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Thread: Mass Effect 3     submit to reddit submit to twitter

  1. #2501
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    Thought I'd weight in after playing a ton of this game. God damn everything is great except for 3 things:
    Spoiler: show


    Side quests of "I found your random stupid item for you"
    The Ending
    Jessica Chobot or however you spell it. Who thought it was a good idea to put her in the game? Especially with her face being all weirded up. Not even a good voice actor. Furthermore if you're gonna just slap a person in the game, why not just have a contest and put a fan in there. I guarantee practically anyone could say her lines and be as good or better.

    Everything else is great. The writing, gameplay, multiplayer, decent boss battles, Garrus Fucking Vakarian.

    But seriously what a sham of an ending, even if the indoctrination theory is true, they bungled the execution and gave absolutely no closure. What a disappointing end to the trilogy. They knew it was going to sell like hotcakes too and they still half assed it. I can see why the script got leaked by some poor dev trying to get the suits to man up and give them the chance to finish strong.

  2. #2502
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    I got the impression Bioware considers Conrad Verner to be the incarnation of "the fans"

  3. #2503
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    how are you guys speccing your human vanguards =O? not sure about some ability choices

  4. #2504
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    Ok. So promoting your characters from multiplayer. What exactly does it do?

  5. #2505
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    Quote Originally Posted by Brill Weave View Post
    Ok. So promoting your characters from multiplayer. What exactly does it do?
    Resets the class back to level 1, gives you 10 N7 ranks and something like 75 War Assets in single player.

  6. #2506
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    Ah ok. I've got three jobs I can promote now. Wasn't sure if it was worthwhile to do so or not.

  7. #2507
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    payu read a few pages back, i did a vanguard writeup

  8. #2508
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    Possible leak about some DLC info (April 24th release date titled TERMINATOR) and Mass Effect 4 (Mass Shift):
    http://pastebin.com/znYraLnF
    Unconfirmed for now.

    Edit: More info here too:
    http://social.bioware.com/forum/Mass...0560313-1.html
    Quoting incase it gets removed
    Spoiler: show
    http://www.reddit.com/r/masseffect/c...d_information/

    Last night I leaked the only available digital details of Terminator and Mass
    Shift. After speaking with a close friend who is an attorney, I've decided
    to take the risk of of expounding.

    I am a virtual lightning technician who has been working for BioWare for over 8
    years now. I've been the sole creator of the lighting partitions of all of
    BioWare's engines and engine plugins in recent years. In layman's terms, I am
    a very specific kind of graphics artist.

    I am no longer a part of the companies in question.

    My reasoning for the leak was to draw attention to what BioWare has become. The
    company, for about 5 years now, has been dominated by EA Games' strict timetables
    and budget restraints. I'd like to express my continuing admiration of BioWare and
    the entirety of its staff--the most talented staff I've had the priviledge to work
    with in my career, which spans 19 years. My admiration for them is why I even
    bother to draw attention to the predicament that the company now faces.

    I am not a doomsayer. BioWare likely has a successful road ahead of them, but the
    money stops mattering so much when female colleagues get off the phone with EA
    upper management crying over threats of replacement. The success stops mattering
    when a dark cloud hangs over a team that is doing the best with the restraints
    that have been placed upon them. Nothing was more heartbreaking than the moment
    when Dragon Age 2, which was not yet in alpha status, was shipped out the
    door. I thought that was a one-time thing, but it is becoming clear that that was
    just the beginning.

    To the staff: Though you and I are both under contract, know that EA will not
    pursue you if you simply stand together. You are the most talented people in the
    industry and every publisher would be honored to have you.

    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:41 No.2441074

    To the fans: Please do not be discouraged by what little PR EA allows to get out.
    You haven't spoken to BioWare, the real meat of the company, in over 5 years.
    BioWare is still full of people who love video games, who want to put passion into
    their games--but they are being stifled. Don't be angry with BioWare. Be angry
    with those who are stifling them. But your anger isn't enough. Speak with your
    money. It's the only language EA Games understands. I know it can be very hard to
    resist falling for pre-order and DLC ploys, but it must be done. Your forum posts
    and petitions are meaningless when compared to the simple dollar.

