Then Mahalo!
(cool cool if you get the reference)
+4 due to hands add an additional (what seems to be 3ish%) then?
Then Mahalo!
(cool cool if you get the reference)
+4 due to hands add an additional (what seems to be 3ish%) then?
I spent the morning trying to test Fencer crit bonuses in Abyssea - Altepa, and my conclusion at the end of it all is that testing crit rate stuff in Heroes zones is a bad idea.
Don't know if it's widely known or not, but
Random Fact:
It seems that if you have not done a Dominion Ops (or maybe just started one) in a Heroes zone, you only receive 1/2 of all displayed XP gains (1250 XP chest gives 625, mob XP is halved, etc).
You only receive XP/Cruor from up to 8 mobs when they are all killed in a single action.
For Foldypaws, regarding ConserveTP test done by Motenten and posted @ Allakhazam, i remember it was in the middle of a topic about "Epona ring on WS". I don't remember which sub-forum tough, as i hate allak trolls and can't search...
I've found some weird stuff when I pull with some 1CE JAs. For instance:
1) Blade Bash for 0 (Terra's Staff) - Player 1 (200CE+Blade Bash)
2) 2x Threnody : Player 2 (200 CE, Player 2) - Player 2 has hate, so Player 1 had at most 200 CE
:: Blade Bash appears to have given 0 CE
1) Player 1 pulls with Blind (201 CE)
2) Player 2 uses Threnody x2 + 3x Cure for 0 (203 CE) - has Hate after one Cure for 0, but not before
3) Player 1 uses Blade Bash for 0 (201 CE + Blade Bash) - doesn't have Hate after VE decays, so <203
4) Player 1 uses Blind (202 CE + Blade Bash) - has hate after VE decays, so 203 CE
:: Blade Bash is apparently 1 CE
It seems 99,999 is the new cap on dmg. Not sure if that's just displayed or actual dmg cap since I have a hard time finding something that has more than 100k hp and doesn't take severely reduced magic dmg.
Also this proves that the increase in stat boost from burst affinity works still which when I asked people weren't sure.
http://img535.imageshack.us/img535/2378/brewwhisker.png
Was that Brew + set proc, or just brew?
Just brew and BA. Used af3+2 boots too... but dmg doesn't display high enough to be sure if they added like they are supposed to
Where is Thorny's data?
Looking at the options listed, I would go with the invisible one: There is a cap on TH. This makes the most sense since I doubt SE is out to shaft TH to such an extent. Also, did he mentioned whether he killed the same mob as Thorny or did he just pick any Colibri? If we think of TH in the following manner:
1. Different base % drop rate for each item
2. TH acts as a multiplier for the item
3. Drop% has a cap (Or a Multiplier cap) specific to each item
It's not unreasonable to see those results. The one disappointing consequent would be that different tiers of TH do not raise the cap; instead, they raise the drop% by X.
Idk if that was wrote a long time ago or not but twilight scythe is magic damage not unique physical damage or something like this ( saw this crap theory on ffxiah ). I was hitting weapons on apollyon for 0 damage and they are immune for magic damage.
Fact/Theory (Tested, but need more confirmation): LS member claims they could click off their imagery buff after NPC-locking the buff past 8min. For those familiar with Spellcast, this is sounds similar to switching a variable, inputing a wait command, and then automatically changing the variable back.
Lv95 Alpha is still .85
Did a naked brew /w Cloudsplitter and found WSC doesn't cap~
BST gets Plantoid Killer II between 90 and 95.
Oh hmm, good point.
Time to fix the bgwiki page! I probably just copied that wrong when I re-wrote the page a few days back.
I knew you guys were pulling that stunt.
Edit: After fun and games are done and your edit your original post, I'm going to delete this off-chat.