No I rocked PDT unless I had a fanatics up, the only TP move that was rough was Flank Opening which I'm not sure, but since I've blocked it I assume shadows would absorb so /NIN may have been a better sub just for that. Hardest part was accuracy issues but I'll bring out some Usukane next time and switch it up with gorget/belt for ws.
You made my head hurt even more. Now I have no idea should I make Amano because i always wanted to make some pro tanking on SAM, or Spharai since its my loved main job since 5 years or a long run for Tizona since I am perma BLU on VW in my LS ( I somehow have very good luck with stunning right things and they like it lol ) and I also plan to make some BLU tanking and with dust wing and 20 macc Tizona looks seriously promising ( and lets face it it looks fucking awesome ). I wont be able to sleep because of you ; ;
Working on Amano myself, I'd do Masa to tank because I could do it in 12h lol.
May be common knowledge.
But if you're in any sort of NPC interaction when a battle is initiated, You're not allowed to participate.
I was opening a brown treasure casket when they initiated battle, and It didnt initiate for me and i couldn't fight.
Retarded.
I'm almost certain that's been said in this thread!
I took a shower and was thinking a little... I feel kinda stupid and close minded now but im not sure if I am right so here we go:
Assuming SAM can do it better than MNK I automatically tho about relic but wait.. why relic or even empy? They have pretty high def probably and gekko will probably do same damage or more than Kaiten or Fudo no?(especially considering Defender as an option to take even less damage)? How about PDT GKT? Less pimp? Obviously, but less efficient? idk never fought them yet but correct me if I am wrong.
Now another thing, why stop on SAM? How about Apoc DRK (which I have and forgot about it so i feel even more stupid). Im assuming you not gonna evasion tank them so evasion is irrelevant. I doubt you have third eye merits so seigan/third eye should be about equal for defense purpose. Apoc DRK has more att/acc/haste in PDT too I think. On top of that Dread spikes, Stun, drain from Catastrophe, Last resort, Scarlet Delirium (You can talk w/e you want but its really easy to time it lol especially on VW), possibly staggers too with dark magic. Wouldn't that be even better than SAM?
Also lets go further, Bravura WAR. -20%DT on Meta let you wear a really decent DD set still (so more acc/att/haste) when going for high PDT. High DA, Retaliation... I see no reason to SAM be better than that one too?
Im fooling myself or I am a little right here?
Well, any job that can put out a shitload of damage can ride fanatics between whatever PDT/Defensive abilities it has.
In the case you are not riding fanatics, trouble staggering, whatever then SAM or MNK shine a lot more than other jobs in my opinion because of their defensive abilities. A Bravura WAR would fall into this same category but your MDT options are slimmer iirc.
I've seen poor Kaiten's average ~1200 or greater so I'd imagine with proper buffs and whatnot that would push much higher. Taint would have to chime in on what a good Masa does /WAR. On T4 I've never seen a Y/G/K hit 1200 so I don't see it hitting 1200 on T3
Im not sure i understand?
Metatron20%, rings 12%, back5%, neck 5%, legs 2%, feet 2%, waist 3%
That's -49% damage taken right there so almost cap on both at the same time and w/o shell lol. Thats with free earrings, body, head, hands slots... With shellra V (and this new earring) its cap on MDT with just Meta alone lol.
Im not sure also what you mean by MNK and SAM defensive abilities? MNK 15% counter (assuming you can counter at all) and 5% guard and SAM 5-10% parry?
Last question is DD tanking like that even that efficient? You going below 50% pretty fast no? means its getting harder to stagger when you need to focus on surviving more? I mean on t4 its sometimes hard to fully cap light before it dies if you are unlucky on staggers and we use PLD tank lol. Thats why I figured BLU should be cool with ability of tanking w/o much need of doing much damage at all.
Meant with normal WAR and I try to maintain haste in my MDT setup but yeah I wasn't very clear there.
SAM and MNK have their abilities (counter, Seigan/TE, Guard, Parry, Evasion) while maintaining the ability to use shadows if necessary. Retaliation is nice but you're still taking damage from it, so in the case of being able to hold a mob MNK/SAM can function better in that role whereas in my opinion WAR would be sitting on TP the entire time because of Retaliation or destroying whatever they are fighting. For WAR I think it almost comes down to rape or die lol. MNK/SAM also don't take a big hit in fulltiming PDT which for some mobs is the only way you're going to hold hate through fanatics spam.
Counter I will agree but unless Spharai or counterstance than its not that big and much lower damage mitigation than Seigan/third eye. Seiga/third eye isnt exclusive for SAM main. Both DRK and WAR can sub /sam. Sam can sub /nin I agree and be better than WAR if we going for pure defense ( tho im not really sure here cuz you can still use defender on war then). Im not sure how SAM/war has any more defensive abilities than DRK/sam. Evasion is irrelevant (its probably floored especially in PDT set), parry is pretty much the same ( like 7-8% on SAM and 5% on DRK probably). DRK have still stun, dread spikes, cure from Cata and few spells for hate generation when holding on damage.
About Kaggen, Death Prophet is only used after Preying Posture under 50%. You don't need Stun, just to run out of range for 10 seconds when you see Preying Posture.
This NM seems to have around 200k~220k hp. 2 Zantetsuken puts him always at 94%, 5498 dmg each. Odin does 5498 dmg on Pil too.
Pil is also greatly similar to Anguis or Yilbegan with a straight damage resistance against the elements Earth, Water, Ice and Dark. Wind, Fire, Lightning and Light magic work fine though.
Oh and you can Stun Akvan with Shock Squall even when he is under Magic Shield, merits BP bypass his shield and deal good dmg too (1700~2200 dmg)
Does someone have a link for all voidwatch drops? We're progressing through tiers and I want to see which ones we should spam for gear.
Just based on our experience last night, it's easy to stun, and safer to stun if you can. He likes to cast Graviga so people can't always run out of range even if they're ready for it.
As far as the drops go, do you think we should edit the Voidwatch category page on BG Wiki to show all the drops on that page instead of having to click into each mob's info page?
I know its not really VW directly but how about Glanzfaust if we talking about MNK tanking? Aftermath would be up pretty much 100% of the time. If i am not mistaken its 10% counter 10% crit rate with dodge/focus? 15% stronger Ascetic and its looking really good when you add all that.
I want to start some new relic/mythic now and Im not sure which would be best while having VW in mind? I was thinking Spharai, Glanzfaust, Bravura, Tizona or Kogarasumaru. Any ideas? ( Feel free to pm me if you dont want to make offtopic here ^^ )
What strat are you guys using for Uptala? He keeps eating my PLD (and every other PLD without Aegis/Brochain) with Magic+TP moves back to back. We hold the adds just fine with a NIN+RDM. Damage is slow but steady, we just have PLD eating dirt issues. Even with Earthen Armor+Scherzo he keeps getting massive Oblivion TP moves off.
We used a standard stun rotation, ignoring all his attacks but Yaksha: Oblivion, and it went quite smoothly. It's very easy to stun.