    --

    I'd like to clarify some things about the leak:

    - The leak is the content of a digital blackboard we have at the office. It's the
    first thing you see when you walk into Production. It's right next to our
    storyboards. Only the director and writers can edit the outline, but the entire
    team is asked to make suggestions throughout development. The outline always
    changes dramatically during development. Sometimes, major plot twists are totally
    changed, or characters are removed. Generally, the artists and the director have
    the final say. You may think that it's odd that artists have so much power, but
    throwing away completed models and other assets that have consumed a lot of time
    is frowned upon. If they've worked on something long enough, they are going to
    implement it somehow.

    - Like in most development cycles, the outline is relatively abandoned right now,
    replaced by the storyboards. But I can't exactly take the storyboards off of the
    walls and scan them.

    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:41 No.2441101

    - Terminator is a post-ending DLC. It's been in production for months. Javik was
    originally from Terminator, but they bumped him up because they felt that ME3's
    cast was too small. Terminator is about the party crash landing on a Prothean
    planet on the edge of Sol, and then they have to figure out a way to make contact
    with the rest of the system and get off of the planet.

    - When they do get spaceborne, they return to Earth, which is gripped in a war.
    Certain species are demanding they be allowed to take the most advanced space
    ships out of the system, because Sol cannot support them. There is also mass panic
    because the relay transport system has been destroyed, and Sol's remaining resources
    are going to run out in less than a year.

    - Shepard has been found on Earth, but he is badly injured and in a coma. He was
    burned badly during atmospheric re-entry, and certain synthetic components of his
    brain were shut down. Chakwas is certain that if he ever awakens, it will be in a
    vegetative state.

    - At this point, it is suggested that Shepard's broken synthetic parts could be
    replaced with new ones. The party then splits up, and you go to three different
    planets/areas to find synthetic components that may be able to help him.

    - It is revealed that one of the valid components can be extracted from EDI. Joker
    allows them to do so.

    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:42 No.2441128

    - Though still badly wounded, after the synthetic pieces are installed, Shepard
    finally awakens. He makes a speech at the Spacescraper (a piece of the Citadel
    that crash landed on Earth along with Shepard, now used as a center of
    operations) that ends the Sol War. After that, you get a unique cutscene based
    on who you did or did not romance in ME3.

    - This is not addressed in the Terminator DLC, but from the moment Shepard comes
    out of the coma, he is the Catalyst. Shepard permanently died during atmospheric
    re-entry. The characters and the player in Terminator are unaware that it is not
    the real Shepard, and this will not be revealed until Mass Shift, the spiritual
    successor to the Mass Effect series.

    - Mass Shift is not Mass Effect 4. Mass Shift will involve the same universe,
    characters, and story, but it will be more action-oriented. Space flight, for
    example, will be as intricate as ME3's combat. In Mass Shift, you will actively fly
    Murmur, a Reaper that is controlled by the Catalyst. Storyboards have not been
    drawn up for exactly how this will work yet, but when we came up with the initial
    concept, we were comparing flight to "Gradius III and Kingdom Hearts 2", and the
    relationship between the Catalyst and Murmur was compared to the one between the
    boy and the monster in "The Last Guardian".

    - Xy was actually going to be a DLC character for Mass Effect 2, but he was axed in
    favor of Kasumi, who was modeled after the sister of a staff member who kept baking
    the entire staff cookies. They're introducing him in Mass Shift instead.
    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:43 No.2441150- BioWare has been meaning to introduce a main character suicide plot element for some
    time now. They intended to do this with Kaidan/Ashley in Mass Effect 2, wrought with
    guilt over the death of the other, but this idea was discarded when the director felt
    that it would be too forced, and that players would feel as though BioWare simply
    killed them off so that they wouldn't have to deal with their character branches
    anymore.

