build a perfect 3 x 3 vertical or horizontal shaft using these. If you ignite a charge stuck on the wall, it won't fall down, but stay in place. You can also use a block dispenser to dispense and automatically ignite these, where they promptly fall down, great for making a quick vertical shaft. you need 3 dynamite stick to make one, which are a weak explosive you can toss by hand with a flint and tinder. about as explosive as a ghast fireball.), obsidian pressure plates (they will only detect a person. items and animals will not trigger them), and table blocks assorted in various ways (no more annoying pressure plate click by the fence +pressure plate method!)

    Spoiler: show

    ^ This one rounds off the rest of the placeable blocks. from left to right, we have a grey goopy cement released on our tables (travels 16 blocks away from it's source and no more, regardless of elevation changes. If you power the source block, it will stay liquid until you cut the current off. As it flows it quickly solidifies into solid stone, making for a quick way to make stone floors, or cement traps.), a fence made of slats holding the cement back, some platform blocks, a powered cake (it screams when you power it!), anchor blocks in various configurations (you can attach rope to these blocks, which lets you climb up the rope like with a ladder.), some obsidian detector rails (there's three in the mod. wooden ones detect any cart that passes over them, the regular stone ones are modified to detect carts that have "something" in them, such as a furnace, mob or player, and obsidian ones only detect a player.), some grates used as decorative fencing, and some wicker used as decoration.

    Of course, this is just the blocks. There are also other things, such as new foods, adjustments to the game (villagers drop 100 exp orbs, enough to take you from level 0 to 6 off one villager...making a villager farm the best exp farm you can get if you don't mind waiting between mass homicides for the population to rebreed), silly things that have no point other than as a joke (villagers toss the milk... no really. toss a bucket of milk at one and youll see what i mean), adjustments to the nether (mobs won't spawn in the nether except on nether native materials like netherrack), item adjustments (potions stack to 8), and so on.

    There's also another item to liven the nether up, the bloodwood sapling, crafted by all 4 saplings, a netherwart, and soul urn cooked in an unstoked stewing pot. It requires a soul sand planter to grow in the overworld, and even then requires a soul urn used on the sapling to induce it to grow, but in the nether, they have a couple unusual properties. For one thing, you can use bloodwood logs on a saw to get bloodwood dust, which converts to sawdust when going over a soul sand filter hopper... and providing souls for soul urns, just like with ground netherrack. Except that in this case, it's much cheaper and faster to get bloodwood dust than ground netherrack. For another thing, when you plant a bloodwood sapling on soul sand, it angers any pigmen in the area. But you can just toss it on the ground, and if it lands on soulsand, it will plant itself. If it doesn't, it spins in a lazy circle like a demented creature. If a bloodwood tree catches fire, the burning leaves have a chance of dropping a bloodwood sapling, which means it's self propagating... and unlike other trees, it continues to grow even after it matures, as this sapling after 5 hours plus a major fire shows:

    Spoiler: show



    Personally, I'm really hoping we put BTB on the server once the Mod API comes out and flowerchild and spacetoad update the mods to work with multiplayer. There's more to better then buildcraft than this, however. I only showed the better than wolves stuff. there's also all the buildcraft blocks, integrated into BTW tech tree, which add a whole dimension of autonomy to the game, with expensive but useful tools that dig a quarry and store the items in a chest for you, various pipes to transport items, sucking them out of various chests, placing them in others, sorting them by type, sucking up water and spitting it elsewhere, sucking up oil to be refined into fuel for various motors, automated crafting tables to craft things for you, and more. There's even a builder block which will build an area you designate with the simple design you give it and the blocks you feed it, allowing you to painlessly construct large walls while you do something else. Unfortunately, i'm not too familiar with buildcraft, and I've probably busted the character limit just with this already. :P

    The main issue i would see with BTB is the fact that bloodwood trees keep growing in the nether. Sure, they go up in flame rather quickly and easily, but any soul sand the saplings land on will just mean they come back, so I guess it would be best if everyone made sure their nether trees were completely contained to avoid potential overgrowth in the nether. (unless no one cares, in which case, grow away~) It also helps that any bloodwood logs/saplings cut off from the base set in soulsand will stop growing, so you can stop a tree from growing by removing the bottom block or the soulsand below it. The other issue i could see would be soul urns being used to piss people off in the overworld, but soul urns require a lot of time and effort to get, plus the carnage isnt any more dangerous than regular fire from a griefer, so it's also not a big deal. And if the mod API comes out, we could probably have one of those "territory" mod things installed anyways, so that people can't grief structures made by others. Better then buildcraft just adds a huge amount of stuff to the game, to both survival and creative, and it also gives advanced tools to redstone witches such as llimona and i. Sure, it takes a lot of effort to get them as opposed to the clunky, unwieldy versions we can already make, but it's nice to have compact options, and some of the blocks would let us create stuff we never could before. And I certainly wouldn't complain about the ability to turn netherrack and gold into lots of redstone. <_<

    The mod creator is also planning a huge release in a month or so, for the first year anniversary of BTW, so there's even more interesting features going to be added then. Anyways, I highly recommend this mod for single player, even if we never put it in multiplayer.

    Oh, and don't forget what I said about not tossing those precious, hard to get soul... urns....


    Spoiler: show


    ...Crap.

    Ghast tears, anyone?

  19. #3499
    Ksandra Needs To Post Tits
    Join Date
    Oct 2005
    Posts
    2,432
    BG Level
    7

    Okay really, that guy better get a fucking job working for them. That add-on is amazing and I actually read your entire wall of text.

  20. #3500
    RIDE ARMOR
    Join Date
    Feb 2012
    Posts
    21
    BG Level
    1
    FFXI Server
    Phoenix

    I go once every year or two and i try to go in different seasons. i will be returning in july and possibly october this year

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