If you haven't gotten the t4 titles and the Pashhow [S] cut scene, can you still participate in Jeuno VW and get drops?
If you haven't gotten the t4 titles and the Pashhow [S] cut scene, can you still participate in Jeuno VW and get drops?
updated my chart (v0.2) reflecting all noted drops from here and from JPs
abyssite pattern, etc.
if they each drop 2 pieces of eq, then we're doing pretty well for tier 1 info
You need to beat all six to upgrade. You don't return to the palace, just go to any atmacite refiner and get it analyzed/upgraded. I believe you need to return to palace after you get white stratum III so you can get your voidwatcher's emblem: qufim and finish the quest/start the next one and get access to Qufim battles.
I'm thinking (hoping?) that the second periapt of emergence (the one that lets you equip another atmacite) is obtained from completing the Jeuno questline. Based on the way the quests are in the dats, it sounds like once you beat the tier III mobs and return to Jeuno one last time, Cait Sith will call you back over to Pashhow for one last cutscene. I'm thinking you'll get the periapt there, which create some extra motivation to get people through the various tiers of cities and Jeuno fights aside from just the ability to warp.
And yes, you can definitely participate in battles, expend voidstones, and get rewards (both items and KIs), without having the white stratum abyssite or voidwatcher's emblem: jeuno.
I will be taking my linkshell through T2, and possibly T3, of the Jeuno fights tonight, so hopefully we'll confirm some more drops, atmacites, and possible reward for completing the entire Jeuno path.
@Khiinroye, which temp items from Vivid Periapt of Adaptability? Dusky alone is a second healing powder, second mana powder, gnostic's drink, monarch's drink, and braver's drink. I was wondering if Vivid was a separate set of five items, or whether the two together make a set of 10 items better than the items that come from each individually, like what happens when you put together the vivid and dusky periapts of readiness.
For the urganite, weak as it is, the doom aura seems to be when it uses Venom shell (which also resummons adds). You can tell when the doom aura is up because it is hiding in its shell. This also prevents it from moving, so you can just run out when you get to 3 or 4. Easiest of the Zilart T1s by far.
The wyrm is a pain in the ass on the ground, more from terror than other moves. It lasts up to a minute, as said before, and he likes to reapply it a few seconds after it wears on everyone. When we killed it, we had a nin hold one of the dragons, killed the other, and then just killed it in the air, since it is mostly harmless there. We still managed to get capped red, but naturally didn't get any blue except for blitz. Glassblower's belt means we'll be going back until we get a few of those, at least.
I'm hoping that the sabotender's second drop sucks as much as the first, so we can get people through it and never go back to that thing again. The adds weren't a problem, since our ochain pld was taking 0 damage from them. I don't know if it was mentioned, but the main cactuar does a move [Chupa bloom?] that does aoe drain (200-400) and inflicts all stats down--I only noticed the stats down towards the end, and they wore just as it died, so I couldn't check how much it was.
Vivid periapt of adaptability gave an extra potion II and ether II, as well as aescetic's drink, stalwart's drink, and champion's drink. Its probably worth doing the urganite and rafflesia just to get the extra temps, even if you're working on the jeuno path first.
Doing the Zilart VW later today and just want to see if anyone can answer these questions.
What is the sabotender's HP like and how is damage on him?
If you kill off 1 of the adds from a boss and hold the other, will they still resummon the second add? Will leaving adds up stop them using the move that resummons them (Holy Moly's charmga for example)?
Haven't seen anything about Neith, is it just a diremite w/ Tarsal Slam?
If you stun the TP move that repops adds will this stop them from popping?
I see on JP Wiki right now that the reward for completing the Jeuno questline is 50,000 gil, lulz.
Also, according to JP Wiki, I see that the second periapt of emergence apparently comes from Akvan/Pil/Kaggen. The way it's written, I can't tell if it comes from them individually, or whether you have to defeat all three. Looks like it can come from any one. Also, Kaggen is apparently Atmacite of Coercion (STR/AGI/Acc./Regain), Pil is Atmacite of Latitude (MND/Subtle Blow/TP Bonus/Haste), and Akvan is Atmacite of Finesse (INT/R.atk/R.acc/Magic Burst Damage).
Its not really insulting if you look at the 50k as more of a "rank up" reward, as per nation missions.
well considering there is 1 more addition of voidwatch for them to add yeah its a great reward... 50k and the ability to use another atmacite... yeah good stuff
There are actually 2 more to be added. Voidwatch parts III and IV do not appear on the "road map" picture they showed because they take place after the timeline trails off after Sept. But they're mentioned in Square's post under October 2011- March 2012.
http://forum.square-enix.com/ffxi/th...ing-April-2011
Is there any point in attempting Voidwatch with a linkshell that averages 6-7 unique members and peaks at about 9-10?
Everyone is fairly knowledgeable and has decent equip -Aegis/Ochain. We tried the slime in mines about 4 times shortly after VW released and when we couldn't kill it just said fuck it for the time being. Am I wrong in assuming SE has just said fuck it to small/medium groups with VW?