    - Though the details are very sketchy at this point, Mass Shift revolves around
    the Catalyst (who now inhabits the body of Shepard), who seeks to prevent the
    galaxy from advancing synthetics. This pits the Catalyst against virtually the
    entire galaxy, which is quickly forgetting about the threat that synthetics pose.
    The Catalyst, throughout the game, will endure inner turmoil caused by
    his "other side" (EDI), who carries the belief that synthetics and organics can
    peacefully co-exist.

    - Mass Shift will feature more tactical combat, but with less cover. For example,
    Filbert, while slow on the battlefield, can create a sphere of biotic energy around
    himself that can repel a certain amount of fire. This will allow party members to
    stand around him to receive all kinds of interesting "buffs".

    - Other minor things have changed. For example, storyboards indicate that Asad
    Grim, Mass Shift's primary (but not final--he joins your team) antagonist does not
    wear a typical Volus suit. You will be able to see most of his body.

    - Mass Shift takes place about one millennium after the events of ME3.

    - Note that branching is the last stage of development. BioWare always begins with
    a canonical outline, and then adjusts the outline details to accommodate player
    choice in most scenarios.
    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:53 No.2441505Witch Hunt is a Dragon Age DLC. It caused an in-house ****storm because of canon
    issues. An employee quit over it. It's used as a reference for how to "correctly"
    deal with design plans that may interfere with player choice. It has nothing to do
    with Mass Effect.

    I don't know what Dragon Age: Return is, but Dragon Age 3 is codename "Redfish" right
    now. It's in development.

    This is the last you will hear from me. Bye.

  9. #2509
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  10. #2510
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    Quote Originally Posted by Kiarax View Post
    Possible leak about some DLC info (April 24th release date titled TERMINATOR) and Mass Effect 4 (Mass Shift):
    http://pastebin.com/znYraLnF
    Unconfirmed for now.

    Edit: More info here too:
    http://social.bioware.com/forum/Mass...0560313-1.html
    Quoting incase it gets removed

    This....doesnt sound horrible.

  11. #2511
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    Yeah, so it's obviously fake.

  12. #2512
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  13. #2513
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    whoa is that a screenshot from the dlc?

  14. #2514
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    If this is real, then they were going to continue as if only one ending is canon? Eh.

  15. #2515
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    Quote Originally Posted by Kuya View Post
    If this is real, then they were going to continue as if only one ending is canon? Eh.
    lol, it is basically one ending with minor enough differences as is...

  16. #2516
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    Not in the sense of the cutscenes yea, but the implications were very different.

  17. #2517
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    Honestly, its only about as different as the 'differences' in the previous Mass Effect games.

    Spoiler: show
    Take Geth out of all cutscenes if you choose Destroy, everyone's all TIM eyed if you chose synthesis, etc etc


    Obviously there SHOULD be more difference than this but I bet they'd get away with it if they did exactly that.

  18. #2518
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    I dunno how to feel about the "leaks". Could just be a well thought out "fake" but some ideas are quite appealing imo. Still, I sort of like the idea of ME3 being the final dip into the universe for Shepard (in any state) but ehhh, we'll see I suppose.

    At any rate, I was reminded again why its never wise to invest too much in to a game; company polotics = spew

  19. #2519
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    I love how part of the leak is "but player's don't know this twist yet"

  20. #2520
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    Number of things in that "leak" that indicate its fake. Btw the spoilered stuff is supposed to be a continuation of the pastebin crap, supposedly made by the same dude, but he contradicts himself and is an idiot with few other things so obvious fake is obvious

    - 2nd part starts with setting of 1k years after ME3, everybody except maybe wrex/liara would be dead. Ash/Kaiden wouldn't be alive/used like he says in part 1.
    - There is no prothean planet in the sol system. There are 9, and only if you give Pluto some love
    - Elcor/Hanar squadmates is an obvious joke/troll item.
    - Nobody in their right mind would leak this shit, especially if that had such an obscure job as he suggests
    - and no retard of a lawyer would give him the ok to do so.
    - Volus antagonist is also a joke/troll item.

    Think thats it. Decent try if not for those glaring problems. Really wish these "leaks" would just stop so I can get my post-indoctrination dlc

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